Player Matchup

Cu Chulainn
Cu Chulainn
Grandpa Gamingw
Cu Chulainn
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 111L
1,425 Elo+
Party 3
Hou Yi
Hou Yi
Maeve-Remix
Hou Yi
Level 151
God Stats
5W - 4L
1,620 SR
Queue Stats
229W - 244L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
SHADOWBARRAGE00
Nu Wa
Level 107
God Stats
1W - 1L
1,305 SR
Queue Stats
92W - 84L
1,657 Elo+
Party 3
Set
Set
Sympthian 4K
Set
Level 83
God Stats
20W - 12L
1,548 SR
Queue Stats
510W - 482L
1,550 Elo+
Solo
Guan Yu
Guan Yu
paulgamescrack
Guan Yu
Level 145
God Stats
3W - 2L
1,525 SR
Queue Stats
166W - 158L
1,454 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,513 Elo+

VS

Team Averages
Level 122
1,530 SR
1,469 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Temaj316
Chang'e
Level 125
God Stats
83W - 62L
1,398 SR
Queue Stats
116W - 105L
1,421 Elo+
Party 2
Erlang Shen
Erlang Shen
devilspider619
Erlang Shen
Level 154
God Stats
15W - 18L
1,832 SR
Queue Stats
965W - 932L
1,618 Elo+
Solo
Hades
Hades
iNotRafael
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Horus
Horus
midman5
Horus
Level 144
God Stats
19W - 20L
1,421 SR
Queue Stats
128W - 113L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Grandpa Gamingw
Cu Chulainn
11
2 / 3 / 0
6,253
568
5,066
10,755
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
10
4 / 4 / 2
5,737
522
5,968
5,188
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 3 / 3
6,520
593
6,332
6,026
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
6,294
572
4,416
7,160
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 7
6,135
558
4,519
9,246
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 2 / 2
5,253
478
3,080
6,568
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Temaj316
Chang'e
12
3 / 2 / 0
6,567
597
7,148
6,907
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
devilspider619
Erlang Shen
11
2 / 1 / 0
6,189
563
3,301
7,066
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
10
3 / 3 / 1
6,327
575
6,070
7,487
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
midman5
Horus
8
2 / 4 / 2
5,436
494
5,505
10,220
3,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
11
11
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
2
1
W
Cu Chulainn
Grandpa Gamingw
Cu Chulainn
2
3
0
0.67
W
Hou Yi
4
4
2
1.25
W
4
3
3
1.83
W
0
0
4
2
L
Chang'e
Temaj316
Chang'e
3
2
0
1.5
L
Erlang Shen
devilspider619
Erlang Shen
2
1
0
2
L
Hades
3
3
1
1.17
L
Horus
midman5
Horus
2
4
2
0.75
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,301
Damage
25,104
38,375
Taken
38,248
17,843
Mitigated
14,952
13,414
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,080
1,542
0
1,235
6,568
2,019
0
1,036
5,418
0
20,094
W
Cu Chulainn
Grandpa Gamingw
Cu Chulainn
5,066
1,191
0
4,228
10,755
6,044
54
6,874
3,881
0
34,427
W
Hou Yi
5,968
2,764
0
503
5,188
2,519
153
978
4,210
1,788
19,838
W
6,332
1,580
0
647
6,026
1,573
14
2,094
3,932
30,382
0
W
4,416
2,064
0
4,091
7,160
2,997
0
1,495
5,665
0
44,956
L
Chang'e
Temaj316
Chang'e
7,148
789
0
2,842
6,907
2,045
0
153
6,338
39,795
0
L
Erlang Shen
devilspider619
Erlang Shen
3,301
1,611
0
1,684
7,066
4,735
0
803
6,193
9,237
32,667
L
Hades
6,070
682
402
3,191
7,487
3,112
0
1,689
5,698
37,085
0
L
Horus
midman5
Horus
5,505
2,183
0
2,833
10,220
3,041
0
2,656
7,432
0
18,996
W
4,519
1,093
680
3,265
9,246
4,710
173
2,089
7,157
0
19,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
29,772
306
Minions Killed
314
0
Camps Cleared
0
1,104,719
Distance Traveled
968,787
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,253
478
31
3
0
175,053
0
W
Cu Chulainn
6,253
568
71
6
0
203,519
2
W
Hou Yi
5,737
522
46
4
0
207,253
3
W
Nu Wa
6,520
593
63
6
0
221,260
3
W
Set
6,294
572
92
8
0
244,418
3
L
Chang'e
6,567
597
80
7
0
191,985
0
L
Erlang Shen
6,189
563
82
7
0
196,588
1
L
Hades
6,327
575
82
7
0
204,386
5
L
Horus
5,436
494
39
4
0
200,775
4
W
Guan Yu
6,135
558
34
3
0
228,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role