Player Matchup

Mercury
Mercury
Chuck288
Mercury
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 2
Loki
Loki
Cuds
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
DJCWOOD
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Sol
Sol
FlavTown
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SteliooooKontos
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,378 Elo+

VS

Team Averages
Level 119
1,543 SR
1,629 Elo+
Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bacobell
Skadi
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 207L
1,879 Elo+
Party 1
Hel
Hel
NotAGopher
Hel
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 138L
1,584 Elo+
Party 1
Hachiman
Hachiman
RoadRunner932
Hachiman
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 126L
1,560 Elo+
Party 1
Hera
Hera
SOOX 24
Hera
Level 107
God Stats
10W - 2L
1,715 SR
Queue Stats
348W - 369L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chuck288
Mercury
15
2 / 5 / 4
8,696
621
9,502
14,845
8,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Cuds
Loki
16
2 / 4 / 9
10,177
727
5,202
17,220
14,805
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
15
0 / 3 / 5
8,474
605
5,828
14,685
8,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
7 / 4 / 7
11,406
815
30,691
19,998
9,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
SteliooooKontos
Heimdallr
17
3 / 5 / 4
10,287
735
13,522
14,662
6,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 3 / 14
9,877
706
15,164
15,563
7,527
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
Bacobell
Skadi
19
4 / 3 / 15
11,420
816
13,702
14,605
6,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 2 / 13
10,673
762
14,721
16,468
13,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
RoadRunner932
Hachiman
17
5 / 3 / 9
10,429
745
10,043
13,585
6,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
SOOX 24
Hera
18
5 / 3 / 14
10,592
757
21,634
14,355
7,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
14
Kills
21
21
Deaths
14
29
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
3
14
3
W
Skadi
Bacobell
Skadi
4
3
15
3.83
L
Mercury
Chuck288
Mercury
2
5
4
0.8
L
Loki
Cuds
Loki
2
4
9
1.63
L
Hel
0
3
5
0.83
L
7
4
7
2.63
W
5
2
13
5.75
W
Hachiman
RoadRunner932
Hachiman
5
3
9
3.17
W
Hera
SOOX 24
Hera
5
3
14
4
L
Heimdallr
SteliooooKontos
Heimdallr
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,745
Damage
75,264
81,410
Taken
74,576
48,036
Mitigated
41,154
45,153
Healing
49,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,164
1,200
1,897
1,667
15,563
7,527
790
8,046
7,492
28,695
0
W
Skadi
Bacobell
Skadi
13,702
4,857
1,346
2,580
14,605
6,981
2,226
5,927
8,625
0
24,751
L
Mercury
Chuck288
Mercury
9,502
1,628
593
1,988
14,845
8,911
0
8,558
6,181
0
17,351
L
Loki
Cuds
Loki
5,202
612
2,187
4,469
17,220
14,805
0
10,411
6,560
0
12,241
L
Hel
5,828
186
16,781
8,796
14,685
8,255
0
10,643
3,828
17,076
0
L
30,691
5,386
1,487
6,832
19,998
9,103
0
11,630
8,232
60,773
0
W
14,721
854
22,555
9,704
16,468
13,172
858
9,024
7,394
33,247
0
W
Hachiman
RoadRunner932
Hachiman
10,043
6,404
1,685
2,783
13,585
6,428
0
7,230
6,255
0
21,969
W
Hera
SOOX 24
Hera
21,634
4,943
2,493
2,719
14,355
7,046
941
6,292
7,913
34,589
0
L
Heimdallr
SteliooooKontos
Heimdallr
13,522
3,071
1,119
901
14,662
6,962
49
9,348
5,090
0
38,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,040
Gold Earned
52,991
156
Minions Killed
150
0
Camps Cleared
0
1,246,152
Distance Traveled
1,297,721
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,877
706
24
2
0
240,991
3
W
Skadi
11,420
816
33
2
0
284,022
6
L
Mercury
8,696
621
10
1
0
269,199
0
L
Loki
10,177
727
13
1
0
247,472
0
L
Hel
8,474
605
23
2
0
277,109
1
L
Sol
11,406
815
63
5
0
215,884
0
W
Hel
10,673
762
39
3
0
282,154
2
W
Hachiman
10,429
745
19
1
0
239,666
0
W
Hera
10,592
757
35
3
0
250,888
0
L
Heimdallr
10,287
735
47
3
0
236,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role