Player Matchup

Sol
Sol
AnBlan92
Sol
Level 28
God Stats
3W - 0L
1,835 SR
Queue Stats
16W - 10L
1,578 Elo+
Solo
Achilles
Achilles
JPX66
Achilles
Level 26
God Stats
3W - 1L
1,740 SR
Queue Stats
104W - 119L
1,253 Elo+
Party 1
Yemoja
Yemoja
KungPaoChicken25
Yemoja
Level 25
God Stats
24W - 24L
1,363 SR
Queue Stats
37W - 52L
1,282 Elo+
Party 1
Mercury
Mercury
o Fuzzy x
Mercury
Level 24
God Stats
40W - 35L
1,417 SR
Queue Stats
168W - 151L
1,165 Elo+
Solo
Artemis
Artemis
ぽこちゃん
Artemis
Level 18
God Stats
6W - 2L
1,796 SR
Queue Stats
9W - 3L
1,873 Elo+
Solo
Team Averages
Level 24
1,630 SR
1,430 Elo+

VS

Team Averages
Level 18
1,529 SR
1,471 Elo+
Nu Wa
Nu Wa
AlainMora
Nu Wa
Level 20
God Stats
67W - 53L
1,758 SR
Queue Stats
116W - 98L
1,524 Elo+
Solo
Merlin
Merlin
Chawton
Merlin
Level 11
God Stats
5W - 8L
1,392 SR
Queue Stats
286W - 271L
1,356 Elo+
Solo
Anhur
Anhur
MacDaddyCapone
Anhur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,187 Elo+
Solo
Bellona
Bellona
McHappyMeal16
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,854 Elo+
Solo
Nemesis
Nemesis
thekidbignasty21
Nemesis
Level 27
God Stats
3W - 8L
1,497 SR
Queue Stats
81W - 80L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,097
578
7,202
9,881
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
JPX66
Achilles
13
2 / 2 / 3
7,364
526
5,183
8,581
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 2 / 4
7,514
537
3,517
6,983
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
o Fuzzy x
Mercury
11
2 / 3 / 0
6,802
486
1,139
6,879
2,141
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 5 / 2
7,426
530
7,520
11,238
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlainMora
Nu Wa
11
2 / 6 / 5
7,005
500
9,689
8,442
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Chawton
Merlin
11
1 / 4 / 1
6,526
466
4,548
7,911
2,873
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 0
5,960
426
3,539
5,381
1,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
13
4 / 2 / 2
7,678
548
4,531
10,318
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 1 / 2
6,421
459
3,269
9,046
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
14
Kills
13
15
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AlainMora
Nu Wa
2
6
5
0.75
W
3
3
2
1.33
L
Merlin
Chawton
Merlin
1
4
1
0.38
W
Achilles
JPX66
Achilles
2
2
3
1.75
W
2
2
4
2
L
2
2
0
1
L
Bellona
4
2
2
2.5
W
Mercury
o Fuzzy x
Mercury
2
3
0
0.67
L
4
1
2
5
W
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,561
Damage
25,576
43,562
Taken
41,098
19,290
Mitigated
15,706
12,242
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AlainMora
Nu Wa
9,689
2,811
0
100
8,442
2,475
0
2,308
6,134
30,700
0
W
7,202
2,567
0
4,726
9,881
3,372
1,094
3,851
5,924
46,413
0
L
Merlin
Chawton
Merlin
4,548
872
0
881
7,911
2,873
168
4,169
3,717
32,878
0
W
Achilles
JPX66
Achilles
5,183
1,196
0
2,109
8,581
5,989
549
505
7,954
0
41,964
W
3,517
481
409
725
6,983
4,063
503
3,673
2,858
30,621
0
L
3,539
1,328
0
2,191
5,381
1,564
472
1,475
3,731
0
15,227
L
Bellona
4,531
865
0
4,758
10,318
6,371
0
840
9,203
0
38,906
W
Mercury
o Fuzzy x
Mercury
1,139
183
0
500
6,879
2,141
0
435
6,348
0
36,354
L
3,269
1,806
0
3,961
9,046
2,423
0
1,927
7,119
0
18,464
W
7,520
3,029
0
3,773
11,238
3,725
636
4,569
6,241
0
31,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,203
Gold Earned
33,590
330
Minions Killed
273
0
Camps Cleared
0
1,240,564
Distance Traveled
1,067,331
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,005
500
51
4
0
217,755
0
W
Sol
8,097
578
91
7
0
228,925
1
L
Merlin
6,526
466
65
5
0
211,766
0
W
Achilles
7,364
526
61
4
0
277,212
2
W
Yemoja
7,514
537
51
4
0
236,832
1
L
Anhur
5,960
426
30
2
0
155,775
1
L
Bellona
7,678
548
96
7
0
266,621
4
W
Mercury
6,802
486
74
5
0
288,147
3
L
Nemesis
6,421
459
31
2
0
215,414
4
W
Artemis
7,426
530
53
4
0
209,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role