Player Matchup

Sun Wukong
Sun Wukong
BigPhil68
Sun Wukong
Level 18
God Stats
8W - 8L
1,485 SR
Queue Stats
12W - 19L
1,410 Elo+
Party 2
Apollo
Apollo
GrandSage
Apollo
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
367W - 402L
1,441 Elo+
Party 2
Xing Tian
Xing Tian
fuzzypeachead
Xing Tian
Level 48
God Stats
3W - 2L
1,194 SR
Queue Stats
48W - 45L
1,500 Elo+
Party 2
Team Averages
Level 31
1,393 SR
1,450 Elo+

VS

Team Averages
Level 25
1,402 SR
1,013 Elo+
Ares
Ares
Squarole
Ares
Level 6
God Stats
0W - 4L
1,206 SR
Queue Stats
1W - 10L
988 Elo+
Party 1
Arachne
Arachne
luyss1609
Arachne
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 121L
1,063 Elo+
Party 1
Hachiman
Hachiman
pirlinho1
Hachiman
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigPhil68
Sun Wukong
15
5 / 0 / 17
12,101
672
13,525
14,595
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
GrandSage
Apollo
17
17 / 4 / 8
14,303
795
22,146
13,710
8,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
fuzzypeachead
Xing Tian
15
4 / 0 / 20
12,872
715
11,861
17,390
24,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 11 / 3
9,760
542
5,789
22,295
20,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
luyss1609
Arachne
13
3 / 7 / 0
11,152
620
12,522
19,337
7,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
pirlinho1
Hachiman
13
1 / 8 / 2
10,130
563
11,812
14,808
5,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
26
Kills
4
4
Deaths
26
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigPhil68
Sun Wukong
5
0
17
13.5
W
Apollo
GrandSage
Apollo
17
4
8
5.25
L
Ares
0
11
3
0.14
W
Xing Tian
fuzzypeachead
Xing Tian
4
0
20
14
L
Arachne
luyss1609
Arachne
3
7
0
0.43
L
Hachiman
pirlinho1
Hachiman
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,532
Damage
30,123
45,695
Taken
56,440
46,106
Mitigated
33,637
12,365
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigPhil68
Sun Wukong
13,525
4,515
0
5,447
14,595
13,800
892
2,066
12,529
0
40,429
W
Apollo
GrandSage
Apollo
22,146
16,572
0
1,121
13,710
8,046
1,743
1,768
11,942
0
82,362
L
Ares
5,789
1,331
0
490
22,295
20,124
0
3,489
18,481
20,031
0
W
Xing Tian
fuzzypeachead
Xing Tian
11,861
2,350
1,902
3,895
17,390
24,260
192
2,377
15,013
34,412
0
L
Arachne
luyss1609
Arachne
12,522
9,116
779
5,686
19,337
7,785
0
4,192
14,845
0
43,593
L
Hachiman
pirlinho1
Hachiman
11,812
6,649
0
2,648
14,808
5,728
0
4,304
10,379
0
36,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,276
Gold Earned
31,042
204
Minions Killed
136
0
Camps Cleared
0
991,674
Distance Traveled
764,227
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,101
672
49
3
0
359,326
1
W
Apollo
14,303
795
118
7
0
292,660
0
L
Ares
9,760
542
23
1
0
239,455
4
W
Xing Tian
12,872
715
37
2
0
339,688
2
L
Arachne
11,152
620
63
4
0
292,573
3
L
Hachiman
10,130
563
50
3
0
232,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role