Player Matchup

Ymir
Ymir
Glass_Heart_56
Ymir
Level 28
God Stats
8W - 2L
1,543 SR
Queue Stats
126W - 133L
1,433 Elo+
Party 1
Da Ji
Da Ji
TATO1209
Da Ji
Level 48
God Stats
13W - 7L
1,500 SR
Queue Stats
413W - 398L
1,540 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheOnlyJuan3625
Cu Chulainn
Level 41
God Stats
33W - 26L
1,481 SR
Queue Stats
453W - 455L
1,391 Elo+
Solo
Izanami
Izanami
Ya Boi Niiko
Izanami
Level 44
God Stats
5W - 3L
1,624 SR
Queue Stats
42W - 37L
1,523 Elo+
Solo
Freya
Freya
foolish657
Freya
Level 84
God Stats
16W - 16L
1,465 SR
Queue Stats
796W - 749L
1,454 Elo+
Party 1
Team Averages
Level 49
1,523 SR
1,468 Elo+

VS

Team Averages
Level 40
1,464 SR
1,422 Elo+
King Arthur
King Arthur
MAVABoss
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 129L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
Superbadjoker46
The Morrigan
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 58L
1,386 Elo+
Party 2
Athena
Athena
bLaSt SnIpEr216
Athena
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 76L
1,681 Elo+
Solo
Tsukuyomi
Tsukuyomi
black_power509
Tsukuyomi
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
11W - 19L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
goat297
Danzaburou
Level 41
God Stats
57W - 57L
1,319 SR
Queue Stats
350W - 397L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,450
445
7,291
16,497
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
TATO1209
Da Ji
17
8 / 4 / 2
10,437
549
12,681
16,373
6,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TheOnlyJuan3625
Cu Chulainn
17
7 / 0 / 2
10,740
565
17,194
16,450
9,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
Ya Boi Niiko
Izanami
15
2 / 7 / 6
9,195
484
9,873
16,903
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
18
8 / 2 / 6
11,408
600
12,285
13,981
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MAVABoss
King Arthur
13
0 / 3 / 3
8,132
428
6,521
17,058
10,496
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Superbadjoker46
The Morrigan
16
4 / 11 / 1
9,912
522
9,229
13,564
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 4 / 8
9,294
489
10,132
18,770
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
black_power509
Tsukuyomi
14
4 / 5 / 5
9,220
485
10,370
15,987
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
goat297
Danzaburou
15
4 / 5 / 6
9,325
491
12,538
14,947
4,960
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
27
Kills
18
18
Deaths
28
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
King Arthur
MAVABoss
King Arthur
0
3
3
0.5
L
The Morrigan
Superbadjoker46
The Morrigan
4
11
1
0.41
W
Da Ji
TATO1209
Da Ji
8
4
2
2.25
W
Cu Chulainn
TheOnlyJuan3625
Cu Chulainn
7
0
2
8
W
Izanami
Ya Boi Niiko
Izanami
2
7
6
0.71
L
6
4
8
2.5
L
Tsukuyomi
black_power509
Tsukuyomi
4
5
5
1.3
W
Freya
8
2
6
5.5
L
Danzaburou
goat297
Danzaburou
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,324
Damage
48,790
80,204
Taken
80,326
37,540
Mitigated
44,782
35,508
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,291
1,591
516
4,584
16,497
10,425
330
2,373
14,124
30,798
0
L
King Arthur
MAVABoss
King Arthur
6,521
1,095
0
3,583
17,058
10,496
430
1,527
15,491
0
37,041
L
The Morrigan
Superbadjoker46
The Morrigan
9,229
2,607
255
1,068
13,564
5,104
1,063
7,272
5,759
47,889
3,103
W
Da Ji
TATO1209
Da Ji
12,681
4,995
760
8,248
16,373
6,250
0
3,583
12,790
0
63,676
W
Cu Chulainn
TheOnlyJuan3625
Cu Chulainn
17,194
2,967
279
5,417
16,450
9,801
933
3,375
13,075
8,403
66,847
W
Izanami
Ya Boi Niiko
Izanami
9,873
7,395
0
7,678
16,903
5,798
89
2,847
14,056
0
64,480
L
10,132
4,082
0
1,682
18,770
18,934
516
6,159
12,206
23,121
0
L
Tsukuyomi
black_power509
Tsukuyomi
10,370
3,228
0
5,901
15,987
5,288
0
3,423
12,459
0
48,223
W
Freya
12,285
4,246
0
8,026
13,981
5,266
2,687
5,746
8,235
79,021
0
L
Danzaburou
goat297
Danzaburou
12,538
4,631
0
5,957
14,947
4,960
735
1,930
12,824
0
55,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,230
Gold Earned
45,883
506
Minions Killed
360
0
Camps Cleared
0
1,624,492
Distance Traveled
1,755,300
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,450
445
48
3
0
284,170
0
L
King Arthur
8,132
428
76
4
0
387,798
2
L
The Morrigan
9,912
522
92
5
0
285,921
1
W
Da Ji
10,437
549
99
5
0
335,451
0
W
Cu Chulainn
10,740
565
129
7
0
374,568
3
W
Izanami
9,195
484
95
5
0
323,813
1
L
Athena
9,294
489
26
1
0
368,368
1
L
Tsukuyomi
9,220
485
77
4
0
406,637
0
W
Freya
11,408
600
135
7
0
306,490
1
L
Danzaburou
9,325
491
89
5
0
306,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role