Player Matchup

Achilles
Achilles
Bronze III
HeckmekMaschine
Achilles
Bronze III
Level 38
God Stats
6W - 4L
1,238 SR
Queue Stats
17W - 9L
1,434 MMR
Party 2
Bacchus
Bacchus
Silver I
Opololoko_
Bacchus
Silver I
Level 108
God Stats
3W - 2L
1,198 SR
Queue Stats
34W - 33L
1,407 MMR
Party 2
Poseidon
Poseidon
Bronze III
Schoko_Tornado
Poseidon
Bronze III
Level 125
God Stats
4W - 3L
1,806 SR
Queue Stats
260W - 280L
1,403 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,414 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 67
1,487 SR
1,382 MMR
Cu Chulainn
Cu Chulainn
Silver I
Itz_Rebbell
Cu Chulainn
Silver I
Level 65
God Stats
3W - 4L
1,686 SR
Queue Stats
113W - 112L
1,431 MMR
Party 1
Anubis
Anubis
Bronze IV
shinesolo007
Anubis
Bronze IV
Level 47
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 17L
1,128 MMR
Solo
King Arthur
King Arthur
Gold IV
yael-3004
King Arthur
Gold IV
Level 89
God Stats
21W - 20L
1,482 SR
Queue Stats
171W - 213L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
8 / 2 / 8
11,865
742
11,693
16,010
14,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Opololoko_
Bacchus
16
6 / 1 / 10
12,562
785
10,550
15,127
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
15
4 / 3 / 12
11,558
722
9,655
9,151
3,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothDiscordiaChaacScyllaCthulhu

VS

Bans
KumbhakarnaHeraZeusVulcanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Itz_Rebbell
Cu Chulainn
13
1 / 8 / 4
9,897
619
11,251
14,277
9,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
14
1 / 5 / 4
10,929
683
5,221
9,153
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
yael-3004
King Arthur
13
4 / 5 / 1
10,248
641
13,126
16,426
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
2
8
6
L
Cu Chulainn
Itz_Rebbell
Cu Chulainn
1
8
4
0.38
W
Bacchus
Opololoko_
Bacchus
6
1
10
11
W
Poseidon
4
3
12
3.33
L
Anubis
1
5
4
0.6
L
King Arthur
yael-3004
King Arthur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
29,598
40,288
Taken
39,856
35,619
Mitigated
30,707
11,211
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,693
3,014
0
5,860
16,010
14,525
1,917
2,538
12,622
0
40,148
L
Cu Chulainn
Itz_Rebbell
Cu Chulainn
11,251
2,928
0
386
14,277
9,481
0
5,635
8,435
0
40,354
W
Bacchus
Opololoko_
Bacchus
10,550
1,504
0
3,376
15,127
17,145
136
2,635
12,009
31,620
0
W
Poseidon
9,655
726
0
1,975
9,151
3,949
694
357
8,619
68,714
0
L
Anubis
5,221
564
0
1,945
9,153
4,776
0
6,860
2,193
33,745
0
L
King Arthur
yael-3004
King Arthur
13,126
2,837
0
2,057
16,426
16,450
0
7,782
8,375
0
45,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,985
Gold Earned
31,074
179
Minions Killed
163
0
Camps Cleared
0
973,202
Distance Traveled
797,998
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,865
742
60
4
0
327,164
3
L
Cu Chulainn
9,897
619
62
4
0
265,069
1
W
Bacchus
12,562
785
39
2
0
334,331
1
W
Poseidon
11,558
722
80
5
0
311,707
5
L
Anubis
10,929
683
49
3
0
238,121
0
L
King Arthur
10,248
641
52
3
0
294,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role