Player Matchup

Arachne
Arachne
FuriousGemini
Arachne
Level 28
God Stats
20W - 11L
1,694 SR
Queue Stats
249W - 256L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
Rokym1
Sun Wukong
Level 29
God Stats
21W - 11L
1,761 SR
Queue Stats
161W - 149L
1,582 Elo+
Solo
The Morrigan
The Morrigan
TGerard
The Morrigan
Level 29
God Stats
19W - 25L
1,369 SR
Queue Stats
163W - 185L
1,432 Elo+
Solo
Ullr
Ullr
darshanfourlife
Ullr
Level 28
God Stats
7W - 15L
1,431 SR
Queue Stats
87W - 86L
1,565 Elo+
Party 1
Ymir
Ymir
simp1000
Ymir
Level 25
God Stats
34W - 27L
1,470 SR
Queue Stats
58W - 52L
1,602 Elo+
Party 1
Team Averages
Level 28
1,545 SR
1,513 Elo+

VS

Team Averages
Level 22
1,622 SR
1,436 Elo+
Scylla
Scylla
Balgorth
Scylla
Level 27
God Stats
1W - 4L
1,280 SR
Queue Stats
25W - 32L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dannysmack
Cu Chulainn
Level 29
God Stats
11W - 8L
1,909 SR
Queue Stats
107W - 96L
1,528 Elo+
Solo
Bacchus
Bacchus
Fearman2
Bacchus
Level 19
God Stats
13W - 21L
1,694 SR
Queue Stats
352W - 362L
1,652 Elo+
Solo
Xbalanque
Xbalanque
disableing
Xbalanque
Level 26
God Stats
5W - 11L
1,728 SR
Queue Stats
50W - 55L
1,166 Elo+
Solo
Tsukuyomi
Tsukuyomi
xCJoC
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
6 / 2 / 5
8,376
598
7,836
7,813
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Rokym1
Sun Wukong
14
4 / 0 / 0
7,884
563
3,864
6,596
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Morrigan
TGerard
The Morrigan
13
5 / 3 / 1
7,977
570
7,777
7,466
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 5
6,923
495
5,055
8,658
2,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
12
4 / 3 / 3
7,767
555
3,160
9,944
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Balgorth
Scylla
12
3 / 3 / 1
6,889
492
4,408
7,257
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Dannysmack
Cu Chulainn
13
0 / 3 / 0
7,518
537
4,558
8,052
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Bacchus
Fearman2
Bacchus
10
2 / 6 / 2
6,441
460
6,746
9,365
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
disableing
Xbalanque
11
4 / 4 / 0
6,783
485
5,528
8,775
2,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xCJoC
Tsukuyomi
7
1 / 6 / 0
5,579
399
1,212
8,488
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
10
10
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Balgorth
Scylla
3
3
1
1.17
L
Cu Chulainn
Dannysmack
Cu Chulainn
0
3
0
0
L
Bacchus
Fearman2
Bacchus
2
6
2
0.5
W
Arachne
6
2
5
4.25
W
Sun Wukong
Rokym1
Sun Wukong
4
0
0
4
W
The Morrigan
TGerard
The Morrigan
5
3
1
1.83
W
2
2
5
2.25
L
Xbalanque
disableing
Xbalanque
4
4
0
1
W
Ymir
4
3
3
1.83
L
Tsukuyomi
xCJoC
Tsukuyomi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
22,452
40,477
Taken
41,937
19,278
Mitigated
21,385
8,683
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Balgorth
Scylla
4,408
349
0
1,198
7,257
2,327
250
3,416
3,553
33,340
0
L
Cu Chulainn
Dannysmack
Cu Chulainn
4,558
820
0
2,092
8,052
8,814
0
217
7,835
4,821
43,493
L
Bacchus
Fearman2
Bacchus
6,746
943
722
918
9,365
5,665
188
3,400
5,884
21,471
0
W
Arachne
7,836
6,048
0
1,961
7,813
5,031
0
1,442
6,371
8,526
46,549
W
Sun Wukong
Rokym1
Sun Wukong
3,864
876
268
1,094
6,596
3,578
760
186
6,410
0
41,298
W
The Morrigan
TGerard
The Morrigan
7,777
1,813
0
1,146
7,466
2,264
50
4,693
2,773
41,171
1,211
W
5,055
1,183
0
1,220
8,658
2,982
760
2,827
5,831
0
35,374
L
Xbalanque
disableing
Xbalanque
5,528
1,782
0
2,658
8,775
2,512
912
1,645
7,130
0
36,274
W
Ymir
3,160
600
0
2,994
9,944
5,423
0
2,243
7,701
12,748
0
L
Tsukuyomi
xCJoC
Tsukuyomi
1,212
574
0
2,154
8,488
2,067
0
1,348
7,094
0
18,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
33,210
354
Minions Killed
319
0
Camps Cleared
0
1,310,701
Distance Traveled
1,167,871
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,889
492
76
5
0
244,033
3
L
Cu Chulainn
7,518
537
110
8
0
249,542
1
L
Bacchus
6,441
460
39
3
0
261,585
0
W
Arachne
8,376
598
98
7
0
289,028
0
W
Sun Wukong
7,884
563
86
6
0
270,444
4
W
The Morrigan
7,977
570
75
5
0
258,166
2
W
Ullr
6,923
495
80
6
0
227,294
1
L
Xbalanque
6,783
485
53
4
0
236,784
0
W
Ymir
7,767
555
15
1
0
265,769
5
L
Tsukuyomi
5,579
399
41
3
0
175,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role