Player Matchup

Medusa
Medusa
Gold III
LAKLEGEND
Medusa
Gold III
Level 157
God Stats
30W - 14L
1,711 SR
Queue Stats
124W - 82L
1,725 MMR
Party 1
Kukulkan
Kukulkan
Silver I
NarwhalHorn
Kukulkan
Silver I
Level 65
God Stats
4W - 4L
1,443 SR
Queue Stats
85W - 85L
1,369 MMR
Party 1
Bacchus
Bacchus
Gold V
Tribe86
Bacchus
Gold V
Level 129
God Stats
12W - 10L
1,639 SR
Queue Stats
279W - 266L
1,393 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,597 SR
1,496 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,630 SR
1,486 MMR
Athena
Athena
Bronze III
Br1xy
Athena
Bronze III
Level 75
God Stats
0W - 3L
1,622 SR
Queue Stats
3W - 4L
1,475 MMR
Solo
Izanami
Izanami
Gold V
Hype Vexx
Izanami
Gold V
Level 145
God Stats
6W - 7L
1,681 SR
Queue Stats
70W - 76L
1,494 MMR
Solo
Thoth
Thoth
Gold IV
VibrantCash7108
Thoth
Gold IV
Level 98
God Stats
10W - 8L
1,585 SR
Queue Stats
62W - 59L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LAKLEGEND
Medusa
13
8 / 3 / 7
9,462
860
10,356
9,249
3,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
NarwhalHorn
Kukulkan
12
4 / 1 / 8
8,390
763
4,877
3,348
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Tribe86
Bacchus
12
3 / 1 / 10
8,924
811
4,423
10,455
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneCthulhuAphroditeHeraCabrakan

VS

Bans
ScyllaGaneshaAnubisGuan YuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Br1xy
Athena
10
0 / 4 / 4
6,656
605
2,549
12,088
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Hype Vexx
Izanami
11
3 / 6 / 2
8,028
730
7,376
7,742
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 3
6,744
613
5,401
6,308
2,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
4
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
Br1xy
Athena
0
4
4
0.5
L
Izanami
Hype Vexx
Izanami
3
6
2
0.67
W
Medusa
LAKLEGEND
Medusa
8
3
7
3.83
W
Kukulkan
NarwhalHorn
Kukulkan
4
1
8
8
W
Bacchus
Tribe86
Bacchus
3
1
10
8
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
15,326
23,052
Taken
26,138
15,828
Mitigated
16,006
4,706
Healing
1,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Br1xy
Athena
2,549
1,086
0
898
12,088
9,844
16
4,744
7,344
8,793
0
L
Izanami
Hype Vexx
Izanami
7,376
4,712
0
162
7,742
3,992
722
3,102
4,640
3,910
34,341
W
Medusa
LAKLEGEND
Medusa
10,356
4,360
0
315
9,249
3,580
2,289
3,460
5,589
0
42,139
W
Kukulkan
NarwhalHorn
Kukulkan
4,877
368
0
365
3,348
1,312
501
1,017
2,306
30,692
0
W
Bacchus
Tribe86
Bacchus
4,423
547
0
4,026
10,455
10,936
152
4,007
6,285
11,453
0
L
5,401
111
0
555
6,308
2,170
0
1,501
4,807
15,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
21,428
130
Minions Killed
105
0
Camps Cleared
0
618,851
Distance Traveled
542,582
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,656
605
13
1
0
202,405
4
L
Izanami
8,028
730
77
7
0
158,366
3
W
Medusa
9,462
860
66
6
0
203,453
5
W
Kukulkan
8,390
763
57
5
0
203,866
0
W
Bacchus
8,924
811
7
1
0
211,532
5
L
Thoth
6,744
613
15
1
0
181,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role