Player Matchup

Ullr
Ullr
Blood-Raptor92
Ullr
Level 88
God Stats
7W - 5L
1,610 SR
Queue Stats
253W - 269L
1,451 Elo+
Party 1
Chronos
Chronos
Dantastic16
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 77L
1,385 Elo+
Solo
Cthulhu
Cthulhu
GetSomeNuts969
Cthulhu
Level 160
God Stats
41W - 38L
1,502 SR
Queue Stats
1,204W - 1,179L
1,408 Elo+
Party 1
Chang'e
Chang'e
Ginger_Viking23
Chang'e
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
574W - 587L
1,378 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MalikTheMarksman
Cu Chulainn
Level 92
God Stats
0W - 1L
1,275 SR
Queue Stats
438W - 433L
1,448 Elo+
Solo
Team Averages
Level 97
1,477 SR
1,414 Elo+

VS

Team Averages
Level 79
1,576 SR
1,373 Elo+
Serqet
Serqet
Wholeorpheus4
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,405 Elo+
Party 2
Janus
Janus
besycentralcrack
Janus
Level 105
God Stats
9W - 10L
1,824 SR
Queue Stats
265W - 285L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
oscar_garcia97
Danzaburou
Level 53
God Stats
33W - 44L
1,342 SR
Queue Stats
197W - 228L
1,261 Elo+
Solo
King Arthur
King Arthur
temp-930787
King Arthur
Level 84
God Stats
1W - 2L
1,314 SR
Queue Stats
101W - 107L
1,438 Elo+
Solo
Yemoja
Yemoja
themaneofthelion
Yemoja
Level 85
God Stats
4W - 3L
1,897 SR
Queue Stats
478W - 488L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
10,323
469
6,685
15,734
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
Dantastic16
Chronos
16
1 / 5 / 0
10,048
457
7,548
15,734
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 4 / 5
9,268
421
15,399
18,764
16,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
7 / 2 / 3
10,861
494
13,838
17,457
6,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MalikTheMarksman
Cu Chulainn
8
0 / 3 / 0
6,993
318
2,722
7,457
3,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 9
10,776
490
3,491
13,364
5,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 2 / 4
11,651
530
12,051
12,454
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
oscar_garcia97
Danzaburou
18
6 / 3 / 4
11,343
516
14,842
12,336
4,860
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
temp-930787
King Arthur
18
7 / 3 / 6
11,346
516
17,205
26,924
23,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 6
10,721
487
5,251
12,760
12,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
21
21
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Chronos
Dantastic16
Chronos
1
5
0
0.2
L
1
4
5
0.88
L
7
2
3
4.25
L
Cu Chulainn
MalikTheMarksman
Cu Chulainn
0
3
0
0
W
0
2
9
2.25
W
6
2
4
4
W
Danzaburou
oscar_garcia97
Danzaburou
6
3
4
2.67
W
King Arthur
temp-930787
King Arthur
7
3
6
3.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,192
Damage
52,840
75,146
Taken
77,838
37,513
Mitigated
51,745
25,110
Healing
27,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,685
3,229
0
1,089
15,734
6,426
70
2,995
12,137
0
63,197
L
Chronos
Dantastic16
Chronos
7,548
2,687
0
5,202
15,734
5,027
3,148
4,055
11,532
64,861
0
L
15,399
762
0
6,272
18,764
16,356
65
4,011
13,773
45,907
0
L
13,838
541
537
9,970
17,457
6,286
270
4,387
11,565
51,038
0
L
Cu Chulainn
MalikTheMarksman
Cu Chulainn
2,722
449
0
2,040
7,457
3,418
211
1,571
5,838
0
20,236
W
3,491
572
0
5,207
13,364
5,757
508
4,495
8,688
0
74,270
W
12,051
832
0
2,039
12,454
4,749
428
4,863
7,261
80,192
0
W
Danzaburou
oscar_garcia97
Danzaburou
14,842
7,396
457
4,362
12,336
4,860
3,433
7,658
4,522
0
73,612
W
King Arthur
temp-930787
King Arthur
17,205
939
0
9,899
26,924
23,605
160
14,030
12,032
368
49,320
W
5,251
754
3,269
2,570
12,760
12,774
569
3,997
8,550
43,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,493
Gold Earned
55,837
421
Minions Killed
554
0
Camps Cleared
0
1,775,159
Distance Traveled
2,074,396
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,323
469
100
5
0
384,907
0
L
Chronos
10,048
457
137
6
0
371,232
1
L
Cthulhu
9,268
421
59
3
0
402,621
2
L
Chang'e
10,861
494
89
4
0
400,081
1
L
Cu Chulainn
6,993
318
36
2
0
216,318
0
W
Serqet
10,776
490
139
6
0
498,357
1
W
Janus
11,651
530
154
7
0
419,432
1
W
Danzaburou
11,343
516
116
5
0
345,987
3
W
King Arthur
11,346
516
66
3
0
428,669
1
W
Yemoja
10,721
487
79
4
0
381,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role