Player Matchup

Arachne
Arachne
Andrixuss
Arachne
Level 128
God Stats
5W - 3L
1,744 SR
Queue Stats
71W - 48L
1,641 Elo+
Party 3
Nu Wa
Nu Wa
GamingPimps
Nu Wa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Pizza777
Terra
Level 107
God Stats
3W - 0L
1,753 SR
Queue Stats
113W - 93L
1,599 Elo+
Party 3
Susano
Susano
negrobasi0n
Susano
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 3
Hou Yi
Hou Yi
pachowni
Hou Yi
Level 46
God Stats
1W - 1L
1,269 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Team Averages
Level 65
1,553 SR
1,592 Elo+

VS

Team Averages
Level 61
1,592 SR
1,573 Elo+
Guan Yu
Guan Yu
AlpacaQQQQQQQQQQ
Guan Yu
Level 7
God Stats
1W - 3L
1,557 SR
Queue Stats
4W - 7L
1,397 Elo+
Party 2
Fenrir
Fenrir
Jinxey
Fenrir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,565 Elo+
Party 1
Anubis
Anubis
SnapDarthKau
Anubis
Level 55
God Stats
1W - 2L
1,520 SR
Queue Stats
20W - 19L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
Spolker
Heimdallr
Level 89
God Stats
39W - 32L
1,880 SR
Queue Stats
168W - 154L
1,648 Elo+
Party 2
Erlang Shen
Erlang Shen
xkewx
Erlang Shen
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
161W - 162L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrixuss
Arachne
12
3 / 0 / 0
6,705
671
4,209
7,124
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 3
6,844
684
5,482
3,398
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Pizza777
Terra
8
1 / 1 / 5
5,604
560
2,089
6,710
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
9
4 / 3 / 1
5,798
580
3,134
6,527
1,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
pachowni
Hou Yi
11
3 / 1 / 1
6,444
644
3,303
4,943
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,608
461
2,308
5,766
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Jinxey
Fenrir
9
0 / 2 / 3
5,487
549
3,371
7,400
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
10
3 / 1 / 1
5,871
587
3,150
4,736
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Spolker
Heimdallr
9
1 / 2 / 1
5,604
560
3,067
4,874
1,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
xkewx
Erlang Shen
7
1 / 6 / 2
4,651
465
3,522
7,138
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
5
5
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Arachne
Andrixuss
Arachne
3
0
0
3
W
3
0
3
4.5
L
Fenrir
Jinxey
Fenrir
0
2
3
0.75
W
Terra
Pizza777
Terra
1
1
5
3.5
L
Anubis
3
1
1
3.5
L
Heimdallr
Spolker
Heimdallr
1
2
1
0.75
W
Susano
4
3
1
1.5
W
Hou Yi
pachowni
Hou Yi
3
1
1
3.5
L
Erlang Shen
xkewx
Erlang Shen
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
15,418
28,702
Taken
29,914
11,460
Mitigated
12,921
10,267
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
168
19
1,360
5,766
3,549
0
727
4,953
0
15,669
W
Arachne
Andrixuss
Arachne
4,209
2,393
0
4,558
7,124
4,764
622
0
6,860
4,265
25,152
W
5,482
560
0
605
3,398
817
0
678
2,720
39,590
0
L
Fenrir
Jinxey
Fenrir
3,371
188
0
2,851
7,400
2,354
0
1,788
5,452
0
31,636
W
Terra
Pizza777
Terra
2,089
338
637
1,865
6,710
2,991
330
1,198
5,512
9,285
0
L
Anubis
3,150
169
0
1,551
4,736
1,807
0
1,607
2,933
30,301
0
L
Heimdallr
Spolker
Heimdallr
3,067
1,761
0
1,099
4,874
1,254
0
1,264
3,540
0
24,558
W
Susano
3,134
816
0
125
6,527
1,640
28
1,184
5,343
0
24,619
W
Hou Yi
pachowni
Hou Yi
3,303
2,289
0
2,477
4,943
1,248
703
428
4,515
0
30,009
L
Erlang Shen
xkewx
Erlang Shen
3,522
1,682
0
816
7,138
3,957
0
1,889
5,113
4,289
14,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
26,221
261
Minions Killed
258
0
Camps Cleared
0
990,847
Distance Traveled
1,039,810
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,608
461
38
4
0
199,902
1
W
Arachne
6,705
671
54
5
0
181,974
2
W
Nu Wa
6,844
684
81
8
0
197,579
0
L
Fenrir
5,487
549
69
7
0
217,144
2
W
Terra
5,604
560
11
1
0
221,427
3
L
Anubis
5,871
587
77
8
0
194,715
2
L
Heimdallr
5,604
560
48
5
0
213,662
2
W
Susano
5,798
580
45
5
0
211,280
1
W
Hou Yi
6,444
644
70
7
0
178,587
2
L
Erlang Shen
4,651
465
26
3
0
214,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role