Player Matchup

King Arthur
King Arthur
Gold V
DerKernel
King Arthur
Gold V
Level 106
God Stats
17W - 19L
1,737 SR
Queue Stats
148W - 156L
1,366 MMR
Party 1
Hercules
Hercules
Gold V
f0lwedy
Hercules
Gold V
Level 160
God Stats
77W - 121L
1,512 SR
Queue Stats
959W - 1,104L
1,325 MMR
Party 1
Vulcan
Vulcan
Silver II
laufknoedl
Vulcan
Silver II
Level 106
God Stats
65W - 67L
1,811 SR
Queue Stats
415W - 455L
1,249 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,687 SR
1,313 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,435 SR
1,431 MMR
Scylla
Scylla
Silver II
CakeyBear
Scylla
Silver II
Level 145
God Stats
5W - 5L
1,306 SR
Queue Stats
22W - 21L
1,289 MMR
Solo
Izanami
Izanami
Bronze III
XxXNecroXxX
Izanami
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,505 MMR
Party 2
Bacchus
Bacchus
Silver III
nik271
Bacchus
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerKernel
King Arthur
17
9 / 1 / 7
13,656
683
14,347
19,571
20,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
f0lwedy
Hercules
16
7 / 2 / 4
13,125
656
11,492
15,610
15,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
laufknoedl
Vulcan
17
3 / 1 / 12
13,070
654
15,109
10,104
4,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeCthulhuThothDanzaburouPersephone

VS

Bans
DiscordiaHelCupidNoxMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CakeyBear
Scylla
15
1 / 7 / 2
11,472
574
8,329
14,425
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
XxXNecroXxX
Izanami
14
0 / 7 / 2
11,123
556
6,669
13,597
6,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
nik271
Bacchus
14
3 / 5 / 1
12,796
640
10,115
18,663
25,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
4
4
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
CakeyBear
Scylla
1
7
2
0.29
W
King Arthur
DerKernel
King Arthur
9
1
7
12.5
L
Izanami
XxXNecroXxX
Izanami
0
7
2
0.14
W
Hercules
f0lwedy
Hercules
7
2
4
4.5
W
Vulcan
laufknoedl
Vulcan
3
1
12
9
L
Bacchus
nik271
Bacchus
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,948
Damage
25,113
45,285
Taken
46,685
41,361
Mitigated
37,429
12,855
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CakeyBear
Scylla
8,329
681
0
1,845
14,425
5,355
831
5,454
8,971
52,178
0
W
King Arthur
DerKernel
King Arthur
14,347
2,891
0
3,503
19,571
20,716
363
7,409
11,812
0
77,426
L
Izanami
XxXNecroXxX
Izanami
6,669
3,794
0
1,137
13,597
6,181
0
3,417
10,000
84
60,314
W
Hercules
f0lwedy
Hercules
11,492
2,129
0
4,342
15,610
15,902
1,714
4,683
10,754
14,681
41,192
W
Vulcan
laufknoedl
Vulcan
15,109
3,090
0
5,010
10,104
4,743
1,246
6,006
3,975
77,598
0
L
Bacchus
nik271
Bacchus
10,115
495
0
1,093
18,663
25,893
272
7,946
10,717
28,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
35,391
253
Minions Killed
220
0
Camps Cleared
0
1,139,503
Distance Traveled
1,031,745
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,472
574
88
4
0
313,455
8
W
King Arthur
13,656
683
84
4
0
359,813
0
L
Izanami
11,123
556
87
4
0
328,567
5
W
Hercules
13,125
656
68
3
0
382,546
11
W
Vulcan
13,070
654
101
5
0
397,144
0
L
Bacchus
12,796
640
45
2
0
389,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role