Player Matchup

Cernunnos
Cernunnos
JBacchus
Cernunnos
Level 16
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheFirePlay
Tsukuyomi
Level 16
God Stats
1W - 1L
1,717 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 3
Olorun
Olorun
Zordakai
Olorun
Level 10
God Stats
26W - 14L
1,269 SR
Queue Stats
85W - 75L
1,241 Elo+
Solo
Nemesis
Nemesis
demice_ecxis
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,508 Elo+
Party 3
Ares
Ares
dmart1
Ares
Level 28
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 4L
1,453 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,521 Elo+

VS

Team Averages
Level 28
1,459 SR
1,495 Elo+
Ra
Ra
Darth Thugga
Ra
Level 5
God Stats
7W - 4L
1,500 SR
Queue Stats
110W - 92L
1,787 Elo+
Party 1
Danzaburou
Danzaburou
DigBickWill
Danzaburou
Level 100
God Stats
4W - 6L
1,558 SR
Queue Stats
146W - 139L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LightningFish25
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,416 Elo+
Solo
Ymir
Ymir
MonkaMOnk
Ymir
Level 3
God Stats
4W - 6L
1,236 SR
Queue Stats
35W - 36L
1,220 Elo+
Party 2
Zeus
Zeus
bicksagin234
Zeus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JBacchus
Cernunnos
9
0 / 8 / 0
7,235
345
2,646
13,481
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TheFirePlay
Tsukuyomi
17
13 / 7 / 0
11,358
541
16,722
22,106
8,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Zordakai
Olorun
16
3 / 6 / 0
9,951
474
6,311
15,327
5,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
demice_ecxis
Nemesis
12
0 / 8 / 7
8,730
416
4,269
16,558
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
dmart1
Ares
14
2 / 7 / 0
9,098
433
6,223
17,245
13,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 11
13,365
636
21,084
10,211
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
DigBickWill
Danzaburou
20
14 / 0 / 10
14,097
671
22,225
13,764
6,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
LightningFish25
Ah Muzen Cab
12
1 / 6 / 3
9,009
429
3,280
12,486
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
16
8 / 0 / 11
11,243
535
9,997
10,632
11,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 11 / 1
9,164
436
4,291
10,203
2,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
18
Kills
36
36
Deaths
18
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
12
1
11
17.5
W
Danzaburou
DigBickWill
Danzaburou
14
0
10
19
L
Cernunnos
JBacchus
Cernunnos
0
8
0
0
W
Ah Muzen Cab
LightningFish25
Ah Muzen Cab
1
6
3
0.42
W
Ymir
8
0
11
13.5
L
Tsukuyomi
TheFirePlay
Tsukuyomi
13
7
0
1.86
L
Olorun
Zordakai
Olorun
3
6
0
0.5
W
1
11
1
0.14
L
Nemesis
demice_ecxis
Nemesis
0
8
7
0.44
L
Ares
dmart1
Ares
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,171
Damage
60,877
84,717
Taken
57,296
39,764
Mitigated
32,457
20,409
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,084
3,739
3,023
5,494
10,211
5,444
3,283
3,239
6,972
109,973
0
W
Danzaburou
DigBickWill
Danzaburou
22,225
9,973
0
4,393
13,764
6,512
8,574
919
12,422
0
98,026
L
Cernunnos
JBacchus
Cernunnos
2,646
1,263
0
2,955
13,481
4,359
0
4,051
9,350
0
22,657
W
Ah Muzen Cab
LightningFish25
Ah Muzen Cab
3,280
572
0
2,441
12,486
6,700
1,355
3,712
8,774
4,074
33,553
W
Ymir
9,997
2,381
0
622
10,632
11,003
862
4,433
6,199
22,002
0
L
Tsukuyomi
TheFirePlay
Tsukuyomi
16,722
4,634
0
8,845
22,106
8,904
205
7,788
14,106
0
74,119
L
Olorun
Zordakai
Olorun
6,311
3,312
8
4,719
15,327
5,976
3,742
7,270
7,904
61,459
0
W
4,291
1,818
0
365
10,203
2,798
776
231
9,972
26,854
0
L
Nemesis
demice_ecxis
Nemesis
4,269
2,040
0
3,382
16,558
7,162
0
6,682
9,803
0
41,138
L
Ares
dmart1
Ares
6,223
187
0
500
17,245
13,363
0
9,036
8,037
30,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
56,878
400
Minions Killed
475
0
Camps Cleared
0
1,619,237
Distance Traveled
1,800,359
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,365
636
188
9
0
434,644
4
W
Danzaburou
14,097
671
149
7
0
405,177
0
L
Cernunnos
7,235
345
45
2
0
208,581
1
W
Ah Muzen Cab
9,009
429
67
3
0
280,429
2
W
Ymir
11,243
535
20
1
0
394,705
1
L
Tsukuyomi
11,358
541
110
5
0
360,750
4
L
Olorun
9,951
474
127
6
0
314,036
0
W
Zeus
9,164
436
51
2
0
285,404
0
L
Nemesis
8,730
416
81
4
0
383,250
2
L
Ares
9,098
433
37
2
0
352,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role