Player Matchup

Neith
Neith
MauHitEMUp
Neith
Level 17
God Stats
8W - 5L
1,340 SR
Queue Stats
9W - 5L
1,312 Elo+
Party 2
Nu Wa
Nu Wa
Pip_It_up
Nu Wa
Level 65
God Stats
2W - 1L
1,714 SR
Queue Stats
109W - 83L
1,481 Elo+
Party 2
Bellona
Bellona
jSenseiii
Bellona
Level 48
God Stats
2W - 3L
1,523 SR
Queue Stats
166W - 126L
1,489 Elo+
Party 2
Team Averages
Level 43
1,526 SR
1,427 Elo+

VS

Team Averages
Level 29
1,381 SR
1,347 Elo+
Kukulkan
Kukulkan
Dippy_2016
Kukulkan
Level 49
God Stats
12W - 17L
1,353 SR
Queue Stats
21W - 37L
1,442 Elo+
Party 1
Chaac
Chaac
StonyBongBoa
Chaac
Level 24
God Stats
7W - 11L
1,290 SR
Queue Stats
8W - 12L
1,404 Elo+
Party 1
Medusa
Medusa
kanchan98-kancha
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
7 / 3 / 14
15,130
658
11,215
13,728
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Pip_It_up
Nu Wa
18
4 / 5 / 17
14,663
638
17,094
16,779
5,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
jSenseiii
Bellona
20
14 / 3 / 10
16,833
732
23,103
25,200
30,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dippy_2016
Kukulkan
16
4 / 7 / 6
13,924
605
15,199
15,570
5,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 6 / 5
13,271
577
14,109
27,816
19,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 12 / 2
13,428
584
9,679
20,011
6,519
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
25
Kills
11
11
Deaths
25
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dippy_2016
Kukulkan
4
7
6
1
W
Neith
7
3
14
4.67
W
Nu Wa
Pip_It_up
Nu Wa
4
5
17
2.5
L
3
6
5
0.92
W
Bellona
jSenseiii
Bellona
14
3
10
6.33
L
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,412
Damage
38,987
55,707
Taken
63,397
41,448
Mitigated
31,497
7,226
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dippy_2016
Kukulkan
15,199
380
927
1,074
15,570
5,640
236
4,847
10,213
62,296
0
W
Neith
11,215
3,847
0
4,501
13,728
5,164
2,299
4,787
8,941
0
49,749
W
Nu Wa
Pip_It_up
Nu Wa
17,094
3,195
0
944
16,779
5,752
744
6,337
10,442
54,862
0
L
14,109
2,154
497
12,202
27,816
19,338
1,154
7,572
19,523
0
62,495
W
Bellona
jSenseiii
Bellona
23,103
7,001
0
1,781
25,200
30,532
814
4,542
20,658
0
108,538
L
9,679
4,196
0
433
20,011
6,519
150
4,315
15,097
0
63,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,626
Gold Earned
40,623
244
Minions Killed
251
0
Camps Cleared
0
1,242,422
Distance Traveled
1,066,203
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,924
605
94
4
0
335,541
8
W
Neith
15,130
658
63
3
0
386,625
0
W
Nu Wa
14,663
638
68
3
0
382,994
0
L
Chaac
13,271
577
75
3
0
393,695
0
W
Bellona
16,833
732
113
5
0
472,803
0
L
Medusa
13,428
584
82
4
0
336,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role