Player Matchup

Danzaburou
Danzaburou
EpicDJDomo
Danzaburou
Level 8
God Stats
6W - 2L
1,773 SR
Queue Stats
18W - 10L
1,636 Elo+
Party 2
Nemesis
Nemesis
FreeloCarlino
Nemesis
Level 87
God Stats
12W - 8L
1,939 SR
Queue Stats
217W - 125L
1,714 Elo+
Party 2
Baba Yaga
Baba Yaga
PanchoGee
Baba Yaga
Level 22
God Stats
10W - 6L
1,514 SR
Queue Stats
168W - 89L
1,675 Elo+
Party 2
Zeus
Zeus
Versi0n02
Zeus
Level 24
God Stats
8W - 5L
1,851 SR
Queue Stats
153W - 80L
1,844 Elo+
Party 2
Horus
Horus
littlegomoemoe
Horus
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 54L
1,931 Elo+
Party 2
Team Averages
Level 33
1,715 SR
1,760 Elo+

VS

Team Averages
Level 17
1,401 SR
1,499 Elo+
Cupid
Cupid
AstBULL
Cupid
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 18L
1,688 Elo+
Solo
Scylla
Scylla
Daxxx96
Scylla
Level 27
God Stats
3W - 4L
1,450 SR
Queue Stats
128W - 120L
1,505 Elo+
Party 3
Mercury
Mercury
Eddiemoney17
Mercury
Level 27
God Stats
33W - 20L
1,653 SR
Queue Stats
143W - 118L
1,515 Elo+
Party 3
Hel
Hel
Nextress
Hel
Level 7
God Stats
0W - 1L
1,238 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
pixelghostie
Bellona
Level 6
God Stats
0W - 2L
1,164 SR
Queue Stats
0W - 3L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EpicDJDomo
Danzaburou
10
2 / 2 / 4
6,335
634
3,494
4,319
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
11
8 / 0 / 3
7,089
709
4,753
4,066
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
PanchoGee
Baba Yaga
12
4 / 0 / 0
6,654
665
4,570
3,235
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
10
3 / 1 / 7
6,091
609
3,433
3,434
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 4
6,174
617
1,692
4,322
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AstBULL
Cupid
9
2 / 3 / 1
5,241
524
4,019
5,796
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Daxxx96
Scylla
7
1 / 6 / 0
4,403
440
712
5,187
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Eddiemoney17
Mercury
8
0 / 4 / 2
4,837
484
1,076
7,892
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 5 / 1
4,140
414
1,140
3,959
596
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
pixelghostie
Bellona
8
0 / 3 / 0
4,241
424
561
5,414
3,255
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
21
Kills
4
4
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
AstBULL
Cupid
2
3
1
0.83
L
Scylla
Daxxx96
Scylla
1
6
0
0.17
L
Mercury
Eddiemoney17
Mercury
0
4
2
0.25
W
Danzaburou
EpicDJDomo
Danzaburou
2
2
4
2
W
Nemesis
8
0
3
9.5
L
1
5
1
0.3
W
Baba Yaga
PanchoGee
Baba Yaga
4
0
0
4
W
Zeus
3
1
7
6.5
W
4
1
4
6
L
Bellona
pixelghostie
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
7,508
19,376
Taken
28,248
7,194
Mitigated
8,531
9,078
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AstBULL
Cupid
4,019
1,739
0
2,204
5,796
1,242
0
0
5,796
0
22,362
L
Scylla
Daxxx96
Scylla
712
38
0
500
5,187
1,173
0
1,818
3,217
12,845
0
L
Mercury
Eddiemoney17
Mercury
1,076
475
0
2,483
7,892
2,265
0
2,462
5,316
0
19,487
W
Danzaburou
EpicDJDomo
Danzaburou
3,494
2,012
0
920
4,319
1,234
459
617
3,702
0
30,985
W
Nemesis
4,753
1,710
0
2,140
4,066
1,307
244
118
3,948
0
37,518
L
1,140
423
112
61
3,959
596
368
189
3,730
5,809
0
W
Baba Yaga
PanchoGee
Baba Yaga
4,570
156
0
1,111
3,235
1,208
218
0
3,235
35,645
0
W
Zeus
3,433
708
0
1,417
3,434
823
664
374
3,048
35,700
0
W
1,692
512
1,404
2,086
4,322
2,622
0
719
3,591
0
10,561
L
Bellona
pixelghostie
Bellona
561
52
0
1,068
5,414
3,255
0
3,000
2,186
0
9,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,343
Gold Earned
22,862
307
Minions Killed
159
0
Camps Cleared
0
941,412
Distance Traveled
842,469
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,241
524
49
5
0
163,679
3
L
Scylla
4,403
440
27
3
0
158,183
4
L
Mercury
4,837
484
54
5
0
186,353
2
W
Danzaburou
6,335
634
64
6
0
155,848
2
W
Nemesis
7,089
709
82
8
0
237,886
3
L
Hel
4,140
414
9
1
0
160,638
1
W
Baba Yaga
6,654
665
75
8
0
158,529
0
W
Zeus
6,091
609
74
7
0
176,340
1
W
Horus
6,174
617
12
1
0
212,809
1
L
Bellona
4,241
424
20
2
0
173,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role