Player Matchup

Erlang Shen
Erlang Shen
Big_Phatz
Erlang Shen
Level 105
God Stats
5W - 8L
1,623 SR
Queue Stats
97W - 136L
1,562 Elo+
Party 2
Cabrakan
Cabrakan
Crimson_Nova007
Cabrakan
Level 59
God Stats
17W - 31L
1,196 SR
Queue Stats
39W - 68L
1,404 Elo+
Party 1
Nemesis
Nemesis
KyofuJuno
Nemesis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 269L
1,524 Elo+
Solo
Artemis
Artemis
UchihaCrow69
Artemis
Level 74
God Stats
53W - 32L
1,680 SR
Queue Stats
357W - 373L
1,473 Elo+
Party 1
Ra
Ra
usuqa
Ra
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 123L
1,549 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,502 Elo+

VS

Team Averages
Level 65
1,512 SR
1,438 Elo+
King Arthur
King Arthur
FogeII McIovin
King Arthur
Level 59
God Stats
218W - 185L
1,560 SR
Queue Stats
379W - 347L
1,488 Elo+
Party 4
Loki
Loki
HotShotZz000
Loki
Level 43
God Stats
276W - 210L
1,521 SR
Queue Stats
398W - 392L
1,435 Elo+
Party 4
Anhur
Anhur
anonimus999
Anhur
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 70L
1,456 Elo+
Party 3
Scylla
Scylla
dan_3456
Scylla
Level 42
God Stats
4W - 6L
1,480 SR
Queue Stats
30W - 26L
1,444 Elo+
Party 3
Amaterasu
Amaterasu
esparzinha
Amaterasu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Big_Phatz
Erlang Shen
16
1 / 8 / 2
10,242
466
7,219
22,749
11,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
14
2 / 9 / 0
8,363
380
9,701
18,399
12,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
KyofuJuno
Nemesis
17
0 / 2 / 0
9,497
432
9,321
14,923
15,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
UchihaCrow69
Artemis
14
0 / 7 / 0
8,440
384
7,468
14,152
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
19
0 / 3 / 0
11,365
517
10,934
9,992
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FogeII McIovin
King Arthur
19
2 / 0 / 5
11,994
545
15,842
16,981
20,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
9 / 1 / 3
11,515
523
9,656
8,913
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 1 / 13
11,365
517
11,330
13,510
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
dan_3456
Scylla
20
3 / 0 / 8
11,524
524
7,347
8,841
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
esparzinha
Amaterasu
17
10 / 1 / 9
12,413
564
11,758
18,143
17,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
3
Kills
29
29
Deaths
3
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Big_Phatz
Erlang Shen
1
8
2
0.25
L
Cabrakan
2
9
0
0.22
W
King Arthur
FogeII McIovin
King Arthur
2
0
5
4.5
W
9
1
3
10.5
L
Nemesis
KyofuJuno
Nemesis
0
2
0
0
L
Artemis
UchihaCrow69
Artemis
0
7
0
0
W
5
1
13
11.5
W
Scylla
dan_3456
Scylla
3
0
8
7
W
Amaterasu
esparzinha
Amaterasu
10
1
9
14.5
L
Ra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,643
Damage
55,933
80,215
Taken
66,388
47,390
Mitigated
54,841
24,995
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Big_Phatz
Erlang Shen
7,219
4,256
0
8,866
22,749
11,574
89
1,229
21,516
0
64,842
L
Cabrakan
9,701
1,762
423
4,710
18,399
12,174
0
2,511
15,831
33,859
0
W
King Arthur
FogeII McIovin
King Arthur
15,842
2,565
292
3,511
16,981
20,639
466
780
16,201
0
84,834
W
9,656
2,414
951
2,267
8,913
5,895
604
2,157
6,756
6,524
52,253
L
Nemesis
KyofuJuno
Nemesis
9,321
1,902
0
4,416
14,923
15,367
904
171
14,349
3,008
54,072
L
Artemis
UchihaCrow69
Artemis
7,468
2,208
0
3,485
14,152
4,116
50
727
13,385
0
59,965
W
11,330
5,471
0
3,509
13,510
7,105
1,932
6,704
6,806
4,299
70,745
W
Scylla
dan_3456
Scylla
7,347
684
247
1,804
8,841
3,837
0
4,760
4,081
82,324
0
W
Amaterasu
esparzinha
Amaterasu
11,758
3,164
0
3,357
18,143
17,365
803
6,585
11,558
105
46,258
L
Ra
10,934
442
537
2,558
9,992
4,159
672
3,477
6,285
96,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,907
Gold Earned
58,811
543
Minions Killed
572
0
Camps Cleared
0
1,902,611
Distance Traveled
2,177,800
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,242
466
111
5
0
377,030
1
L
Cabrakan
8,363
380
49
2
0
383,931
3
W
King Arthur
11,994
545
148
7
0
450,221
5
W
Loki
11,515
523
96
4
0
447,519
1
L
Nemesis
9,497
432
110
5
0
404,302
5
L
Artemis
8,440
384
100
5
0
338,062
2
W
Anhur
11,365
517
117
5
0
416,664
2
W
Scylla
11,524
524
145
7
0
438,959
3
W
Amaterasu
12,413
564
66
3
0
424,437
4
L
Ra
11,365
517
173
8
0
399,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role