Player Matchup

Scylla
Scylla
AlanRumKeeper
Scylla
Level 61
God Stats
15W - 7L
1,689 SR
Queue Stats
27W - 23L
1,549 Elo+
Party 1
Thanatos
Thanatos
AuthorityBerazos
Thanatos
Level 43
God Stats
1W - 2L
1,512 SR
Queue Stats
8W - 9L
1,513 Elo+
Party 1
Chaac
Chaac
CaptnGangplank
Chaac
Level 88
God Stats
8W - 4L
1,704 SR
Queue Stats
99W - 82L
1,579 Elo+
Party 1
Medusa
Medusa
II Caner II
Medusa
Level 45
God Stats
8W - 1L
1,976 SR
Queue Stats
19W - 8L
1,651 Elo+
Party 1
Cabrakan
Cabrakan
kim4779
Cabrakan
Level 87
God Stats
5W - 9L
1,640 SR
Queue Stats
106W - 79L
1,738 Elo+
Party 1
Team Averages
Level 65
1,704 SR
1,606 Elo+

VS

Team Averages
Level 103
1,594 SR
1,587 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
PadiLLa22
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 166L
1,632 Elo+
Party 2
Hera
Hera
Zurano_Gz
Hera
Level 109
God Stats
3W - 2L
1,318 SR
Queue Stats
218W - 182L
1,612 Elo+
Party 2
Set
Set
benji_657
Set
Level 147
God Stats
22W - 4L
1,967 SR
Queue Stats
244W - 184L
1,673 Elo+
Party 2
Aphrodite
Aphrodite
ytg07
Aphrodite
Level 104
God Stats
70W - 72L
1,684 SR
Queue Stats
355W - 365L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,631
438
8,126
11,871
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 12 / 2
8,808
400
8,102
17,476
10,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 7 / 3
9,519
433
11,338
21,791
17,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
16
2 / 6 / 2
10,324
469
12,644
16,724
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
kim4779
Cabrakan
19
7 / 5 / 4
12,971
590
16,113
20,779
32,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
1 / 5 / 8
11,132
506
7,079
21,511
16,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PadiLLa22
Xbalanque
19
4 / 2 / 11
12,250
557
17,019
19,627
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
20
6 / 2 / 14
13,127
597
17,358
14,355
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
25 / 3 / 2
15,381
699
27,256
23,278
16,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
ytg07
Aphrodite
17
2 / 1 / 17
11,568
526
5,184
14,754
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
13
Kills
38
38
Deaths
13
13
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
5
8
1
L
1
8
2
0.25
L
2
12
2
0.25
L
1
7
3
0.36
L
Medusa
2
6
2
0.5
W
Xbalanque
PadiLLa22
Xbalanque
4
2
11
4.75
W
Hera
6
2
14
6.5
W
25
3
2
8.67
L
Cabrakan
kim4779
Cabrakan
7
5
4
1.8
W
Aphrodite
ytg07
Aphrodite
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,323
Damage
73,896
88,641
Taken
93,525
70,066
Mitigated
62,016
22,127
Healing
46,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,079
1,414
0
5,635
21,511
16,469
490
9,282
12,167
0
56,645
L
8,126
225
0
569
11,871
4,171
0
6,147
5,416
52,042
0
L
8,102
3,530
0
6,400
17,476
10,348
0
2,336
15,081
6,407
40,599
L
11,338
839
234
7,782
21,791
17,753
0
7,853
13,805
0
42,550
L
Medusa
12,644
6,407
0
3,087
16,724
5,701
0
2,842
13,848
0
53,452
W
Xbalanque
PadiLLa22
Xbalanque
17,019
11,117
0
7,527
19,627
7,948
4,701
3,685
15,888
0
122,616
W
Hera
17,358
2,815
218
2,981
14,355
6,822
1,593
1,938
12,269
110,115
0
W
27,256
15,830
0
11,179
23,278
16,410
2,635
6,482
16,626
0
131,188
L
Cabrakan
kim4779
Cabrakan
16,113
3,300
0
4,055
20,779
32,093
0
2,752
17,949
67,334
0
W
Aphrodite
ytg07
Aphrodite
5,184
725
9,036
9,738
14,754
14,367
887
2,868
11,808
40,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,253
Gold Earned
63,458
437
Minions Killed
723
0
Camps Cleared
0
1,880,094
Distance Traveled
2,012,851
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,132
506
121
6
0
392,557
2
L
Scylla
9,631
438
110
5
0
334,773
4
L
Thanatos
8,808
400
69
3
0
362,565
1
L
Chaac
9,519
433
48
2
0
426,673
2
L
Medusa
10,324
469
85
4
0
399,146
3
W
Xbalanque
12,250
557
166
8
0
372,260
4
W
Hera
13,127
597
183
8
0
406,080
0
W
Set
15,381
699
175
8
0
465,527
2
L
Cabrakan
12,971
590
125
6
0
356,937
5
W
Aphrodite
11,568
526
78
4
0
376,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role