Player Matchup

Artio
Artio
Gold II
ChairHel Spawn
Artio
Gold II
Level 160
God Stats
14W - 17L
1,267 SR
Queue Stats
150W - 133L
1,819 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
DeDeDaReRe
Erlang Shen
Platinum V
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
232W - 205L
1,911 MMR
Solo
Cthulhu
Cthulhu
Gold I
FrostBiteKиight
Cthulhu
Gold I
Level 160
God Stats
5W - 0L
1,797 SR
Queue Stats
26W - 13L
1,908 MMR
Solo
Rama
Rama
Platinum II
LinØ
Rama
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 118L
1,998 MMR
Party 2
Vulcan
Vulcan
Platinum I
gabriel132508
Vulcan
Platinum I
Level 160
God Stats
9W - 10L
1,306 SR
Queue Stats
391W - 368L
1,921 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,474 SR
1,911 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,614 SR
1,912 MMR
Tyr
Tyr
Platinum I
Brain Hemorage
Tyr
Platinum I
Level 159
God Stats
7W - 4L
1,998 SR
Queue Stats
253W - 238L
2,115 MMR
Party 1
Thoth
Thoth
Gold I
MrDudeBroGuy
Thoth
Gold I
Level 120
God Stats
5W - 6L
1,661 SR
Queue Stats
246W - 223L
1,676 MMR
Party 1
Ullr
Ullr
Gold III
YepYup6990
Ullr
Gold III
Level 122
God Stats
1W - 2L
1,167 SR
Queue Stats
54W - 34L
1,910 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
lf15_luisfern597
Tsukuyomi
Platinum I
Level 134
God Stats
3W - 2L
1,789 SR
Queue Stats
160W - 157L
1,930 MMR
Solo
Cerberus
Cerberus
Platinum II
llx LEON xll
Cerberus
Platinum II
Level 90
God Stats
20W - 30L
1,455 SR
Queue Stats
852W - 847L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
8,556
535
5,778
11,343
5,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
DeDeDaReRe
Erlang Shen
16
14 / 0 / 6
10,948
684
13,752
13,669
8,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 0 / 3
9,479
592
6,010
5,932
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
LinØ
Rama
17
5 / 1 / 3
10,174
636
9,695
9,563
3,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 9
8,913
557
7,293
9,736
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetScyllaDanzaburouCu ChulainnJanus

VS

Bans
NemesisKing ArthurApolloKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,436
465
2,586
11,701
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 1
7,814
488
8,935
7,856
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 4 / 1
7,711
482
2,230
9,984
3,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
14
3 / 7 / 4
8,753
547
4,332
13,042
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
llx LEON xll
Cerberus
12
2 / 9 / 3
7,539
471
5,892
16,573
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
27
Kills
11
11
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
3
12
3
W
Erlang Shen
DeDeDaReRe
Erlang Shen
14
0
6
17
W
2
0
3
3.5
W
Rama
LinØ
Rama
5
1
3
6.5
L
3
4
1
0.88
L
2
4
1
0.63
W
3
7
9
1.07
L
Tsukuyomi
3
7
4
0.71
L
Cerberus
llx LEON xll
Cerberus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,528
Damage
23,975
50,243
Taken
59,156
26,381
Mitigated
28,483
21,662
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,586
658
0
4,403
11,701
8,662
0
4,778
6,408
0
36,769
W
5,778
1,431
1,449
2,936
11,343
5,760
0
2,805
8,390
28,144
0
W
Erlang Shen
DeDeDaReRe
Erlang Shen
13,752
7,223
0
6,788
13,669
8,482
747
5,209
8,250
9,325
64,709
W
6,010
766
0
3,137
5,932
5,735
630
226
5,529
56,890
0
W
Rama
LinØ
Rama
9,695
7,837
0
6,524
9,563
3,474
958
1,378
8,185
0
79,626
L
8,935
348
0
1,684
7,856
2,561
308
4,614
3,122
51,595
0
L
2,230
1,012
0
1,837
9,984
3,078
237
968
9,016
0
46,867
W
7,293
2,030
0
828
9,736
2,930
1,355
4,627
4,834
55,933
0
L
Tsukuyomi
4,332
758
0
3,387
13,042
4,269
0
2,784
10,168
0
54,927
L
Cerberus
llx LEON xll
Cerberus
5,892
228
0
3,830
16,573
9,913
576
5,975
10,386
28,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,070
Gold Earned
39,253
533
Minions Killed
453
0
Camps Cleared
0
1,618,792
Distance Traveled
1,500,637
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,436
465
81
5
0
306,359
3
W
Artio
8,556
535
54
3
0
331,045
3
W
Erlang Shen
10,948
684
104
7
0
367,877
4
W
Cthulhu
9,479
592
132
8
0
326,144
2
W
Rama
10,174
636
140
9
0
280,848
3
L
Thoth
7,814
488
102
6
0
285,859
3
L
Ullr
7,711
482
96
6
0
313,389
4
W
Vulcan
8,913
557
103
6
0
312,878
1
L
Tsukuyomi
8,753
547
104
7
0
329,846
0
L
Cerberus
7,539
471
70
4
0
265,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role