Player Matchup

Bellona
Bellona
Anitta27
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,614 Elo+
Party 1
Olorun
Olorun
BluEagle8
Olorun
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 8L
1,715 Elo+
Party 1
Ao Kuang
Ao Kuang
GiggleHoro
Ao Kuang
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,622 Elo+
Party 1
Ymir
Ymir
StellarJAGuar
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,568 Elo+
Party 1
Anhur
Anhur
windowkek
Anhur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,604 Elo+

VS

Team Averages
Level 18
1,564 SR
1,535 Elo+
Amaterasu
Amaterasu
DuneDog65
Amaterasu
Level 25
God Stats
9W - 2L
1,577 SR
Queue Stats
129W - 171L
1,579 Elo+
Party 2
Set
Set
Marbio
Set
Level 18
God Stats
3W - 5L
1,328 SR
Queue Stats
82W - 93L
1,494 Elo+
Party 2
Sol
Sol
ProdigalSon7
Sol
Level 21
God Stats
22W - 17L
1,684 SR
Queue Stats
146W - 124L
1,581 Elo+
Party 3
Ares
Ares
SaturnDDN
Ares
Level 7
God Stats
22W - 15L
1,854 SR
Queue Stats
36W - 38L
1,624 Elo+
Party 3
Izanami
Izanami
thextheory
Izanami
Level 19
God Stats
12W - 12L
1,378 SR
Queue Stats
63W - 83L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anitta27
Bellona
13
3 / 1 / 2
7,576
631
11,701
15,391
8,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
BluEagle8
Olorun
12
3 / 1 / 1
7,190
599
3,338
5,333
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
GiggleHoro
Ao Kuang
11
3 / 1 / 3
6,453
538
4,789
9,825
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 3
5,407
451
224
3,275
1,866
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
windowkek
Anhur
12
11 / 1 / 0
7,454
621
12,487
7,724
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DuneDog65
Amaterasu
9
1 / 4 / 1
6,074
506
8,592
12,520
7,279
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
Marbio
Set
9
1 / 3 / 1
5,813
484
3,227
7,330
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 0
6,421
535
8,906
9,199
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
8
0 / 2 / 1
5,210
434
2,719
7,390
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
thextheory
Izanami
7
1 / 8 / 0
4,804
400
3,149
8,832
1,756
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
20
Kills
5
5
Deaths
20
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anitta27
Bellona
3
1
2
4
W
Olorun
BluEagle8
Olorun
3
1
1
3.5
L
Amaterasu
DuneDog65
Amaterasu
1
4
1
0.38
W
Ao Kuang
GiggleHoro
Ao Kuang
3
1
3
4.5
L
Set
Marbio
Set
1
3
1
0.5
L
2
3
0
0.67
L
Ares
0
2
1
0.25
W
0
1
3
1.5
L
Izanami
thextheory
Izanami
1
8
0
0.13
W
Anhur
windowkek
Anhur
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,539
Damage
26,593
41,548
Taken
45,271
20,049
Mitigated
21,844
21,008
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anitta27
Bellona
11,701
4,882
0
10,100
15,391
8,907
0
2,063
13,328
0
46,688
W
Olorun
BluEagle8
Olorun
3,338
1,766
47
2,041
5,333
1,947
1,044
3,807
1,526
35,597
0
L
Amaterasu
DuneDog65
Amaterasu
8,592
5,299
0
4,568
12,520
7,279
0
305
12,215
0
31,140
W
Ao Kuang
GiggleHoro
Ao Kuang
4,789
995
0
4,820
9,825
2,948
0
3,238
6,587
29,099
0
L
Set
Marbio
Set
3,227
1,602
0
978
7,330
3,972
0
2,396
4,934
3,533
27,566
L
8,906
3,520
0
5,039
9,199
3,144
148
5,426
3,773
44,982
0
L
Ares
2,719
494
0
789
7,390
5,693
288
1,047
6,343
13,064
0
W
224
0
0
0
3,275
1,866
0
1,003
2,272
11,482
0
L
Izanami
thextheory
Izanami
3,149
2,413
0
1,056
8,832
1,756
630
452
8,380
0
18,707
W
Anhur
windowkek
Anhur
12,487
7,042
0
4,000
7,724
4,381
366
1,745
5,979
5,277
35,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
28,322
322
Minions Killed
256
0
Camps Cleared
0
1,021,644
Distance Traveled
1,036,405
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,576
631
112
9
0
202,364
1
W
Olorun
7,190
599
80
7
0
200,222
4
L
Amaterasu
6,074
506
72
6
0
214,131
5
W
Ao Kuang
6,453
538
51
4
0
241,324
1
L
Set
5,813
484
55
5
0
244,037
0
L
Sol
6,421
535
71
6
0
175,241
1
L
Ares
5,210
434
27
2
0
216,354
1
W
Ymir
5,407
451
19
2
0
181,523
1
L
Izanami
4,804
400
31
3
0
186,642
1
W
Anhur
7,454
621
60
5
0
196,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role