Player Matchup

Cabrakan
Cabrakan
Platinum II
DrMcfuhx
Cabrakan
Platinum II
Level 144
God Stats
23W - 6L
1,909 SR
Queue Stats
174W - 85L
2,039 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
EznessGG
Erlang Shen
Platinum II
Level 160
God Stats
3W - 2L
1,798 SR
Queue Stats
169W - 102L
2,039 MMR
Party 1
Aphrodite
Aphrodite
Platinum II
Lostinak
Aphrodite
Platinum II
Level 59
God Stats
39W - 8L
1,755 SR
Queue Stats
229W - 150L
2,039 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,821 SR
2,039 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,442 SR
1,997 MMR
Odin
Odin
Platinum I
Ol StankyBum
Odin
Platinum I
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 90L
2,101 MMR
Solo
Chang'e
Chang'e
Platinum IV
Rebelheart
Chang'e
Platinum IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 186L
1,941 MMR
Solo
Cerberus
Cerberus
Platinum III
SpecialTHC
Cerberus
Platinum III
Level 160
God Stats
0W - 3L
1,326 SR
Queue Stats
144W - 159L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DrMcfuhx
Cabrakan
15
1 / 2 / 10
11,171
621
15,374
18,871
21,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
EznessGG
Erlang Shen
17
12 / 1 / 2
14,329
796
17,106
17,471
14,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
Lostinak
Aphrodite
16
1 / 0 / 13
11,698
650
15,379
8,182
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bans
SetPersephoneGuan YuSobekThoth

VS

Bans
CthulhuBaba YagaCu ChulainnScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
10,677
593
7,400
16,707
13,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Rebelheart
Chang'e
14
1 / 6 / 2
10,356
575
14,679
13,965
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
SpecialTHC
Cerberus
12
1 / 5 / 2
9,898
550
8,030
25,859
25,339
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DrMcfuhx
Cabrakan
1
2
10
3
W
Erlang Shen
EznessGG
Erlang Shen
12
1
2
13
W
Aphrodite
Lostinak
Aphrodite
1
0
13
7.5
L
1
4
2
0.5
L
Chang'e
Rebelheart
Chang'e
1
6
2
0.33
L
Cerberus
SpecialTHC
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,859
Damage
30,109
44,524
Taken
56,531
41,392
Mitigated
43,479
25,684
Healing
17,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DrMcfuhx
Cabrakan
15,374
2,422
651
4,821
18,871
21,508
379
9,175
9,214
45,242
0
W
Erlang Shen
EznessGG
Erlang Shen
17,106
9,990
0
4,282
17,471
14,742
1,756
7,592
9,467
0
60,764
W
Aphrodite
Lostinak
Aphrodite
15,379
3,004
9,215
6,715
8,182
5,142
1,225
5,271
2,766
86,064
0
L
7,400
1,781
0
350
16,707
13,043
0
7,931
8,172
0
50,825
L
Chang'e
Rebelheart
Chang'e
14,679
1,176
4,461
3,739
13,965
5,097
0
7,277
6,554
61,412
0
L
Cerberus
SpecialTHC
Cerberus
8,030
479
718
7,914
25,859
25,339
0
13,237
11,009
29,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
30,931
253
Minions Killed
256
0
Camps Cleared
0
1,056,047
Distance Traveled
945,578
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,171
621
50
3
0
332,179
6
W
Erlang Shen
14,329
796
69
4
0
376,123
3
W
Aphrodite
11,698
650
134
7
0
347,745
3
L
Odin
10,677
593
75
4
0
322,738
6
L
Chang'e
10,356
575
90
5
0
315,371
2
L
Cerberus
9,898
550
91
5
0
307,469
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role