Player Matchup

Vulcan
Vulcan
Magoovits
Vulcan
Level 139
God Stats
79W - 51L
1,438 SR
Queue Stats
417W - 402L
1,477 Elo+
Party 2
Bacchus
Bacchus
Sirturtleson12
Bacchus
Level 57
God Stats
1W - 0L
1,563 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Splattatat
Heimdallr
Level 61
God Stats
22W - 11L
1,688 SR
Queue Stats
63W - 69L
1,440 Elo+
Party 2
Team Averages
Level 86
1,563 SR
1,472 Elo+

VS

Team Averages
Level 64
1,500 SR
1,453 Elo+
Chernobog
Chernobog
Nanno0182
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo
Tyr
Tyr
iHitElderly
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
iMeninist
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 218L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Magoovits
Vulcan
10
2 / 1 / 2
7,018
702
5,681
3,496
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 4
6,451
645
2,725
5,596
5,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Splattatat
Heimdallr
11
3 / 0 / 1
7,342
734
6,769
4,212
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nanno0182
Chernobog
9
0 / 2 / 1
6,413
641
1,640
5,054
1,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 0
6,786
679
6,412
10,088
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 0
5,713
571
1,259
2,736
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
2
2
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Magoovits
Vulcan
2
1
2
3
L
Chernobog
Nanno0182
Chernobog
0
2
1
0.25
W
0
1
4
2
W
Heimdallr
Splattatat
Heimdallr
3
0
1
3.5
L
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,175
Damage
9,311
13,304
Taken
17,878
8,677
Mitigated
8,094
1,180
Healing
4,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Magoovits
Vulcan
5,681
2,405
0
416
3,496
1,111
34
4
3,492
28,419
0
L
Chernobog
Nanno0182
Chernobog
1,640
344
0
208
5,054
1,606
0
2,775
2,137
0
21,085
W
2,725
612
0
321
5,596
5,017
0
447
5,022
4,865
0
W
Heimdallr
Splattatat
Heimdallr
6,769
2,402
0
443
4,212
2,549
2,417
615
3,505
2,699
23,295
L
6,412
1,951
0
3,583
10,088
5,616
0
5,182
4,664
0
18,002
L
1,259
0
0
422
2,736
872
0
471
2,241
8,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,811
Gold Earned
18,912
103
Minions Killed
85
0
Camps Cleared
0
516,866
Distance Traveled
485,431
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,018
702
44
4
0
182,103
1
L
Chernobog
6,413
641
42
4
0
169,371
1
W
Bacchus
6,451
645
4
0
0
163,961
1
W
Heimdallr
7,342
734
55
6
0
170,802
3
L
Tyr
6,786
679
25
3
0
229,704
1
L
Nox
5,713
571
18
2
0
86,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role