Player Matchup

He Bo
He Bo
 
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RashScorpion325
Merlin
Level 119
God Stats
20W - 23L
1,379 SR
Queue Stats
686W - 736L
1,446 Elo+
Solo
Neith
Neith
hymmler
Neith
Level 87
God Stats
4W - 2L
1,692 SR
Queue Stats
137W - 131L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
jvab01
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lcaberlim
Tsukuyomi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,302 Elo+
Party 3
Team Averages
Level 92
1,514 SR
1,444 Elo+

VS

Team Averages
Level 82
1,500 SR
1,367 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BIindGuardian117
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 39L
1,097 Elo+
Party 2
Thanatos
Thanatos
Cthulhu182
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,238 Elo+
Party 2
Merlin
Merlin
Golbxz
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
InFeels
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
7 / 2 / 1
8,481
652
8,148
4,414
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 4
8,275
637
5,845
4,299
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
hymmler
Neith
13
0 / 1 / 4
7,342
565
7,007
7,775
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
jvab01
Cthulhu
10
1 / 2 / 6
6,721
517
4,845
8,426
3,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
lcaberlim
Tsukuyomi
12
6 / 1 / 5
7,589
584
4,631
7,898
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 2
6,059
466
4,073
10,068
6,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 5 / 1
6,264
482
2,148
8,598
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Cthulhu182
Thanatos
10
0 / 3 / 1
6,021
463
909
9,484
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Golbxz
Merlin
7
1 / 3 / 0
5,391
415
2,735
3,504
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
InFeels
Danzaburou
10
1 / 5 / 2
6,711
516
6,381
10,946
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
6
7
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
2
1
3.75
L
Sun Wukong
 
Sun Wukong
1
3
2
0.67
L
3
5
1
0.7
L
Thanatos
Cthulhu182
Thanatos
0
3
1
0.17
L
Merlin
Golbxz
Merlin
1
3
0
0.33
L
Danzaburou
InFeels
Danzaburou
1
5
2
0.4
W
5
1
4
7
W
Neith
hymmler
Neith
0
1
4
2
W
Cthulhu
jvab01
Cthulhu
1
2
6
2
W
Tsukuyomi
lcaberlim
Tsukuyomi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,476
Damage
16,246
32,812
Taken
42,600
11,561
Mitigated
18,457
11,005
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,148
359
0
428
4,414
1,280
468
0
4,239
37,556
0
L
Sun Wukong
 
Sun Wukong
4,073
759
0
2,576
10,068
6,764
0
5,252
4,714
0
23,388
L
2,148
192
0
1,384
8,598
4,614
0
6,373
1,914
0
17,528
L
Thanatos
Cthulhu182
Thanatos
909
285
0
7,192
9,484
3,029
0
2,569
6,793
0
28,904
L
Merlin
Golbxz
Merlin
2,735
133
0
760
3,504
1,034
0
2,002
1,350
21,926
0
L
Danzaburou
InFeels
Danzaburou
6,381
3,115
0
3,324
10,946
3,016
0
1,921
8,991
0
32,540
W
5,845
248
0
873
4,299
1,585
1,096
838
3,354
51,753
0
W
Neith
hymmler
Neith
7,007
2,169
0
4,688
7,775
2,742
2,690
77
7,593
0
50,399
W
Cthulhu
jvab01
Cthulhu
4,845
986
84
750
8,426
3,367
0
570
7,569
16,282
0
W
Tsukuyomi
lcaberlim
Tsukuyomi
4,631
1,348
0
4,182
7,898
2,587
0
1,002
6,787
0
33,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
30,446
357
Minions Killed
257
0
Camps Cleared
0
1,255,817
Distance Traveled
1,062,295
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,481
652
68
5
0
241,988
0
L
Sun Wukong
6,059
466
42
3
0
227,451
2
L
Odin
6,264
482
42
3
0
240,601
0
L
Thanatos
6,021
463
77
6
0
271,922
2
L
Merlin
5,391
415
41
3
0
135,316
2
L
Danzaburou
6,711
516
55
4
0
187,005
1
W
Merlin
8,275
637
97
7
0
237,407
5
W
Neith
7,342
565
94
7
0
215,524
1
W
Cthulhu
6,721
517
28
2
0
274,010
6
W
Tsukuyomi
7,589
584
70
5
0
286,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role