Player Matchup

Ah Muzen Cab
Ah Muzen Cab
TMULAH711
Ah Muzen Cab
Level 104
God Stats
3W - 4L
1,388 SR
Queue Stats
6W - 7L
1,393 Elo+
Party 1
Vulcan
Vulcan
TTV_jordaddy
Vulcan
Level 8
God Stats
7W - 8L
1,631 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 1
Sobek
Sobek
TinmanGaming
Sobek
Level 26
God Stats
13W - 11L
1,503 SR
Queue Stats
15W - 20L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
chamberhymns
Jormungandr
Level 8
God Stats
12W - 11L
1,381 SR
Queue Stats
173W - 210L
1,293 Elo+
Solo
Bellona
Bellona
mitchshepler
Bellona
Level 18
God Stats
4W - 0L
1,766 SR
Queue Stats
14W - 25L
1,357 Elo+
Party 1
Team Averages
Level 33
1,534 SR
1,385 Elo+

VS

Team Averages
Level 8
1,556 SR
1,275 Elo+
Sun Wukong
Sun Wukong
CubisticMold22
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 2
Hel
Hel
Gage77
Hel
Level 12
God Stats
4W - 9L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Solo
Ares
Ares
Hustle Tree23
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,245 Elo+
Party 2
Discordia
Discordia
LoneWoIf85
Discordia
Level 18
God Stats
3W - 2L
1,779 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
slurnie
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TMULAH711
Ah Muzen Cab
20
16 / 0 / 8
14,834
1,141
36,311
10,481
4,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
18
3 / 5 / 11
11,890
915
12,884
8,125
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 1 / 13
12,508
962
8,962
12,706
11,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
chamberhymns
Jormungandr
20
1 / 1 / 18
12,881
991
16,211
11,479
11,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
mitchshepler
Bellona
20
6 / 2 / 15
13,493
1,038
16,368
18,222
14,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CubisticMold22
Sun Wukong
18
3 / 9 / 6
12,426
956
14,272
33,317
38,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
Gage77
Hel
14
0 / 0 / 0
9,810
755
0
0
0
17
0 / 10 / 6
11,581
891
6,403
27,601
27,487
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
LoneWoIf85
Discordia
18
3 / 1 / 5
12,707
977
20,008
8,132
3,562
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
slurnie
Cthulhu
18
3 / 10 / 4
12,248
942
13,231
29,223
34,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
30
Kills
9
9
Deaths
30
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CubisticMold22
Sun Wukong
3
9
6
0.67
L
Hel
Gage77
Hel
0
0
0
0
L
0
10
6
0.3
L
Discordia
LoneWoIf85
Discordia
3
1
5
5.5
W
Ah Muzen Cab
TMULAH711
Ah Muzen Cab
16
0
8
20
W
Vulcan
3
5
11
1.7
W
4
1
13
10.5
W
Jormungandr
chamberhymns
Jormungandr
1
1
18
10
W
Bellona
mitchshepler
Bellona
6
2
15
6.75
L
Cthulhu
slurnie
Cthulhu
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,736
Damage
53,914
61,013
Taken
98,273
46,084
Mitigated
104,338
11,815
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CubisticMold22
Sun Wukong
14,272
4,164
0
1,227
33,317
38,668
0
12,973
20,160
1,049
32,273
L
Hel
Gage77
Hel
0
0
0
0
0
0
0
0
0
0
0
L
6,403
662
0
420
27,601
27,487
0
8,977
18,424
20,214
0
L
Discordia
LoneWoIf85
Discordia
20,008
2,960
0
903
8,132
3,562
0
4,398
3,734
60,430
0
W
Ah Muzen Cab
TMULAH711
Ah Muzen Cab
36,311
21,016
0
2,685
10,481
4,715
0
6,197
4,084
0
60,228
W
Vulcan
12,884
2,514
0
116
8,125
3,456
0
5,104
2,871
19,967
0
W
8,962
641
0
1,322
12,706
11,561
0
8,677
3,576
13,948
0
W
Jormungandr
chamberhymns
Jormungandr
16,211
3,438
0
488
11,479
11,759
0
7,764
3,399
52,768
0
W
Bellona
mitchshepler
Bellona
16,368
10,419
0
7,204
18,222
14,593
0
12,098
5,779
0
43,920
L
Cthulhu
slurnie
Cthulhu
13,231
2,604
211
709
29,223
34,621
0
11,709
17,260
25,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,606
Gold Earned
58,772
235
Minions Killed
202
5
Camps Cleared
8
1,100,207
Distance Traveled
857,485
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,426
956
40
3
4
191,123
1
L
Hel
9,810
755
0
0
0
0
0
L
Ares
11,581
891
21
2
1
176,507
0
L
Discordia
12,707
977
97
7
1
251,607
0
W
Ah Muzen Cab
14,834
1,141
51
4
1
251,302
0
W
Vulcan
11,890
915
19
1
0
158,253
0
W
Sobek
12,508
962
16
1
2
221,948
0
W
Jormungandr
12,881
991
85
7
0
235,726
0
W
Bellona
13,493
1,038
64
5
2
232,978
0
L
Cthulhu
12,248
942
44
3
2
238,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role