Player Matchup

Cu Chulainn
Cu Chulainn
GovMode
Cu Chulainn
Level 112
God Stats
3W - 7L
1,732 SR
Queue Stats
274W - 271L
1,603 Elo+
Party 2
Raijin
Raijin
MaineGoon
Raijin
Level 86
God Stats
18W - 11L
1,764 SR
Queue Stats
94W - 102L
1,584 Elo+
Party 1
Achilles
Achilles
PapaMesMes
Achilles
Level 86
God Stats
7W - 7L
1,689 SR
Queue Stats
87W - 98L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
ThatSwordStandu
Xing Tian
Level 46
God Stats
3W - 2L
1,821 SR
Queue Stats
37W - 45L
1,595 Elo+
Party 1
Izanami
Izanami
TheNotoriousGov
Izanami
Level 17
God Stats
1W - 3L
1,669 SR
Queue Stats
4W - 13L
1,355 Elo+
Party 2
Team Averages
Level 69
1,735 SR
1,542 Elo+

VS

Team Averages
Level 61
1,697 SR
1,546 Elo+
Nike
Nike
Konter212
Nike
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 31L
1,696 Elo+
Party 4
Heimdallr
Heimdallr
Magneto48YT
Heimdallr
Level 87
God Stats
3W - 3L
1,778 SR
Queue Stats
99W - 87L
1,501 Elo+
Party 4
Chang'e
Chang'e
Smokester
Chang'e
Level 114
God Stats
25W - 13L
1,864 SR
Queue Stats
553W - 572L
1,460 Elo+
Party 3
Set
Set
Whisperingz
Set
Level 27
God Stats
123W - 117L
1,521 SR
Queue Stats
496W - 521L
1,488 Elo+
Party 3
Achilles
Achilles
dialupdixon
Achilles
Level 49
God Stats
11W - 8L
1,821 SR
Queue Stats
500W - 448L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GovMode
Cu Chulainn
12
2 / 2 / 2
6,609
601
3,839
6,019
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
MaineGoon
Raijin
8
0 / 5 / 2
5,384
489
3,060
6,371
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
PapaMesMes
Achilles
10
5 / 2 / 1
6,402
582
2,928
5,904
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ThatSwordStandu
Xing Tian
8
3 / 3 / 0
5,586
508
3,721
8,690
4,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,692
427
3,202
5,588
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
3 / 2 / 5
6,366
579
5,309
8,255
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Magneto48YT
Heimdallr
10
5 / 1 / 3
6,304
573
5,987
6,423
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Smokester
Chang'e
12
4 / 3 / 0
7,039
640
4,121
6,453
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
5,985
544
2,076
6,886
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
dialupdixon
Achilles
13
3 / 1 / 0
7,092
645
2,441
5,049
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
16
16
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GovMode
Cu Chulainn
2
2
2
1.5
W
Nike
3
2
5
2.75
W
Heimdallr
Magneto48YT
Heimdallr
5
1
3
6.5
L
Raijin
MaineGoon
Raijin
0
5
2
0.2
L
Achilles
PapaMesMes
Achilles
5
2
1
2.75
W
Chang'e
Smokester
Chang'e
4
3
0
1.33
L
Xing Tian
ThatSwordStandu
Xing Tian
3
3
0
1
L
0
4
1
0.13
W
1
3
2
0.67
W
Achilles
dialupdixon
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,750
Damage
19,934
32,572
Taken
33,066
14,884
Mitigated
13,523
6,048
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GovMode
Cu Chulainn
3,839
1,384
0
1,135
6,019
5,277
261
111
5,908
4,308
34,904
W
Nike
5,309
547
0
1,654
8,255
2,949
0
2,766
5,489
0
19,436
W
Heimdallr
Magneto48YT
Heimdallr
5,987
2,950
0
3,316
6,423
2,100
431
1,318
5,105
0
33,737
L
Raijin
MaineGoon
Raijin
3,060
365
0
320
6,371
1,748
0
1,844
4,376
24,688
0
L
Achilles
PapaMesMes
Achilles
2,928
289
0
2,688
5,904
1,887
778
1,938
3,778
0
22,229
W
Chang'e
Smokester
Chang'e
4,121
120
364
2,356
6,453
1,890
0
2,012
4,441
32,880
0
L
Xing Tian
ThatSwordStandu
Xing Tian
3,721
461
0
552
8,690
4,805
125
0
8,679
13,207
0
L
3,202
2,349
0
1,353
5,588
1,167
392
0
5,588
0
21,564
W
2,076
864
0
2,482
6,886
2,584
0
814
6,072
0
27,808
W
Achilles
dialupdixon
Achilles
2,441
587
0
2,612
5,049
4,000
1,028
121
4,928
3,017
34,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
32,786
225
Minions Killed
320
0
Camps Cleared
0
1,039,033
Distance Traveled
1,012,669
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,609
601
69
6
0
198,810
0
W
Nike
6,366
579
28
3
0
223,141
5
W
Heimdallr
6,304
573
58
5
0
178,235
1
L
Raijin
5,384
489
53
5
0
183,298
0
L
Achilles
6,402
582
45
4
0
216,845
2
W
Chang'e
7,039
640
74
7
0
199,269
4
L
Xing Tian
5,586
508
24
2
0
288,699
0
L
Izanami
4,692
427
34
3
0
151,381
0
W
Set
5,985
544
64
6
0
212,162
0
W
Achilles
7,092
645
96
9
0
199,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role