Player Matchup

Anhur
Anhur
BigBoiMonkE
Anhur
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 53L
1,500 Elo+
Party 1
Hera
Hera
Bubs279632
Hera
Level 42
God Stats
6W - 7L
1,716 SR
Queue Stats
343W - 316L
1,433 Elo+
Party 1
Ratatoskr
Ratatoskr
DONT BE GANDHI
Ratatoskr
Level 68
God Stats
48W - 39L
1,571 SR
Queue Stats
657W - 592L
1,439 Elo+
Party 1
Ymir
Ymir
DannyBoyyy2207
Ymir
Level 49
God Stats
57W - 49L
1,520 SR
Queue Stats
307W - 290L
1,490 Elo+
Party 1
Set
Set
FST BubonSinge
Set
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,576 Elo+
Solo
Team Averages
Level 56
1,562 SR
1,488 Elo+

VS

Team Averages
Level 93
1,676 SR
1,627 Elo+
Scylla
Scylla
Repliees
Scylla
Level 25
God Stats
23W - 10L
1,732 SR
Queue Stats
102W - 64L
1,665 Elo+
Party 2
Nemesis
Nemesis
Serepuh
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
i liek ch33z
Cernunnos
Level 89
God Stats
3W - 2L
1,494 SR
Queue Stats
16W - 15L
1,571 Elo+
Solo
Sobek
Sobek
iScotyyyy
Sobek
Level 52
God Stats
5W - 0L
1,743 SR
Queue Stats
123W - 67L
1,714 Elo+
Party 2
Osiris
Osiris
nate2799
Osiris
Level 160
God Stats
2W - 2L
1,910 SR
Queue Stats
82W - 38L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,942
494
2,982
5,016
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,446
445
2,854
4,753
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ratatoskr
DONT BE GANDHI
Ratatoskr
6
0 / 9 / 0
3,989
399
2,375
9,350
4,997
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,046
405
1,770
6,045
1,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,721
472
2,749
8,344
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Repliees
Scylla
10
5 / 0 / 2
5,791
579
2,990
3,127
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Serepuh
Nemesis
10
2 / 0 / 3
5,571
557
3,375
6,173
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
i liek ch33z
Cernunnos
10
4 / 0 / 2
5,916
592
3,185
2,934
1,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
iScotyyyy
Sobek
8
0 / 0 / 7
5,394
539
3,291
6,043
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
nate2799
Osiris
12
11 / 0 / 3
7,499
750
11,216
6,214
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
22
22
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
4
0
0
L
Ratatoskr
DONT BE GANDHI
Ratatoskr
0
9
0
0
L
0
4
0
0
L
0
4
0
0
W
Scylla
Repliees
Scylla
5
0
2
6
W
Nemesis
Serepuh
Nemesis
2
0
3
3.5
W
Cernunnos
i liek ch33z
Cernunnos
4
0
2
5
W
Sobek
iScotyyyy
Sobek
0
0
7
3.5
W
Osiris
nate2799
Osiris
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,730
Damage
24,057
33,508
Taken
24,491
11,895
Mitigated
11,761
9,556
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,982
1,322
0
2,113
5,016
1,218
0
229
4,787
0
28,032
L
2,854
1,413
0
655
4,753
1,109
0
1,650
2,970
18,607
0
L
Ratatoskr
DONT BE GANDHI
Ratatoskr
2,375
427
0
1,933
9,350
4,997
0
1,193
8,157
175
11,424
L
1,770
363
168
1,525
6,045
1,903
0
2,967
2,988
10,930
0
L
2,749
1,189
0
3,162
8,344
2,668
0
1,495
6,809
0
23,751
W
Scylla
Repliees
Scylla
2,990
384
0
613
3,127
783
94
746
2,303
21,502
0
W
Nemesis
Serepuh
Nemesis
3,375
1,250
0
2,834
6,173
1,741
0
943
5,168
0
29,567
W
Cernunnos
i liek ch33z
Cernunnos
3,185
1,844
0
1,285
2,934
1,525
0
77
2,857
4,024
28,342
W
Sobek
iScotyyyy
Sobek
3,291
262
0
2,589
6,043
2,611
0
2,238
3,694
10,803
0
W
Osiris
nate2799
Osiris
11,216
5,253
0
2,715
6,214
5,101
0
545
5,377
6,402
34,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
30,171
198
Minions Killed
256
0
Camps Cleared
0
909,198
Distance Traveled
941,689
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,942
494
63
6
0
169,193
3
L
Hera
4,446
445
33
3
0
179,864
3
L
Ratatoskr
3,989
399
23
2
0
182,410
1
L
Ymir
4,046
405
24
2
0
166,925
0
L
Set
4,721
472
55
6
0
210,806
0
W
Scylla
5,791
579
49
5
0
172,633
1
W
Nemesis
5,571
557
61
6
0
198,717
4
W
Cernunnos
5,916
592
62
6
0
165,910
3
W
Sobek
5,394
539
9
1
0
199,492
1
W
Osiris
7,499
750
75
8
0
204,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role