Player Matchup

Thor
Thor
Filthebill
Thor
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,578 Elo+
Party 1
Sobek
Sobek
Polysam
Sobek
Level 24
God Stats
2W - 4L
1,773 SR
Queue Stats
14W - 24L
1,452 Elo+
Party 1
Anubis
Anubis
babron
Anubis
Level 32
God Stats
6W - 8L
1,508 SR
Queue Stats
27W - 36L
1,486 Elo+
Party 1
Team Averages
Level 62
1,593 SR
1,505 Elo+

VS

Team Averages
Level 37
1,631 SR
1,499 Elo+
Bellona
Bellona
MrMonette
Bellona
Level 18
God Stats
39W - 26L
1,613 SR
Queue Stats
341W - 245L
1,635 Elo+
Party 2
Set
Set
RebornXO
Set
Level 70
God Stats
12W - 5L
1,602 SR
Queue Stats
217W - 128L
1,708 Elo+
Party 2
Ymir
Ymir
SevenSINSinUSe
Ymir
Level 22
God Stats
2W - 1L
1,679 SR
Queue Stats
47W - 42L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,984
635
4,925
8,738
2,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Polysam
Sobek
8
0 / 4 / 5
7,246
659
3,486
11,016
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
babron
Anubis
10
3 / 4 / 0
7,262
660
6,447
6,795
3,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrMonette
Bellona
12
2 / 1 / 9
7,999
727
9,204
6,776
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 0 / 2
9,090
826
10,017
4,891
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 5
7,400
673
2,344
10,974
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Bellona
MrMonette
Bellona
2
1
9
6.5
L
Sobek
Polysam
Sobek
0
4
5
0.63
W
9
0
2
10
W
0
4
5
0.63
L
Anubis
babron
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,858
Damage
21,565
26,549
Taken
22,641
15,733
Mitigated
13,119
6,420
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,925
749
0
470
8,738
2,997
0
877
7,736
0
28,411
W
Bellona
MrMonette
Bellona
9,204
2,101
0
1,989
6,776
4,742
1,466
2,784
3,992
0
22,530
L
Sobek
Polysam
Sobek
3,486
304
0
3,760
11,016
9,031
0
1,361
9,455
8,899
0
W
10,017
5,010
0
2,590
4,891
2,555
740
2,796
2,095
2,797
48,479
W
2,344
36
0
2,689
10,974
5,822
324
4,363
6,611
12,763
0
L
Anubis
babron
Anubis
6,447
153
0
2,190
6,795
3,705
182
587
6,108
24,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,492
Gold Earned
24,489
103
Minions Killed
121
0
Camps Cleared
0
506,739
Distance Traveled
624,590
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,984
635
51
5
0
192,787
3
W
Bellona
7,999
727
40
4
0
224,863
3
L
Sobek
7,246
659
12
1
0
157,573
1
W
Set
9,090
826
66
6
0
224,299
2
W
Ymir
7,400
673
15
1
0
175,428
1
L
Anubis
7,262
660
40
4
0
156,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role