Player Matchup

Discordia
Discordia
Razmourn
Discordia
Level 68
God Stats
2W - 1L
1,288 SR
Queue Stats
31W - 40L
1,266 Elo+
Party 1
Rama
Rama
THICKESTWeeb
Rama
Level 76
God Stats
0W - 6L
1,231 SR
Queue Stats
108W - 113L
1,319 Elo+
Party 1
Fafnir
Fafnir
TuxTwinSMJD
Fafnir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,291 Elo+
Party 1
Team Averages
Level 75
1,340 SR
1,292 Elo+

VS

Team Averages
Level 56
1,431 SR
1,649 Elo+
Izanami
Izanami
Dabnotics
Izanami
Level 27
God Stats
3W - 3L
1,293 SR
Queue Stats
10W - 12L
1,253 Elo+
Solo
Chang'e
Chang'e
Mashago
Chang'e
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
392W - 362L
1,842 Elo+
Party 2
Cerberus
Cerberus
SoyUnRaPlayer
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Razmourn
Discordia
12
2 / 6 / 5
9,068
648
12,215
8,275
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 2
9,851
704
8,830
12,168
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
12
2 / 6 / 6
10,317
737
6,291
17,361
12,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dabnotics
Izanami
14
3 / 4 / 7
9,899
707
9,322
7,894
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mashago
Chang'e
15
6 / 1 / 7
11,658
833
11,411
12,656
7,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
SoyUnRaPlayer
Cerberus
13
5 / 4 / 9
10,277
734
9,475
18,152
15,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
14
14
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dabnotics
Izanami
3
4
7
1.63
W
Chang'e
Mashago
Chang'e
6
1
7
9.5
L
Discordia
Razmourn
Discordia
2
6
5
0.75
W
Cerberus
SoyUnRaPlayer
Cerberus
5
4
9
2.38
L
5
2
2
3
L
Fafnir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
30,208
37,804
Taken
38,702
18,671
Mitigated
26,159
9,745
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dabnotics
Izanami
9,322
5,552
820
866
7,894
2,878
3,308
4,691
3,203
0
42,547
W
Chang'e
Mashago
Chang'e
11,411
1,015
2,365
5,576
12,656
7,619
97
5,591
7,065
52,017
0
L
Discordia
Razmourn
Discordia
12,215
487
0
723
8,275
2,552
344
5,987
2,288
38,687
0
W
Cerberus
SoyUnRaPlayer
Cerberus
9,475
483
0
2,432
18,152
15,662
0
8,265
9,887
20,610
0
L
8,830
6,755
0
4,784
12,168
3,918
248
6,895
5,273
0
48,486
L
Fafnir
6,291
1,805
0
4,238
17,361
12,201
0
8,089
9,272
23,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,236
Gold Earned
31,834
160
Minions Killed
182
0
Camps Cleared
0
698,575
Distance Traveled
751,201
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,899
707
65
5
0
228,472
3
W
Chang'e
11,658
833
66
5
0
259,814
4
L
Discordia
9,068
648
71
5
0
229,063
0
W
Cerberus
10,277
734
51
4
0
262,915
6
L
Rama
9,851
704
74
5
0
231,733
0
L
Fafnir
10,317
737
15
1
0
237,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role