Player Matchup

Loki
Loki
Bronze IV
Dymitryuz
Loki
Bronze IV
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,096 MMR
Solo
Amaterasu
Amaterasu
Silver II
MrRadagast
Amaterasu
Silver II
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
405W - 413L
1,025 MMR
Solo
Jing Wei
Jing Wei
Silver II
RIQUERICARDO
Jing Wei
Silver II
Level 117
God Stats
5W - 7L
1,496 SR
Queue Stats
49W - 56L
1,142 MMR
Solo
Khepri
Khepri
Bronze III
SrTheuss
Khepri
Bronze III
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,232 MMR
Solo
Chronos
Chronos
Silver III
TiagoLobo
Chronos
Silver III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 46L
1,020 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,499 SR
1,103 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,541 SR
1,212 MMR
Vamana
Vamana
Silver V
Paladiino
Vamana
Silver V
Level 126
God Stats
5W - 10L
1,435 SR
Queue Stats
28W - 40L
1,124 MMR
Solo
The Morrigan
The Morrigan
Silver V
ReginherusS
The Morrigan
Silver V
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 52L
1,215 MMR
Party 1
Yemoja
Yemoja
Silver IV
ZeroGamer1999
Yemoja
Silver IV
Level 87
God Stats
2W - 2L
1,701 SR
Queue Stats
10W - 29L
1,229 MMR
Party 1
Fenrir
Fenrir
Bronze I
eoBAKASURA
Fenrir
Bronze I
Level 77
God Stats
9W - 14L
1,566 SR
Queue Stats
30W - 52L
990 MMR
Solo
Cupid
Cupid
Silver III
sasuke92
Cupid
Silver III
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
4 / 6 / 6
13,201
508
7,971
24,734
10,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
MrRadagast
Amaterasu
20
3 / 3 / 8
14,443
556
17,169
30,299
34,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
RIQUERICARDO
Jing Wei
20
7 / 0 / 8
14,723
566
19,522
16,322
8,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
SrTheuss
Khepri
18
2 / 2 / 17
13,338
513
10,382
14,712
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
TiagoLobo
Chronos
20
10 / 3 / 5
14,871
572
22,861
17,217
10,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Nu WaTsukuyomiNemesisErlang ShenCthulhu

VS

Bans
GaneshaScyllaDanzaburouJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Paladiino
Vamana
18
2 / 4 / 4
11,708
450
18,962
24,642
25,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
ReginherusS
The Morrigan
18
6 / 6 / 2
12,158
468
14,410
15,753
6,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 3
9,279
357
2,050
16,522
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
eoBAKASURA
Fenrir
19
4 / 7 / 3
12,065
464
14,106
25,703
11,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
sasuke92
Cupid
18
1 / 4 / 2
11,104
427
9,175
18,202
7,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
26
Kills
13
14
Deaths
27
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
4
6
6
1.17
W
Amaterasu
MrRadagast
Amaterasu
3
3
8
2.33
L
Vamana
Paladiino
Vamana
2
4
4
1
W
Jing Wei
RIQUERICARDO
Jing Wei
7
0
8
11
L
The Morrigan
ReginherusS
The Morrigan
6
6
2
1.17
W
Khepri
SrTheuss
Khepri
2
2
17
5.25
W
Chronos
TiagoLobo
Chronos
10
3
5
4.17
L
0
6
3
0.25
L
Fenrir
eoBAKASURA
Fenrir
4
7
3
0.79
L
Cupid
sasuke92
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,905
Damage
58,703
103,284
Taken
100,822
81,744
Mitigated
64,315
43,962
Healing
27,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,971
3,229
0
10,484
24,734
10,250
0
1,938
22,662
0
85,371
W
Amaterasu
MrRadagast
Amaterasu
17,169
8,212
0
14,154
30,299
34,291
2,630
4,435
25,695
10,541
78,517
L
Vamana
Paladiino
Vamana
18,962
7,768
0
5,549
24,642
25,190
820
6,699
17,943
3,379
71,086
W
Jing Wei
RIQUERICARDO
Jing Wei
19,522
15,449
0
9,946
16,322
8,016
10,203
2,166
14,088
0
129,755
L
The Morrigan
ReginherusS
The Morrigan
14,410
1,657
444
2,269
15,753
6,865
0
7,419
8,334
82,075
2,047
W
Khepri
SrTheuss
Khepri
10,382
1,164
0
4,460
14,712
18,221
1,032
2,638
11,872
34,832
0
W
Chronos
TiagoLobo
Chronos
22,861
10,679
0
4,918
17,217
10,966
1,251
5,200
11,703
114,189
0
L
2,050
358
2,311
4,550
16,522
12,946
87
8,035
8,487
9,961
0
L
Fenrir
eoBAKASURA
Fenrir
14,106
2,688
0
3,359
25,703
11,826
0
9,160
16,543
0
96,663
L
Cupid
sasuke92
Cupid
9,175
4,886
838
7,999
18,202
7,488
46
3,527
14,675
0
74,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,576
Gold Earned
56,314
628
Minions Killed
554
0
Camps Cleared
0
2,512,793
Distance Traveled
2,240,223
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,201
508
125
5
0
447,877
4
W
Amaterasu
14,443
556
157
6
0
553,906
6
L
Vamana
11,708
450
130
5
0
433,506
13
W
Jing Wei
14,723
566
167
6
0
503,558
6
L
The Morrigan
12,158
468
147
6
0
490,305
7
W
Khepri
13,338
513
29
1
0
529,526
13
W
Chronos
14,871
572
150
6
0
477,926
7
L
Yemoja
9,279
357
17
1
0
449,482
6
L
Fenrir
12,065
464
131
5
0
456,149
3
L
Cupid
11,104
427
129
5
0
410,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role