Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Act WESS
Persephone
Level 27
God Stats
16W - 20L
1,848 SR
Queue Stats
105W - 118L
1,435 Elo+
Party 1
King Arthur
King Arthur
Ratertootie
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,530 Elo+
Party 2
The Morrigan
The Morrigan
Snyren
The Morrigan
Level 68
God Stats
5W - 5L
1,421 SR
Queue Stats
168W - 157L
1,472 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ltz Eazy
Tsukuyomi
Level 52
God Stats
3W - 1L
1,891 SR
Queue Stats
17W - 13L
1,507 Elo+
Party 2
Team Averages
Level 54
1,632 SR
1,489 Elo+

VS

Team Averages
Level 45
1,563 SR
1,479 Elo+
Danzaburou
Danzaburou
DarkSharkXD99
Danzaburou
Level 18
God Stats
38W - 29L
1,527 SR
Queue Stats
85W - 90L
1,465 Elo+
Party 3
Nemesis
Nemesis
JayJ_Here
Nemesis
Level 58
God Stats
15W - 13L
1,375 SR
Queue Stats
350W - 357L
1,477 Elo+
Party 3
Bellona
Bellona
Leonidas5446
Bellona
Level 68
God Stats
30W - 32L
1,532 SR
Queue Stats
314W - 535L
1,380 Elo+
Party 4
Ymir
Ymir
M_iNRiZz--
Ymir
Level 56
God Stats
7W - 3L
1,708 SR
Queue Stats
479W - 519L
1,451 Elo+
Party 3
Izanami
Izanami
hobotot
Izanami
Level 25
God Stats
2W - 0L
1,671 SR
Queue Stats
2W - 0L
1,624 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 5 / 2
10,516
457
8,512
14,783
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Act WESS
Persephone
16
3 / 5 / 2
10,148
441
8,021
8,820
3,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Ratertootie
King Arthur
15
1 / 12 / 4
9,593
417
10,279
27,363
23,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Snyren
The Morrigan
18
8 / 4 / 2
11,829
514
10,794
11,038
6,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
ltz Eazy
Tsukuyomi
19
6 / 9 / 7
12,170
529
15,405
23,498
11,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkSharkXD99
Danzaburou
20
8 / 1 / 8
13,215
575
16,947
10,739
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
JayJ_Here
Nemesis
20
10 / 2 / 4
13,455
585
10,594
12,884
10,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Leonidas5446
Bellona
19
8 / 7 / 10
12,627
549
15,555
18,777
21,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 2 / 8
11,626
505
6,985
15,817
13,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
hobotot
Izanami
17
4 / 8 / 5
11,708
509
11,491
19,344
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
20
Kills
34
35
Deaths
20
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
2
0.6
L
Persephone
Act WESS
Persephone
3
5
2
0.8
W
Danzaburou
DarkSharkXD99
Danzaburou
8
1
8
12
W
Nemesis
JayJ_Here
Nemesis
10
2
4
6
W
Bellona
Leonidas5446
Bellona
8
7
10
1.86
W
4
2
8
4
L
King Arthur
Ratertootie
King Arthur
1
12
4
0.25
L
The Morrigan
Snyren
The Morrigan
8
4
2
2.25
W
Izanami
hobotot
Izanami
4
8
5
0.81
L
Tsukuyomi
ltz Eazy
Tsukuyomi
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,011
Damage
61,572
85,502
Taken
77,561
51,043
Mitigated
58,187
16,983
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,512
2,080
297
4,519
14,783
6,053
562
1,694
12,975
0
58,416
L
Persephone
Act WESS
Persephone
8,021
517
491
721
8,820
3,010
230
1,688
6,996
39,327
0
W
Danzaburou
DarkSharkXD99
Danzaburou
16,947
10,045
0
1,784
10,739
5,212
919
2,839
7,900
0
91,433
W
Nemesis
JayJ_Here
Nemesis
10,594
3,590
0
2,363
12,884
10,805
0
1,325
11,559
9,309
88,370
W
Bellona
Leonidas5446
Bellona
15,555
5,579
0
1,310
18,777
21,067
95
2,399
16,378
4,340
54,995
W
6,985
1,216
0
0
15,817
13,427
225
2,522
13,295
64,863
0
L
King Arthur
Ratertootie
King Arthur
10,279
944
0
350
27,363
23,142
0
961
26,402
762
49,134
L
The Morrigan
Snyren
The Morrigan
10,794
2,610
0
2,970
11,038
6,892
514
620
10,239
53,757
7,211
W
Izanami
hobotot
Izanami
11,491
8,249
0
4,978
19,344
7,676
4,975
7,257
12,087
0
77,367
L
Tsukuyomi
ltz Eazy
Tsukuyomi
15,405
4,282
0
7,635
23,498
11,946
0
2,781
20,604
0
102,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,256
Gold Earned
62,631
496
Minions Killed
621
0
Camps Cleared
0
1,931,735
Distance Traveled
1,999,395
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,516
457
100
4
0
359,302
0
L
Persephone
10,148
441
77
3
0
374,703
0
W
Danzaburou
13,215
575
144
6
0
412,606
0
W
Nemesis
13,455
585
147
6
0
473,742
14
W
Bellona
12,627
549
107
5
0
391,160
8
W
Ymir
11,626
505
91
4
0
378,108
2
L
King Arthur
9,593
417
67
3
0
378,950
1
L
The Morrigan
11,829
514
107
5
0
368,691
0
W
Izanami
11,708
509
132
6
0
343,779
0
L
Tsukuyomi
12,170
529
145
6
0
450,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role