Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Major_Mayhem64
Cthulhu
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 11L
1,622 Elo+
Party 1
Kali
Kali
Nev_1812_V2
Kali
Level 18
God Stats
6W - 2L
1,571 SR
Queue Stats
52W - 29L
1,744 Elo+
Solo
Freya
Freya
NextHokage64
Freya
Level 32
God Stats
4W - 4L
1,670 SR
Queue Stats
12W - 13L
1,622 Elo+
Party 1
Hel
Hel
Welshkingg
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,622 Elo+
Party 1
Team Averages
Level 28
1,548 SR
1,622 Elo+

VS

Team Averages
Level 17
1,381 SR
1,426 Elo+
Persephone
Persephone
EricaJade95
Persephone
Level 3
God Stats
1W - 2L
1,273 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo
Cupid
Cupid
RookyJ32
Cupid
Level 28
God Stats
47W - 42L
1,555 SR
Queue Stats
418W - 384L
1,660 Elo+
Solo
Susano
Susano
XKorosensaiX
Susano
Level 27
God Stats
0W - 1L
1,287 SR
Queue Stats
29W - 22L
1,513 Elo+
Solo
Yemoja
Yemoja
XxWUUNUxX
Yemoja
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
ryan21117
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
6 / 3 / 13
8,913
524
11,199
13,877
12,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 1 / 14
9,014
530
11,281
11,924
11,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
13 / 1 / 11
10,550
621
14,864
16,058
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 1 / 12
9,187
540
10,672
9,846
3,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 9
7,949
468
5,322
7,308
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EricaJade95
Persephone
9
0 / 12 / 2
6,212
365
3,657
11,292
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
RookyJ32
Cupid
13
4 / 5 / 3
8,597
506
12,970
18,567
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
12
1 / 5 / 0
7,240
426
3,074
13,445
4,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
XxWUUNUxX
Yemoja
12
1 / 7 / 5
8,667
510
6,095
14,817
9,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ryan21117
Sun Wukong
14
4 / 7 / 0
9,330
549
8,196
13,528
6,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
20
36
Kills
10
10
Deaths
36
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
3
13
4.17
L
Persephone
EricaJade95
Persephone
0
12
2
0.08
W
6
1
14
13
W
13
1
11
18.5
W
8
1
12
14
L
Cupid
RookyJ32
Cupid
4
5
3
1.1
W
3
4
9
1.88
L
Susano
1
5
0
0.2
L
Yemoja
XxWUUNUxX
Yemoja
1
7
5
0.5
L
Sun Wukong
ryan21117
Sun Wukong
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,338
Damage
33,992
59,013
Taken
71,649
39,012
Mitigated
29,250
24,975
Healing
13,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,199
325
0
3,868
13,877
12,291
875
2,908
10,969
42,823
0
L
Persephone
EricaJade95
Persephone
3,657
1,379
0
528
11,292
2,887
0
6,674
4,515
12,031
0
W
11,281
1,562
65
3,999
11,924
11,885
1,005
3,184
8,492
49,429
0
W
14,864
9,003
0
9,048
16,058
7,044
1,958
2,050
13,933
0
61,788
W
10,672
5,157
0
5,266
9,846
3,867
1,701
996
8,825
37,627
0
L
Cupid
RookyJ32
Cupid
12,970
6,688
0
5,598
18,567
5,585
1,072
10,482
7,733
0
49,222
W
5,322
2,462
776
1,953
7,308
3,925
1,514
614
6,694
24,593
0
L
Susano
3,074
826
210
2,366
13,445
4,824
0
3,069
10,326
0
40,388
L
Yemoja
XxWUUNUxX
Yemoja
6,095
1,558
2,233
1,490
14,817
9,012
240
8,954
5,613
19,485
0
L
Sun Wukong
ryan21117
Sun Wukong
8,196
2,145
0
860
13,528
6,942
404
8,134
4,987
0
40,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
40,046
439
Minions Killed
296
0
Camps Cleared
0
1,552,947
Distance Traveled
1,407,693
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,913
524
115
7
0
317,349
6
L
Persephone
6,212
365
20
1
0
213,283
0
W
Cthulhu
9,014
530
83
5
0
321,911
0
W
Kali
10,550
621
112
7
0
327,560
0
W
Freya
9,187
540
68
4
0
318,945
4
L
Cupid
8,597
506
91
5
0
224,194
2
W
Hel
7,949
468
61
4
0
267,182
0
L
Susano
7,240
426
78
5
0
320,903
0
L
Yemoja
8,667
510
26
2
0
294,359
0
L
Sun Wukong
9,330
549
81
5
0
354,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role