Player Matchup

Chiron
Chiron
Avery T123
Chiron
Level 67
God Stats
7W - 9L
1,581 SR
Queue Stats
20W - 29L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
Big420Hit
Cthulhu
Level 24
God Stats
15W - 21L
1,485 SR
Queue Stats
18W - 25L
1,484 Elo+
Party 3
Kukulkan
Kukulkan
Bulge Budder
Kukulkan
Level 66
God Stats
27W - 35L
1,695 SR
Queue Stats
32W - 48L
1,511 Elo+
Party 3
Fenrir
Fenrir
ChaFourGuy
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,476 Elo+
Party 3
Ares
Ares
GucciBudder
Ares
Level 103
God Stats
2W - 1L
1,733 SR
Queue Stats
27W - 34L
1,502 Elo+
Party 3
Team Averages
Level 77
1,599 SR
1,507 Elo+

VS

Team Averages
Level 66
1,611 SR
1,452 Elo+
He Bo
He Bo
Fmi-_-Anthony911
He Bo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,576 Elo+
Party 2
Anubis
Anubis
Yung_tr4pz_g0d
Anubis
Level 49
God Stats
8W - 14L
1,933 SR
Queue Stats
26W - 27L
1,513 Elo+
Party 2
Ymir
Ymir
deathwishes321
Ymir
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 50L
1,195 Elo+
Party 1
Thanatos
Thanatos
jjnievess17
Thanatos
Level 27
God Stats
19W - 18L
1,622 SR
Queue Stats
75W - 84L
1,476 Elo+
Party 2
Nike
Nike
oleSwitcharoo
Nike
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 91L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Avery T123
Chiron
7
2 / 5 / 2
4,761
433
4,156
7,622
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Big420Hit
Cthulhu
8
0 / 1 / 1
5,121
466
2,926
5,284
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Bulge Budder
Kukulkan
10
1 / 0 / 3
5,440
495
4,425
1,870
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ChaFourGuy
Fenrir
10
4 / 4 / 1
6,059
551
4,731
9,573
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
2 / 3 / 2
5,178
471
3,477
9,564
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 4
6,003
546
4,820
5,002
1,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
6,109
555
4,218
5,776
2,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 8
5,438
494
3,796
9,929
3,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
jjnievess17
Thanatos
10
7 / 0 / 2
6,604
600
4,707
9,110
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 1
6,295
572
4,830
6,465
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
13
13
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
Avery T123
Chiron
2
5
2
0.6
L
Cthulhu
Big420Hit
Cthulhu
0
1
1
0.5
L
Kukulkan
Bulge Budder
Kukulkan
1
0
3
2.5
L
Fenrir
ChaFourGuy
Fenrir
4
4
1
1.13
W
4
3
4
2
L
2
3
2
1
W
1
2
1
0.75
W
0
3
8
1.33
W
Thanatos
jjnievess17
Thanatos
7
0
2
8
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
22,371
33,913
Taken
36,282
12,362
Mitigated
14,096
7,205
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Avery T123
Chiron
4,156
1,260
330
2,149
7,622
2,192
0
6,065
1,550
0
15,100
L
Cthulhu
Big420Hit
Cthulhu
2,926
161
246
108
5,284
3,030
0
0
5,019
19,088
0
L
Kukulkan
Bulge Budder
Kukulkan
4,425
158
0
0
1,870
486
0
640
1,230
25,540
0
L
Fenrir
ChaFourGuy
Fenrir
4,731
1,579
0
2,534
9,573
2,624
291
1,424
8,124
0
22,439
W
4,820
732
0
625
5,002
1,214
0
923
4,021
28,263
0
L
3,477
470
234
1,604
9,564
4,030
0
4,698
4,816
11,287
0
W
4,218
46
0
2,901
5,776
2,354
0
2,145
3,349
36,203
0
W
3,796
498
258
3,161
9,929
3,858
0
2,837
7,041
21,524
0
W
Thanatos
jjnievess17
Thanatos
4,707
1,703
0
9,641
9,110
2,861
0
1,112
7,962
0
29,410
W
4,830
1,445
0
1,890
6,465
3,809
514
3,384
3,081
0
33,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
30,449
181
Minions Killed
279
0
Camps Cleared
0
1,072,276
Distance Traveled
976,897
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,761
433
22
2
0
186,031
1
L
Cthulhu
5,121
466
33
3
0
212,946
0
L
Kukulkan
5,440
495
55
5
0
219,725
2
L
Fenrir
6,059
551
56
5
0
228,903
3
W
He Bo
6,003
546
62
6
0
185,900
0
L
Ares
5,178
471
15
1
0
224,671
0
W
Anubis
6,109
555
75
7
0
191,175
0
W
Ymir
5,438
494
31
3
0
176,068
4
W
Thanatos
6,604
600
42
4
0
217,889
2
W
Nike
6,295
572
69
6
0
205,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role