Player Matchup

Chernobog
Chernobog
Hiclclen
Chernobog
Level 116
God Stats
1W - 1L
1,308 SR
Queue Stats
71W - 40L
1,680 Elo+
Party 1
Loki
Loki
NovaAllHost
Loki
Level 15
God Stats
1W - 0L
1,524 SR
Queue Stats
7W - 0L
2,104 Elo+
Party 1
Chronos
Chronos
cole1424
Chronos
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 123L
1,876 Elo+
Party 1
Team Averages
Level 97
1,444 SR
1,887 Elo+

VS

Team Averages
Level 7
1,407 SR
1,481 Elo+
Cthulhu
Cthulhu
DeadMau37
Cthulhu
Level 8
God Stats
1W - 2L
1,637 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Josh9
Neith
Level 4
God Stats
0W - 1L
1,175 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Krakatona
Sylvanus
Level 8
God Stats
5W - 7L
1,409 SR
Queue Stats
5W - 7L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hiclclen
Chernobog
13
6 / 1 / 14
9,402
855
12,129
6,606
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 3 / 10
9,125
830
11,442
8,491
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
cole1424
Chronos
12
10 / 3 / 8
9,521
866
12,895
10,289
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeadMau37
Cthulhu
11
3 / 6 / 3
8,145
740
6,494
18,563
15,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Josh9
Neith
10
3 / 9 / 2
8,479
771
3,576
11,155
3,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Krakatona
Sylvanus
10
1 / 7 / 5
7,378
671
3,057
10,891
9,251
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
22
Kills
7
7
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeadMau37
Cthulhu
3
6
3
0.75
W
Chernobog
Hiclclen
Chernobog
6
1
14
13
L
Neith
Josh9
Neith
3
9
2
0.44
L
Sylvanus
Krakatona
Sylvanus
1
7
5
0.5
W
6
3
10
3.67
W
Chronos
cole1424
Chronos
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
13,127
25,386
Taken
40,609
11,195
Mitigated
27,790
5,188
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeadMau37
Cthulhu
6,494
346
122
2,522
18,563
15,215
0
8,029
10,534
17,014
0
W
Chernobog
Hiclclen
Chernobog
12,129
8,918
0
1,927
6,606
3,801
1,058
1,954
4,542
4,377
38,416
L
Neith
Josh9
Neith
3,576
914
0
592
11,155
3,324
0
3,424
7,731
0
16,840
L
Sylvanus
Krakatona
Sylvanus
3,057
1,240
605
1,436
10,891
9,251
0
3,048
7,843
11,564
0
W
11,442
4,416
0
1,280
8,491
2,630
172
3,554
4,749
0
37,116
W
Chronos
cole1424
Chronos
12,895
6,785
0
1,981
10,289
4,764
1,810
3,656
6,479
31,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
24,002
151
Minions Killed
70
0
Camps Cleared
0
554,283
Distance Traveled
471,519
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,145
740
31
3
0
177,295
0
W
Chernobog
9,402
855
70
6
0
174,014
2
L
Neith
8,479
771
23
2
0
155,602
2
L
Sylvanus
7,378
671
16
1
0
138,622
0
W
Loki
9,125
830
45
4
0
208,278
3
W
Chronos
9,521
866
36
3
0
171,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role