Player Matchup

Sylvanus
Sylvanus
AslipperyLizard
Sylvanus
Level 41
God Stats
70W - 49L
1,927 SR
Queue Stats
537W - 460L
1,646 Elo+
Party 1
Kali
Kali
BrumbasaurasRex
Kali
Level 21
God Stats
2W - 1L
1,587 SR
Queue Stats
57W - 35L
1,725 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gankkey
Cu Chulainn
Level 25
God Stats
10W - 5L
1,538 SR
Queue Stats
260W - 136L
1,765 Elo+
Solo
Cupid
Cupid
NotBerryJerry
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,564 Elo+
Solo
Hera
Hera
SoapStone101
Hera
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 106L
1,636 Elo+
Party 1
Team Averages
Level 28
1,610 SR
1,667 Elo+

VS

Team Averages
Level 14
1,588 SR
1,680 Elo+
Heimdallr
Heimdallr
OutLAstshybo
Heimdallr
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
496W - 491L
1,499 Elo+
Solo
Ares
Ares
Shootingloads
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 11L
1,796 Elo+
Solo
Nemesis
Nemesis
TheRealCoachCarp
Nemesis
Level 6
God Stats
8W - 3L
1,357 SR
Queue Stats
10W - 5L
1,756 Elo+
Solo
Scylla
Scylla
TwinIdrA
Scylla
Level 10
God Stats
2W - 1L
1,887 SR
Queue Stats
43W - 40L
1,669 Elo+
Solo
Guan Yu
Guan Yu
pogopidge
Guan Yu
Level 6
God Stats
1W - 4L
1,696 SR
Queue Stats
1W - 4L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
5 / 1 / 13
12,248
645
5,685
15,758
18,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
10 / 4 / 8
12,359
650
15,116
16,625
10,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Gankkey
Cu Chulainn
17
4 / 7 / 11
11,389
599
15,848
22,205
20,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 6
13,423
706
10,238
13,493
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 3 / 8
11,049
582
7,838
9,632
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OutLAstshybo
Heimdallr
15
1 / 4 / 5
8,972
472
5,116
10,580
3,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 6 / 4
9,974
525
19,230
22,336
27,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 6 / 4
9,478
499
7,075
13,643
9,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
TwinIdrA
Scylla
15
3 / 6 / 2
8,962
472
8,806
10,715
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
pogopidge
Guan Yu
11
0 / 11 / 1
7,035
370
1,685
14,372
8,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
32
Kills
15
16
Deaths
33
46
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
1
13
11.5
W
10
4
8
3.5
W
Cu Chulainn
Gankkey
Cu Chulainn
4
7
11
1.36
W
7
1
6
10
L
Heimdallr
OutLAstshybo
Heimdallr
1
4
5
0.88
L
7
6
4
1.5
W
6
3
8
3.33
L
4
6
4
1
L
Scylla
TwinIdrA
Scylla
3
6
2
0.67
L
Guan Yu
pogopidge
Guan Yu
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,725
Damage
41,912
77,713
Taken
71,646
60,304
Mitigated
53,944
37,374
Healing
11,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,685
1,305
3,621
7,400
15,758
18,662
1,407
4,454
11,254
48,104
0
W
15,116
8,381
0
6,372
16,625
10,838
2,000
6,780
9,713
12,702
62,188
W
Cu Chulainn
Gankkey
Cu Chulainn
15,848
4,764
0
5,339
22,205
20,143
1,411
12,527
9,260
8,205
61,171
W
10,238
6,787
954
8,712
13,493
6,398
5,735
3,249
10,194
0
110,923
L
Heimdallr
OutLAstshybo
Heimdallr
5,116
1,983
0
3,824
10,580
3,977
0
1,937
8,615
0
50,019
L
19,230
1,693
0
4,150
22,336
27,346
0
4,073
18,201
63,426
0
W
7,838
2,110
1,726
3,250
9,632
4,263
1,838
3,094
6,463
62,114
0
L
7,075
3,259
0
1,172
13,643
9,866
0
3,815
9,752
5,162
34,921
L
Scylla
TwinIdrA
Scylla
8,806
909
0
1,050
10,715
4,087
0
2,642
8,011
51,691
0
L
Guan Yu
pogopidge
Guan Yu
1,685
377
137
1,026
14,372
8,668
362
3,866
10,434
123
20,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,468
Gold Earned
44,421
580
Minions Killed
373
0
Camps Cleared
0
1,921,147
Distance Traveled
1,658,429
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,248
645
65
3
0
395,689
3
W
Kali
12,359
650
97
5
0
432,616
1
W
Cu Chulainn
11,389
599
106
6
0
371,908
2
W
Cupid
13,423
706
178
9
0
344,245
1
L
Heimdallr
8,972
472
87
5
0
327,335
0
L
Ares
9,974
525
82
4
0
332,849
4
W
Hera
11,049
582
134
7
0
376,689
4
L
Nemesis
9,478
499
59
3
0
372,938
3
L
Scylla
8,962
472
103
5
0
308,171
5
L
Guan Yu
7,035
370
42
2
0
317,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role