Player Matchup

Bacchus
Bacchus
KronicTheHemphog
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,558 Elo+
Party 2
Odin
Odin
Prombexy
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ymir
Ymir
Trolerized
Ymir
Level 20
God Stats
26W - 24L
1,579 SR
Queue Stats
45W - 43L
1,558 Elo+
Party 2
Cupid
Cupid
ivibarco7
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
sol2005
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,246 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,472 Elo+

VS

Team Averages
Level 15
1,468 SR
1,383 Elo+
Nemesis
Nemesis
EmiMissa
Nemesis
Level 5
God Stats
11W - 26L
1,340 SR
Queue Stats
27W - 48L
1,334 Elo+
Party 1
Anhur
Anhur
GENERALISSIMO59
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,248 Elo+
Solo
Ares
Ares
Tihira
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,334 Elo+
Party 1
Guan Yu
Guan Yu
merencio
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
poiertzio
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 10
10,492
583
6,533
13,699
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
12
1 / 4 / 4
8,481
471
4,892
8,367
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
8 / 1 / 11
11,356
631
11,667
15,068
9,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
ivibarco7
Cupid
15
6 / 3 / 4
9,944
552
6,393
8,194
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
sol2005
Anhur
19
7 / 2 / 2
11,907
662
8,997
12,085
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EmiMissa
Nemesis
12
4 / 4 / 1
7,655
425
4,983
12,775
3,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 6 / 4
6,626
368
3,027
12,761
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
Tihira
Ares
11
2 / 3 / 5
6,878
382
4,597
11,544
8,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
merencio
Guan Yu
4
0 / 2 / 0
5,288
294
443
1,982
802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 13 / 1
8,922
496
11,432
16,788
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
27
Kills
11
11
Deaths
28
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EmiMissa
Nemesis
4
4
1
1.13
L
0
6
4
0.33
W
5
1
10
10
W
Odin
1
4
4
0.75
L
Ares
Tihira
Ares
2
3
5
1.5
W
8
1
11
13.5
W
Cupid
ivibarco7
Cupid
6
3
4
2.67
L
Guan Yu
merencio
Guan Yu
0
2
0
0
L
5
13
1
0.42
W
Anhur
sol2005
Anhur
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,482
Damage
24,482
57,413
Taken
55,850
36,864
Mitigated
21,673
14,183
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EmiMissa
Nemesis
4,983
1,810
74
3,914
12,775
3,795
0
2,841
9,909
0
33,410
L
3,027
2,253
0
3,152
12,761
3,536
629
3,461
9,050
0
21,882
W
6,533
1,204
0
1,420
13,699
14,878
2,023
2,077
11,622
26,690
0
W
Odin
4,892
2,045
0
269
8,367
5,702
2,496
2,490
5,877
0
19,848
L
Ares
Tihira
Ares
4,597
255
0
1,368
11,544
8,122
0
4,464
6,980
16,143
0
W
11,667
2,705
0
3,865
15,068
9,108
1,874
5,288
9,780
61,326
0
W
Cupid
ivibarco7
Cupid
6,393
3,992
0
3,807
8,194
2,693
3,872
2,042
6,152
0
45,845
L
Guan Yu
merencio
Guan Yu
443
181
0
170
1,982
802
0
72
1,910
0
2,535
L
11,432
1,372
477
1,804
16,788
5,418
189
7,362
9,401
47,756
0
W
Anhur
sol2005
Anhur
8,997
4,101
0
4,822
12,085
4,483
5,194
4,132
7,903
0
84,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,180
Gold Earned
35,369
420
Minions Killed
209
0
Camps Cleared
0
1,622,930
Distance Traveled
1,355,932
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,655
425
60
3
0
398,978
0
L
Anhur
6,626
368
38
2
0
251,011
0
W
Bacchus
10,492
583
51
3
0
353,350
0
W
Odin
8,481
471
46
3
0
319,489
3
L
Ares
6,878
382
11
1
0
328,130
0
W
Ymir
11,356
631
103
6
0
338,184
1
W
Cupid
9,944
552
69
4
0
312,772
0
L
Guan Yu
5,288
294
9
1
0
95,144
0
L
Ra
8,922
496
91
5
0
282,669
0
W
Anhur
11,907
662
151
8
0
299,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role