Player Matchup

Scylla
Scylla
Connman14
Scylla
Level 107
God Stats
15W - 4L
1,854 SR
Queue Stats
218W - 227L
1,752 Elo+
Party 1
Kuzenbo
Kuzenbo
FnckMyLife
Kuzenbo
Level 62
God Stats
28W - 24L
1,681 SR
Queue Stats
353W - 344L
1,744 Elo+
Party 1
Hou Yi
Hou Yi
TheDudeLebowski
Hou Yi
Level 25
God Stats
67W - 44L
1,716 SR
Queue Stats
142W - 123L
1,754 Elo+
Party 1
Team Averages
Level 65
1,750 SR
1,750 Elo+

VS

Team Averages
Level 67
1,703 SR
1,503 Elo+
Sun Wukong
Sun Wukong
AjPkX_X
Sun Wukong
Level 160
God Stats
0W - 1L
1,795 SR
Queue Stats
1W - 2L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
DirtyMEX1995
Heimdallr
Level 18
God Stats
1W - 1L
1,813 SR
Queue Stats
6W - 13L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
Gac3la
Ah Puch
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Connman14
Scylla
18
6 / 2 / 8
13,668
683
19,649
14,046
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
FnckMyLife
Kuzenbo
15
4 / 6 / 5
13,506
675
12,384
25,359
36,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 4 / 6
13,647
682
12,006
16,459
6,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AjPkX_X
Sun Wukong
16
5 / 3 / 4
12,288
614
17,043
21,930
18,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
DirtyMEX1995
Heimdallr
14
4 / 7 / 4
12,379
619
11,565
18,139
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Puch
Gac3la
Ah Puch
15
3 / 6 / 9
12,191
610
14,585
13,628
5,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
16
Kills
12
12
Deaths
16
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AjPkX_X
Sun Wukong
5
3
4
2.33
W
Scylla
Connman14
Scylla
6
2
8
5
L
Heimdallr
DirtyMEX1995
Heimdallr
4
7
4
0.86
W
Kuzenbo
FnckMyLife
Kuzenbo
4
6
5
1.08
L
Ah Puch
Gac3la
Ah Puch
3
6
9
1.25
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,039
Damage
43,193
55,864
Taken
53,697
47,885
Mitigated
30,140
18,367
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AjPkX_X
Sun Wukong
17,043
3,658
0
2,060
21,930
18,602
362
11,061
10,427
0
67,701
W
Scylla
Connman14
Scylla
19,649
2,022
0
5,470
14,046
5,192
1,223
4,040
9,856
71,646
0
L
Heimdallr
DirtyMEX1995
Heimdallr
11,565
7,590
0
3,920
18,139
6,106
264
10,959
6,868
0
35,779
W
Kuzenbo
FnckMyLife
Kuzenbo
12,384
3,836
321
6,189
25,359
36,162
182
8,284
16,698
42,290
0
L
Ah Puch
Gac3la
Ah Puch
14,585
535
0
1,080
13,628
5,432
624
9,017
4,343
59,182
0
W
12,006
6,363
0
6,387
16,459
6,531
1,889
2,590
13,544
0
94,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,821
Gold Earned
36,858
260
Minions Killed
225
0
Camps Cleared
0
1,178,688
Distance Traveled
995,848
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,288
614
70
4
0
379,917
3
W
Scylla
13,668
683
113
6
0
361,255
1
L
Heimdallr
12,379
619
62
3
0
302,713
0
W
Kuzenbo
13,506
675
31
2
0
474,599
4
L
Ah Puch
12,191
610
93
5
0
313,218
0
W
Hou Yi
13,647
682
116
6
0
342,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role