Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dard-e-Disco
Ymir
Level 62
God Stats
2W - 3L
1,891 SR
Queue Stats
4W - 10L
1,452 Elo+
Party 2
Artemis
Artemis
LordKooby
Artemis
Level 64
God Stats
4W - 9L
1,814 SR
Queue Stats
7W - 12L
1,586 Elo+
Party 2
Bakasura
Bakasura
RayinzarIV
Bakasura
Level 67
God Stats
2W - 2L
1,980 SR
Queue Stats
14W - 24L
1,445 Elo+
Party 2
Sun Wukong
Sun Wukong
The-CHRONIC777
Sun Wukong
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,452 Elo+
Party 2
Team Averages
Level 84
1,737 SR
1,487 Elo+

VS

Team Averages
Level 98
1,527 SR
1,517 Elo+
Nox
Nox
BJR-ViperStrike
Nox
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 280L
1,493 Elo+
Solo
Danzaburou
Danzaburou
DiabIos-21
Danzaburou
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
622W - 538L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
PlagueUnknown
Erlang Shen
Level 123
God Stats
8W - 7L
1,706 SR
Queue Stats
515W - 431L
1,579 Elo+
Party 1
Terra
Terra
Smo59260
Terra
Level 18
God Stats
3W - 1L
1,582 SR
Queue Stats
668W - 616L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
xBoBx Abi
Heimdallr
Level 83
God Stats
1W - 2L
1,349 SR
Queue Stats
144W - 145L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
6
0 / 6 / 0
5,255
350
1,750
5,842
1,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 1
6,270
418
3,137
9,809
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
LordKooby
Artemis
13
2 / 1 / 2
7,781
519
4,900
5,902
2,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
RayinzarIV
Bakasura
12
2 / 4 / 2
7,430
495
4,058
9,299
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
The-CHRONIC777
Sun Wukong
13
2 / 1 / 1
7,941
529
9,718
14,554
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,272
551
7,435
6,346
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DiabIos-21
Danzaburou
15
8 / 1 / 1
9,400
627
10,488
9,974
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
PlagueUnknown
Erlang Shen
13
0 / 3 / 2
7,558
504
8,373
14,533
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Smo59260
Terra
11
1 / 3 / 1
7,003
467
1,673
10,212
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
xBoBx Abi
Heimdallr
12
0 / 1 / 1
7,096
473
3,547
5,704
1,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
14
14
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
5
1
4
7
L
1
2
1
0.75
W
Danzaburou
DiabIos-21
Danzaburou
8
1
1
8.5
L
Artemis
LordKooby
Artemis
2
1
2
3
W
Erlang Shen
PlagueUnknown
Erlang Shen
0
3
2
0.33
L
Bakasura
RayinzarIV
Bakasura
2
4
2
0.75
W
Terra
Smo59260
Terra
1
3
1
0.5
L
Sun Wukong
The-CHRONIC777
Sun Wukong
2
1
1
2.5
W
Heimdallr
xBoBx Abi
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
31,516
45,406
Taken
46,769
25,366
Mitigated
20,642
14,096
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,750
183
0
977
5,842
1,878
0
2,012
3,600
12,698
0
W
7,435
1,444
0
1,853
6,346
2,396
0
2,518
3,450
47,449
0
L
3,137
337
0
1,370
9,809
4,295
0
4,833
4,786
17,662
0
W
Danzaburou
DiabIos-21
Danzaburou
10,488
4,873
0
4,041
9,974
3,758
0
734
8,955
0
57,798
L
Artemis
LordKooby
Artemis
4,900
1,807
0
2,418
5,902
2,101
0
747
5,155
0
40,984
W
Erlang Shen
PlagueUnknown
Erlang Shen
8,373
4,086
0
8,870
14,533
7,457
426
81
13,889
0
49,001
L
Bakasura
RayinzarIV
Bakasura
4,058
2,530
0
2,212
9,299
5,686
0
1,041
8,203
6,934
32,995
W
Terra
Smo59260
Terra
1,673
252
400
4,116
10,212
5,293
229
1,239
8,973
15,789
0
L
Sun Wukong
The-CHRONIC777
Sun Wukong
9,718
3,134
0
7,119
14,554
11,406
0
0
14,554
0
41,973
W
Heimdallr
xBoBx Abi
Heimdallr
3,547
789
0
1,325
5,704
1,738
0
370
5,334
0
45,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
39,329
296
Minions Killed
415
0
Camps Cleared
0
1,220,761
Distance Traveled
1,370,661
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,255
350
26
2
0
158,238
3
W
Nox
8,272
551
83
6
0
242,223
0
L
Ymir
6,270
418
20
1
0
239,926
1
W
Danzaburou
9,400
627
108
7
0
286,925
1
L
Artemis
7,781
519
83
6
0
245,302
5
W
Erlang Shen
7,558
504
99
7
0
288,819
2
L
Bakasura
7,430
495
86
6
0
292,416
5
W
Terra
7,003
467
17
1
0
286,894
0
L
Sun Wukong
7,941
529
81
5
0
284,879
1
W
Heimdallr
7,096
473
108
7
0
265,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role