Player Matchup

Anhur
Anhur
Blatz7
Anhur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 6L
1,859 Elo+
Party 2
Artio
Artio
CaptainSigma
Artio
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Embryonicgore123
Camazotz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 63L
1,793 Elo+
Party 2
Ao Kuang
Ao Kuang
fede1222xD
Ao Kuang
Level 150
God Stats
8W - 5L
1,500 SR
Queue Stats
376W - 303L
1,710 Elo+
Party 2
Janus
Janus
llTiwoNll
Janus
Level 143
God Stats
7W - 3L
1,890 SR
Queue Stats
207W - 136L
1,850 Elo+
Party 2
Team Averages
Level 85
1,578 SR
1,742 Elo+

VS

Team Averages
Level 67
1,495 SR
1,458 Elo+
Nu Wa
Nu Wa
B3llákít0
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Carismatic
Artemis
Level 22
God Stats
51W - 48L
1,193 SR
Queue Stats
281W - 278L
1,226 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Rato_Psicopata
Tsukuyomi
Level 101
God Stats
8W - 11L
1,953 SR
Queue Stats
670W - 668L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
lEljunisl
Kuzenbo
Level 29
God Stats
6W - 4L
1,330 SR
Queue Stats
209W - 224L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
warchiIan04
Danzaburou
Level 40
God Stats
6W - 7L
1,500 SR
Queue Stats
127W - 132L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blatz7
Anhur
15
4 / 2 / 8
10,119
562
8,874
13,461
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 2 / 2
10,634
591
6,023
13,617
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 1 / 8
10,161
565
11,319
16,697
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
fede1222xD
Ao Kuang
17
8 / 1 / 9
11,212
623
10,035
13,919
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
llTiwoNll
Janus
16
6 / 2 / 7
9,822
546
11,842
8,421
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,985
444
8,782
6,895
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Carismatic
Artemis
13
0 / 8 / 1
7,195
400
6,280
11,582
3,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Rato_Psicopata
Tsukuyomi
5
2 / 3 / 0
5,860
326
3,230
5,081
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
lEljunisl
Kuzenbo
12
3 / 8 / 2
8,127
452
7,895
20,208
16,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
warchiIan04
Danzaburou
12
1 / 6 / 4
7,512
417
5,371
13,765
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
30
Kills
8
8
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Anhur
Blatz7
Anhur
4
2
8
4
W
6
2
2
3.5
L
Artemis
Carismatic
Artemis
0
8
1
0.06
W
6
1
8
10
L
Tsukuyomi
Rato_Psicopata
Tsukuyomi
2
3
0
0.67
W
Ao Kuang
fede1222xD
Ao Kuang
8
1
9
12.5
L
Kuzenbo
lEljunisl
Kuzenbo
3
8
2
0.5
W
Janus
llTiwoNll
Janus
6
2
7
4.75
L
Danzaburou
warchiIan04
Danzaburou
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,093
Damage
31,558
66,115
Taken
57,531
33,543
Mitigated
27,967
31,898
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,782
698
0
868
6,895
1,781
0
2,674
4,196
35,556
0
W
Anhur
Blatz7
Anhur
8,874
4,136
0
7,147
13,461
4,955
4,414
4,185
9,276
0
68,135
W
6,023
966
0
5,620
13,617
8,818
1,263
1,955
11,662
50,369
0
L
Artemis
Carismatic
Artemis
6,280
4,304
0
2,199
11,582
3,855
1,216
8,436
2,720
0
35,047
W
11,319
3,208
0
10,708
16,697
11,201
2,328
4,902
11,795
0
73,231
L
Tsukuyomi
Rato_Psicopata
Tsukuyomi
3,230
1,101
0
664
5,081
1,157
0
1,358
3,723
0
9,964
W
Ao Kuang
fede1222xD
Ao Kuang
10,035
1,783
0
6,416
13,919
5,621
2,016
2,568
11,351
69,606
0
L
Kuzenbo
lEljunisl
Kuzenbo
7,895
2,382
0
1,166
20,208
16,953
0
8,123
11,270
28,372
0
W
Janus
llTiwoNll
Janus
11,842
531
150
1,857
8,421
2,948
344
3,067
5,354
63,160
0
L
Danzaburou
warchiIan04
Danzaburou
5,371
2,011
0
2,331
13,765
4,221
0
6,073
7,124
0
36,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
36,679
573
Minions Killed
235
0
Camps Cleared
0
1,747,906
Distance Traveled
1,297,240
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,985
444
59
3
0
303,734
5
W
Anhur
10,119
562
116
6
0
310,126
5
W
Artio
10,634
591
114
6
0
303,596
1
L
Artemis
7,195
400
61
3
0
243,033
0
W
Camazotz
10,161
565
115
6
0
346,600
5
L
Tsukuyomi
5,860
326
21
1
0
152,710
1
W
Ao Kuang
11,212
623
121
7
0
408,638
6
L
Kuzenbo
8,127
452
37
2
0
317,459
0
W
Janus
9,822
546
107
6
0
378,946
3
L
Danzaburou
7,512
417
57
3
0
280,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role