Player Matchup

Xbalanque
Xbalanque
ArleiDC
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
ComiSemCuspe
Zeus
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 55L
1,652 Elo+
Party 1
Bellona
Bellona
HeraVenenosaa
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Meladinho
Ravana
Level 152
God Stats
5W - 0L
1,733 SR
Queue Stats
70W - 45L
1,570 Elo+
Party 1
Ganesha
Ganesha
MexiricaSuprema
Ganesha
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 134
1,547 SR
1,544 Elo+

VS

Team Averages
Level 75
1,567 SR
1,186 Elo+
Zhong Kui
Zhong Kui
BIindGuardian117
Zhong Kui
Level 27
God Stats
6W - 16L
1,544 SR
Queue Stats
20W - 39L
1,067 Elo+
Party 3
Bellona
Bellona
Cthulhu182
Bellona
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 39L
1,202 Elo+
Party 3
Ganesha
Ganesha
Makaberw
Ganesha
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 498L
1,228 Elo+
Party 2
Ne Zha
Ne Zha
SkyMandder
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 317L
1,105 Elo+
Party 2
Artemis
Artemis
android777god
Artemis
Level 103
God Stats
15W - 11L
1,792 SR
Queue Stats
1,367W - 1,620L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArleiDC
Xbalanque
10
2 / 0 / 3
5,503
550
4,384
4,716
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 3
7,094
709
7,742
3,342
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
3 / 0 / 2
6,073
607
4,701
6,398
5,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Meladinho
Ravana
11
6 / 0 / 5
6,490
649
5,605
2,937
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 4
5,324
532
1,903
6,036
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
8
0 / 4 / 0
4,410
441
1,367
6,828
3,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Cthulhu182
Bellona
8
0 / 5 / 0
4,751
475
3,884
8,299
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Makaberw
Ganesha
7
0 / 2 / 0
4,450
445
2,400
8,340
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Ne Zha
SkyMandder
Ne Zha
8
0 / 4 / 0
4,664
466
1,142
6,550
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
8
0 / 3 / 0
4,658
466
4,161
5,127
1,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
18
Kills
0
0
Deaths
18
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ArleiDC
Xbalanque
2
0
3
3.5
L
Zhong Kui
0
4
0
0
W
7
0
3
8.5
L
Bellona
Cthulhu182
Bellona
0
5
0
0
W
Bellona
3
0
2
4
L
Ganesha
Makaberw
Ganesha
0
2
0
0
W
Ravana
Meladinho
Ravana
6
0
5
8.5
W
0
0
4
2
L
Ne Zha
SkyMandder
Ne Zha
0
4
0
0
L
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,335
Damage
12,954
23,429
Taken
35,144
11,651
Mitigated
19,616
9,436
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ArleiDC
Xbalanque
4,384
2,345
0
2,452
4,716
1,257
341
1,079
3,637
0
28,448
L
Zhong Kui
1,367
50
0
2,837
6,828
3,981
0
4,034
2,794
16,172
0
W
7,742
1,124
0
1,175
3,342
993
474
330
2,990
43,482
0
L
Bellona
Cthulhu182
Bellona
3,884
904
0
2,196
8,299
6,787
0
802
7,142
3,183
20,662
W
Bellona
4,701
1,225
0
3,170
6,398
5,177
0
638
5,722
0
25,917
L
Ganesha
Makaberw
Ganesha
2,400
342
162
3,114
8,340
5,288
0
2,303
6,037
13,181
0
W
Ravana
Meladinho
Ravana
5,605
1,615
0
1,052
2,937
1,889
0
750
2,086
3,550
25,972
W
1,903
596
0
1,587
6,036
2,335
0
988
5,048
13,101
0
L
Ne Zha
SkyMandder
Ne Zha
1,142
346
0
1,720
6,550
1,990
0
1,226
5,299
0
17,746
L
Artemis
4,161
2,305
0
1,233
5,127
1,570
0
1,615
3,512
0
20,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
22,933
289
Minions Killed
192
0
Camps Cleared
0
937,310
Distance Traveled
882,194
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,503
550
81
8
0
147,066
0
L
Zhong Kui
4,410
441
39
4
0
174,252
0
W
Zeus
7,094
709
90
9
0
183,521
4
L
Bellona
4,751
475
46
5
0
172,371
1
W
Bellona
6,073
607
53
5
0
207,585
2
L
Ganesha
4,450
445
1
0
0
174,213
1
W
Ravana
6,490
649
63
6
0
212,445
0
W
Ganesha
5,324
532
2
0
0
186,693
4
L
Ne Zha
4,664
466
39
4
0
200,922
1
L
Artemis
4,658
466
67
7
0
160,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role