Player Matchup

Ravana
Ravana
AleXeLx
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kekdu83
Skadi
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 1
Ra
Ra
PraetorEX
Ra
Level 141
God Stats
0W - 1L
1,285 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 1
Bacchus
Bacchus
kirihiit
Bacchus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Pele
Pele
Αnas
Pele
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 67L
1,687 Elo+
Solo
Team Averages
Level 133
1,457 SR
1,537 Elo+

VS

Team Averages
Level 112
1,573 SR
1,519 Elo+
Neith
Neith
CadmiumOrange
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Repercussion250
Osiris
Level 158
God Stats
9W - 4L
2,039 SR
Queue Stats
62W - 37L
1,689 Elo+
Solo
Bacchus
Bacchus
RyuuKasane
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,392 Elo+
Solo
Ra
Ra
TH3UGLY
Ra
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,501 Elo+
Solo
Pele
Pele
fl4me407
Pele
Level 69
God Stats
5W - 3L
1,325 SR
Queue Stats
135W - 131L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AleXeLx
Ravana
10
1 / 3 / 0
5,765
480
3,036
6,879
2,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
Kekdu83
Skadi
9
1 / 3 / 0
5,602
467
2,484
6,190
1,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 0
6,652
554
2,559
5,073
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
kirihiit
Bacchus
7
0 / 2 / 1
4,657
388
3,248
7,147
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Αnas
Pele
11
3 / 2 / 1
6,920
577
6,202
11,897
5,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,744
562
6,255
3,798
1,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 4 / 1
6,965
580
6,616
8,631
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
RyuuKasane
Bacchus
10
2 / 1 / 3
6,317
526
1,937
5,680
3,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 0 / 2
8,138
678
4,497
4,939
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
3 / 0 / 4
6,400
533
5,408
6,271
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
13
13
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
AleXeLx
Ravana
1
3
0
0.33
W
2
0
4
4
L
Skadi
Kekdu83
Skadi
1
3
0
0.33
L
0
3
0
0
W
2
4
1
0.63
W
Bacchus
RyuuKasane
Bacchus
2
1
3
3.5
W
4
0
2
5
W
Pele
3
0
4
5
L
Bacchus
kirihiit
Bacchus
0
2
1
0.25
L
Pele
Αnas
Pele
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,529
Damage
24,713
37,186
Taken
29,319
13,330
Mitigated
17,989
9,858
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AleXeLx
Ravana
3,036
1,045
0
2,274
6,879
2,104
0
1,119
5,717
0
33,681
W
6,255
3,510
0
2,127
3,798
1,156
788
1,546
2,252
0
46,042
L
Skadi
Kekdu83
Skadi
2,484
1,452
0
1,326
6,190
1,557
0
798
5,384
0
32,728
L
2,559
703
207
1,164
5,073
1,777
0
2,238
2,649
48,918
0
W
6,616
2,107
0
3,222
8,631
7,549
0
0
8,631
5,219
35,093
W
Bacchus
RyuuKasane
Bacchus
1,937
157
29
1,933
5,680
3,623
124
1,178
4,478
8,537
0
W
4,497
470
420
3,215
4,939
1,801
0
2,172
2,641
53,102
0
W
Pele
5,408
1,320
0
1,166
6,271
3,860
0
737
5,510
2,676
26,919
L
Bacchus
kirihiit
Bacchus
3,248
195
300
681
7,147
2,581
0
1,512
5,623
13,932
0
L
Pele
Αnas
Pele
6,202
1,796
0
3,906
11,897
5,311
0
1,331
10,544
0
38,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
34,564
326
Minions Killed
376
0
Camps Cleared
0
1,158,106
Distance Traveled
1,188,758
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,765
480
64
5
0
247,748
3
W
Neith
6,744
562
94
8
0
203,359
2
L
Skadi
5,602
467
64
5
0
200,562
1
L
Ra
6,652
554
98
8
0
239,212
1
W
Osiris
6,965
580
80
7
0
240,227
2
W
Bacchus
6,317
526
22
2
0
200,918
1
W
Ra
8,138
678
135
11
0
271,578
5
W
Pele
6,400
533
45
4
0
272,676
2
L
Bacchus
4,657
388
14
1
0
246,339
4
L
Pele
6,920
577
86
7
0
224,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role