Player Matchup

Merlin
Merlin
ProlenzaiTk
Merlin
Level 86
God Stats
138W - 56L
1,539 SR
Queue Stats
683W - 420L
1,583 Elo+
Party 3
Sylvanus
Sylvanus
Renan8D
Sylvanus
Level 12
God Stats
5W - 4L
1,521 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 1
Fenrir
Fenrir
RogerMandari
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 109L
1,297 Elo+
Party 1
Chiron
Chiron
SirJão
Chiron
Level 142
God Stats
6W - 3L
1,500 SR
Queue Stats
117W - 92L
1,552 Elo+
Party 1
Chang'e
Chang'e
conception303
Chang'e
Level 44
God Stats
3W - 2L
1,796 SR
Queue Stats
69W - 13L
1,756 Elo+
Party 3
Team Averages
Level 81
1,571 SR
1,540 Elo+

VS

Team Averages
Level 53
1,610 SR
1,496 Elo+
Apollo
Apollo
ClaudeGod
Apollo
Level 26
God Stats
25W - 17L
1,669 SR
Queue Stats
56W - 60L
1,538 Elo+
Party 2
Vulcan
Vulcan
RenanMira
Vulcan
Level 19
God Stats
3W - 2L
1,682 SR
Queue Stats
78W - 91L
1,423 Elo+
Party 2
King Arthur
King Arthur
ReveNRenaN
King Arthur
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
XxrickXx
Ao Kuang
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
fnantes
Guan Yu
Level 32
God Stats
0W - 1L
1,702 SR
Queue Stats
98W - 105L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
10 / 1 / 29
12,467
1,133
28,522
7,332
3,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Renan8D
Sylvanus
19
4 / 1 / 31
12,642
1,149
5,691
9,927
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
18
6 / 6 / 24
11,221
1,020
17,451
15,163
9,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
SirJão
Chiron
19
14 / 1 / 27
13,358
1,214
22,499
9,141
4,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
20
12 / 2 / 30
12,765
1,160
22,687
16,434
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ClaudeGod
Apollo
17
1 / 8 / 6
10,354
941
13,602
20,579
6,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
RenanMira
Vulcan
16
0 / 11 / 5
9,698
882
8,665
17,765
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ReveNRenaN
King Arthur
16
4 / 13 / 1
11,060
1,005
17,157
28,632
33,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
XxrickXx
Ao Kuang
17
5 / 3 / 3
11,630
1,057
8,940
13,645
5,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
fnantes
Guan Yu
16
1 / 11 / 3
9,584
871
4,839
23,900
25,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
29
46
Kills
11
11
Deaths
46
141
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
ClaudeGod
Apollo
1
8
6
0.5
W
Merlin
10
1
29
24.5
W
Sylvanus
Renan8D
Sylvanus
4
1
31
19.5
L
Vulcan
RenanMira
Vulcan
0
11
5
0.23
L
King Arthur
ReveNRenaN
King Arthur
4
13
1
0.35
W
Fenrir
6
6
24
3
W
Chiron
SirJão
Chiron
14
1
27
27.5
L
Ao Kuang
XxrickXx
Ao Kuang
5
3
3
2.17
W
Chang'e
12
2
30
13.5
L
Guan Yu
fnantes
Guan Yu
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,850
Damage
53,203
57,997
Taken
104,521
37,705
Mitigated
77,555
26,679
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ClaudeGod
Apollo
13,602
5,926
0
856
20,579
6,833
0
13,221
6,804
0
33,184
W
Merlin
28,522
845
0
941
7,332
3,845
0
2,675
4,582
53,046
0
W
Sylvanus
Renan8D
Sylvanus
5,691
1,278
2,453
2,600
9,927
10,373
0
2,940
6,662
12,389
0
L
Vulcan
RenanMira
Vulcan
8,665
1,703
0
0
17,765
6,495
0
11,548
5,752
33,882
0
L
King Arthur
ReveNRenaN
King Arthur
17,157
1,802
0
450
28,632
33,092
0
14,712
12,751
452
35,195
W
Fenrir
17,451
6,318
0
2,281
15,163
9,920
0
5,174
8,906
183
23,734
W
Chiron
SirJão
Chiron
22,499
15,462
2,482
3,281
9,141
4,667
0
4,130
4,866
0
42,717
L
Ao Kuang
XxrickXx
Ao Kuang
8,940
2,281
0
4,027
13,645
5,467
0
3,784
9,681
27,234
0
W
Chang'e
22,687
2,687
5,674
6,967
16,434
8,900
0
2,991
13,185
44,548
0
L
Guan Yu
fnantes
Guan Yu
4,839
463
2,100
2,474
23,900
25,668
0
12,295
11,205
0
13,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,453
Gold Earned
52,326
199
Minions Killed
188
4
Camps Cleared
11
989,527
Distance Traveled
1,041,802
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,354
941
39
4
2
200,924
0
W
Merlin
12,467
1,133
57
5
1
219,243
0
W
Sylvanus
12,642
1,149
20
2
2
175,332
0
L
Vulcan
9,698
882
57
5
1
223,048
0
L
King Arthur
11,060
1,005
46
4
0
200,494
0
W
Fenrir
11,221
1,020
16
1
1
165,546
2
W
Chiron
13,358
1,214
58
5
0
204,081
0
L
Ao Kuang
11,630
1,057
26
2
6
197,351
0
W
Chang'e
12,765
1,160
48
4
0
225,325
0
L
Guan Yu
9,584
871
20
2
2
219,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role