Player Matchup

Bacchus
Bacchus
Gold III
ChangeGametag
Bacchus
Gold III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
Metaxonn
Bastet
Gold III
Level 157
God Stats
18W - 15L
1,403 SR
Queue Stats
331W - 339L
1,535 MMR
Solo
Raijin
Raijin
Bronze III
MrPuigdemont
Raijin
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,527 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
oneblade75
Sun Wukong
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,534 MMR
Solo
Neith
Neith
Gold III
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Neith
Gold III
Level 66
God Stats
9W - 5L
1,839 SR
Queue Stats
84W - 86L
1,521 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,548 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,522 SR
1,558 MMR
Cupid
Cupid
Gold III
Danostratos
Cupid
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold V
Popî
Ganesha
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Seanii
Aphrodite
Bronze III
Level 125
God Stats
2W - 2L
1,610 SR
Queue Stats
10W - 12L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
krzzz910
Thanatos
Gold V
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 95L
1,558 MMR
Party 2
Chang'e
Chang'e
Platinum III
salaito
Chang'e
Platinum III
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
333W - 335L
1,733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
5
0 / 0 / 0
3,868
484
699
3,219
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bastet
Metaxonn
Bastet
7
1 / 2 / 0
4,218
527
1,800
4,453
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
9
1 / 3 / 0
4,820
603
3,100
4,979
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
oneblade75
Sun Wukong
9
0 / 0 / 0
5,047
631
1,832
3,855
2,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
8
0 / 0 / 1
4,789
599
3,486
3,380
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
DanzaburouThe MorriganTsukuyomiPersephoneSet

VS

Bans
ScyllaJanusGebNu WaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,497
562
2,948
5,590
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Popî
Ganesha
8
0 / 0 / 2
4,889
611
2,443
4,374
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Seanii
Aphrodite
10
0 / 0 / 0
5,235
654
2,049
3,431
834
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Thanatos
krzzz910
Thanatos
9
3 / 0 / 1
5,355
669
1,410
5,069
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
salaito
Chang'e
10
2 / 1 / 3
5,510
689
3,242
5,045
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
5
5
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
0
0
0
W
0
1
0
0
L
Bastet
Metaxonn
Bastet
1
2
0
0.5
L
Raijin
1
3
0
0.33
W
Ganesha
Popî
Ganesha
0
0
2
1
W
Aphrodite
Seanii
Aphrodite
0
0
0
0
W
Thanatos
krzzz910
Thanatos
3
0
1
3.5
L
Sun Wukong
oneblade75
Sun Wukong
0
0
0
0
W
Chang'e
salaito
Chang'e
2
1
3
3.5
L
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,917
Damage
12,092
19,886
Taken
23,509
6,824
Mitigated
6,853
7,114
Healing
17,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
699
102
0
1,884
3,219
1,348
0
538
2,681
6,253
0
W
2,948
1,644
205
3,455
5,590
1,315
0
446
5,144
0
20,403
L
Bastet
Metaxonn
Bastet
1,800
471
0
1,394
4,453
1,023
0
1,065
3,337
0
14,686
L
Raijin
3,100
432
0
610
4,979
1,438
0
3,559
1,290
23,517
0
W
Ganesha
Popî
Ganesha
2,443
545
0
1,989
4,374
1,769
0
712
3,634
15,392
0
W
Aphrodite
Seanii
Aphrodite
2,049
416
140
2,858
3,431
834
0
0
3,256
30,064
0
W
Thanatos
krzzz910
Thanatos
1,410
387
0
5,769
5,069
1,483
49
456
4,531
0
26,497
L
Sun Wukong
oneblade75
Sun Wukong
1,832
309
0
2,051
3,855
2,228
0
2,049
1,806
0
24,827
W
Chang'e
salaito
Chang'e
3,242
391
663
2,595
5,045
1,452
0
1,947
2,970
28,281
0
L
Neith
3,486
1,632
0
1,175
3,380
787
0
342
3,038
0
22,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
25,486
203
Minions Killed
285
0
Camps Cleared
0
711,073
Distance Traveled
751,804
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,868
484
14
2
0
121,357
0
W
Cupid
4,497
562
46
6
0
144,874
2
L
Bastet
4,218
527
32
4
0
163,213
2
L
Raijin
4,820
603
47
6
0
140,165
4
W
Ganesha
4,889
611
5
1
0
169,322
1
W
Aphrodite
5,235
654
71
9
0
119,088
0
W
Thanatos
5,355
669
72
9
0
162,096
0
L
Sun Wukong
5,047
631
61
8
0
152,261
3
W
Chang'e
5,510
689
91
11
0
156,424
1
L
Neith
4,789
599
49
6
0
134,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role