Player Matchup

Neith
Neith
Silver I
ADHD
Neith
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 80L
1,504 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Cub0
Guan Yu
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
DavidGhost04
Kumbhakarna
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
S0ULE4T3R
Janus
Gold II
Level 129
God Stats
16W - 18L
1,713 SR
Queue Stats
366W - 407L
1,502 MMR
Solo
Mercury
Mercury
Gold III
SebastiánGC
Mercury
Gold III
Level 111
God Stats
14W - 4L
1,724 SR
Queue Stats
73W - 63L
1,579 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,587 SR
1,517 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,599 SR
1,505 MMR
Arachne
Arachne
Gold IV
Chaseinator
Arachne
Gold IV
Level 106
God Stats
1W - 1L
1,795 SR
Queue Stats
60W - 69L
1,512 MMR
Party 2
Tyr
Tyr
Bronze III
CristoLovesYou
Tyr
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,500 MMR
Party 3
Anhur
Anhur
Silver I
GrabMyTerryFolds
Anhur
Silver I
Level 128
God Stats
11W - 6L
1,884 SR
Queue Stats
43W - 46L
1,501 MMR
Party 2
Thoth
Thoth
Gold IV
KillerUnicorn120
Thoth
Gold IV
Level 69
God Stats
103W - 72L
1,316 SR
Queue Stats
1,474W - 1,455L
1,514 MMR
Solo
Sylvanus
Sylvanus
Bronze III
OL1VERQUEEN
Sylvanus
Bronze III
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ADHD
Neith
20
3 / 6 / 7
13,371
557
18,092
18,510
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Cub0
Guan Yu
20
5 / 0 / 11
14,176
591
21,512
22,477
36,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kumbhakarna
DavidGhost04
Kumbhakarna
18
5 / 3 / 11
13,380
558
7,555
25,029
26,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
S0ULE4T3R
Janus
18
3 / 4 / 9
13,092
546
15,125
13,889
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
SebastiánGC
Mercury
20
10 / 2 / 5
14,356
598
13,129
22,183
9,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
NemesisApolloSetScylla

VS

Bans
Nu WaDanzaburouGaneshaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chaseinator
Arachne
17
4 / 4 / 3
10,732
447
7,339
17,908
12,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 8 / 3
11,126
464
10,576
26,397
24,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 5 / 6
11,195
466
13,934
16,883
7,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 6 / 5
12,084
504
20,563
17,009
6,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
OL1VERQUEEN
Sylvanus
14
2 / 3 / 7
9,872
411
7,097
18,214
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
26
Kills
15
15
Deaths
26
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
ADHD
Neith
3
6
7
1.08
L
Arachne
Chaseinator
Arachne
4
4
3
1.38
L
0
8
3
0.19
W
Guan Yu
Cub0
Guan Yu
5
0
11
10.5
W
Kumbhakarna
DavidGhost04
Kumbhakarna
5
3
11
3.5
L
5
5
6
1.6
L
4
6
5
1.08
L
Sylvanus
OL1VERQUEEN
Sylvanus
2
3
7
1.83
W
Janus
S0ULE4T3R
Janus
3
4
9
1.88
W
Mercury
SebastiánGC
Mercury
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,413
Damage
59,509
102,088
Taken
96,411
84,621
Mitigated
70,315
43,293
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ADHD
Neith
18,092
8,803
0
6,737
18,510
7,034
8,315
5,606
12,760
0
114,198
L
Arachne
Chaseinator
Arachne
7,339
3,970
0
3,362
17,908
12,308
0
4,387
13,341
9,921
77,158
L
10,576
1,406
0
7,185
26,397
24,650
0
4,153
21,542
317
83,046
W
Guan Yu
Cub0
Guan Yu
21,512
2,861
5,862
13,283
22,477
36,133
570
4,513
17,754
176
105,613
W
Kumbhakarna
DavidGhost04
Kumbhakarna
7,555
1,053
0
6,314
25,029
26,967
384
6,019
18,768
42,318
0
L
13,934
6,491
0
1,660
16,883
7,768
630
4,015
12,723
0
78,398
L
20,563
449
0
2,368
17,009
6,398
0
2,939
13,790
82,425
0
L
Sylvanus
OL1VERQUEEN
Sylvanus
7,097
1,540
3,045
5,830
18,214
19,191
341
6,718
11,215
22,393
0
W
Janus
S0ULE4T3R
Janus
15,125
1,254
147
2,998
13,889
5,235
1,020
6,949
6,418
89,818
0
W
Mercury
SebastiánGC
Mercury
13,129
5,958
0
7,952
22,183
9,252
1,352
6,095
15,868
0
118,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,375
Gold Earned
55,009
721
Minions Killed
589
0
Camps Cleared
0
2,509,655
Distance Traveled
2,183,304
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,371
557
175
7
0
386,695
5
L
Arachne
10,732
447
125
5
0
513,771
0
L
Tyr
11,126
464
158
7
0
448,292
5
W
Guan Yu
14,176
591
184
8
0
545,112
5
W
Kumbhakarna
13,380
558
55
2
0
481,724
4
L
Anhur
11,195
466
131
5
0
403,818
7
L
Thoth
12,084
504
139
6
0
431,584
8
L
Sylvanus
9,872
411
36
2
0
385,839
5
W
Janus
13,092
546
154
6
0
503,766
14
W
Mercury
14,356
598
153
6
0
592,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role