Player Matchup

Nu Wa
Nu Wa
Dumlumps
Nu Wa
Level 127
God Stats
63W - 48L
1,443 SR
Queue Stats
559W - 564L
1,375 Elo+
Solo
Osiris
Osiris
Stay Wokie
Osiris
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Str8killa88
Hun Batz
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Zackamass
Vulcan
Level 69
God Stats
125W - 127L
1,459 SR
Queue Stats
212W - 237L
1,445 Elo+
Solo
Bacchus
Bacchus
twofa4u
Bacchus
Level 60
God Stats
143W - 122L
1,539 SR
Queue Stats
192W - 202L
1,455 Elo+
Solo
Team Averages
Level 100
1,488 SR
1,455 Elo+

VS

Team Averages
Level 100
1,555 SR
1,353 Elo+
Bastet
Bastet
JokersLegacy369
Bastet
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 261L
1,419 Elo+
Solo
Aphrodite
Aphrodite
Mr_CalviN_25
Aphrodite
Level 122
God Stats
9W - 15L
1,441 SR
Queue Stats
50W - 57L
1,355 Elo+
Solo
Yemoja
Yemoja
Sinsinwolf
Yemoja
Level 113
God Stats
9W - 11L
1,500 SR
Queue Stats
401W - 409L
1,334 Elo+
Solo
Janus
Janus
ulmo_88
Janus
Level 62
God Stats
5W - 4L
1,832 SR
Queue Stats
63W - 67L
1,229 Elo+
Solo
Thoth
Thoth
vitorhugosant084
Thoth
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 203L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dumlumps
Nu Wa
20
5 / 2 / 28
15,055
1,075
40,016
14,081
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Stay Wokie
Osiris
20
10 / 8 / 18
15,024
1,073
22,054
24,077
26,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Str8killa88
Hun Batz
20
13 / 6 / 11
15,418
1,101
29,251
17,117
8,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Zackamass
Vulcan
20
7 / 4 / 17
14,783
1,056
29,546
21,229
8,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
twofa4u
Bacchus
20
7 / 3 / 23
16,728
1,195
17,553
17,601
25,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 9
15,952
1,139
22,285
27,141
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
Mr_CalviN_25
Aphrodite
19
0 / 6 / 12
12,622
902
13,082
27,055
21,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Sinsinwolf
Yemoja
20
4 / 8 / 10
14,831
1,059
11,077
33,471
14,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
ulmo_88
Janus
19
2 / 12 / 10
13,082
934
17,809
26,730
8,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 9 / 9
15,612
1,115
19,482
29,226
9,211
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
73
42
Kills
23
23
Deaths
42
97
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dumlumps
Nu Wa
5
2
28
9.5
L
9
7
9
1.93
L
Aphrodite
Mr_CalviN_25
Aphrodite
0
6
12
1
L
Yemoja
Sinsinwolf
Yemoja
4
8
10
1.13
W
Osiris
Stay Wokie
Osiris
10
8
18
2.38
W
Hun Batz
Str8killa88
Hun Batz
13
6
11
3.08
W
Vulcan
Zackamass
Vulcan
7
4
17
3.88
W
Bacchus
twofa4u
Bacchus
7
3
23
6.17
L
Janus
ulmo_88
Janus
2
12
10
0.58
L
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,420
Damage
83,735
94,105
Taken
143,623
74,413
Mitigated
62,832
13,585
Healing
28,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dumlumps
Nu Wa
40,016
10,834
538
4,453
14,081
6,271
0
8,487
5,408
69,735
0
L
22,285
7,705
0
326
27,141
9,402
0
15,746
11,220
0
44,175
L
Aphrodite
Mr_CalviN_25
Aphrodite
13,082
1,228
8,359
10,259
27,055
21,107
0
16,551
10,404
38,356
0
L
Yemoja
Sinsinwolf
Yemoja
11,077
2,385
3,980
2,035
33,471
14,408
0
22,984
10,287
37,454
0
W
Osiris
Stay Wokie
Osiris
22,054
12,373
0
580
24,077
26,007
0
15,320
8,528
0
36,070
W
Hun Batz
Str8killa88
Hun Batz
29,251
6,564
0
0
17,117
8,006
0
9,909
7,159
0
52,106
W
Vulcan
Zackamass
Vulcan
29,546
14,252
2,323
2,541
21,229
8,625
0
14,157
6,818
52,791
0
W
Bacchus
twofa4u
Bacchus
17,553
1,313
1,062
2,088
17,601
25,504
0
12,617
4,742
37,949
0
L
Janus
ulmo_88
Janus
17,809
1,060
776
2,521
26,730
8,704
0
13,760
12,795
52,897
0
L
19,482
1,412
0
0
29,226
9,211
0
18,074
11,077
46,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,008
Gold Earned
72,099
253
Minions Killed
290
8
Camps Cleared
6
1,354,801
Distance Traveled
1,323,317
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,055
1,075
71
5
5
257,409
2
L
Bastet
15,952
1,139
60
4
3
296,581
0
L
Aphrodite
12,622
902
50
4
0
262,417
2
L
Yemoja
14,831
1,059
35
3
2
232,890
1
W
Osiris
15,024
1,073
23
2
2
252,856
0
W
Hun Batz
15,418
1,101
68
5
0
248,216
0
W
Vulcan
14,783
1,056
51
4
0
296,514
2
W
Bacchus
16,728
1,195
40
3
1
299,806
0
L
Janus
13,082
934
72
5
0
241,421
0
L
Thoth
15,612
1,115
73
5
1
290,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role