Player Matchup

Hel
Hel
Bronze III
Legend__o__Chuck
Hel
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,487 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Nickỳ
Cu Chulainn
Bronze III
Level 108
God Stats
1W - 1L
1,484 SR
Queue Stats
40W - 12L
1,487 MMR
Party 1
Ullr
Ullr
Bronze III
Yamajesus
Ullr
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,545 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,495 SR
1,506 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,489 SR
1,536 MMR
Nox
Nox
Gold IV
FaSeCeX
Nox
Gold IV
Level 156
God Stats
6W - 8L
1,468 SR
Queue Stats
34W - 42L
1,521 MMR
Party 2
Danzaburou
Danzaburou
Bronze III
New Try
Danzaburou
Bronze III
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
31W - 25L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
jmell-smell
Kumbhakarna
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,586 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 15
7,900
878
6,524
7,257
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Nickỳ
Cu Chulainn
11
5 / 3 / 11
8,237
915
6,349
12,771
9,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
12
12 / 0 / 6
9,572
1,064
10,348
6,287
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Chang'eAphroditeCthulhuScyllaPersephone

VS

Bans
BacchusMedusaHadesCupidKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
5 / 5 / 0
7,286
810
5,513
6,601
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
New Try
Danzaburou
9
0 / 7 / 3
6,236
693
3,737
9,536
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
jmell-smell
Kumbhakarna
8
0 / 8 / 3
5,928
659
2,671
12,241
6,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
20
Kills
5
5
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
5
5
0
1
W
3
2
15
5.25
L
Danzaburou
New Try
Danzaburou
0
7
3
0.21
W
Cu Chulainn
Nickỳ
Cu Chulainn
5
3
11
3.5
W
Ullr
12
0
6
15
L
Kumbhakarna
jmell-smell
Kumbhakarna
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
11,921
26,315
Taken
28,378
14,713
Mitigated
14,072
12,344
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
5,513
602
0
984
6,601
2,228
0
2,174
4,427
13,828
0
W
6,524
877
5,185
3,778
7,257
2,533
341
3,264
3,799
29,340
0
L
Danzaburou
New Try
Danzaburou
3,737
999
0
1,037
9,536
4,968
0
1,401
8,135
1,510
22,106
W
Cu Chulainn
Nickỳ
Cu Chulainn
6,349
1,907
0
2,813
12,771
9,554
412
2,204
10,409
0
27,981
W
Ullr
10,348
4,172
0
568
6,287
2,626
1,752
2,469
3,646
0
24,254
L
Kumbhakarna
jmell-smell
Kumbhakarna
2,671
323
0
1,532
12,241
6,876
0
2,956
9,285
9,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
19,450
108
Minions Killed
74
0
Camps Cleared
0
511,990
Distance Traveled
442,880
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,286
810
27
3
0
161,550
0
W
Hel
7,900
878
47
5
0
160,255
0
L
Danzaburou
6,236
693
38
4
0
142,784
3
W
Cu Chulainn
8,237
915
38
4
0
173,352
0
W
Ullr
9,572
1,064
23
3
0
178,383
0
L
Kumbhakarna
5,928
659
9
1
0
138,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role