Player Matchup

Chaac
Chaac
She-Vamps-Me
Chaac
Level 33
God Stats
1W - 0L
1,838 SR
Queue Stats
3W - 5L
1,129 Elo+
Party 2
Zeus
Zeus
StormsongW
Zeus
Level 69
God Stats
19W - 6L
1,789 SR
Queue Stats
268W - 182L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
WinterVenture
Cthulhu
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 46L
1,500 Elo+
Party 2
Team Averages
Level 68
1,709 SR
1,421 Elo+

VS

Team Averages
Level 124
1,561 SR
1,563 Elo+
Agni
Agni
DonQPR1772
Agni
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JaffaCakeInn
Jormungandr
Level 123
God Stats
9W - 13L
1,683 SR
Queue Stats
205W - 202L
1,589 Elo+
Party 1
Arachne
Arachne
Kille D365
Arachne
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
390W - 412L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
7,101
710
4,198
6,491
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 5
7,291
729
6,641
2,524
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
10
4 / 1 / 5
7,605
761
7,455
7,141
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,296
630
5,208
6,702
2,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
JaffaCakeInn
Jormungandr
9
0 / 1 / 1
6,363
636
3,146
9,108
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Kille D365
Arachne
8
0 / 7 / 1
5,901
590
3,121
6,885
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Jormungandr
JaffaCakeInn
Jormungandr
0
1
1
0.5
L
Arachne
Kille D365
Arachne
0
7
1
0.07
W
2
0
7
5.5
W
4
0
5
6.5
W
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,294
Damage
11,475
16,156
Taken
22,695
9,958
Mitigated
9,812
6,325
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,208
480
0
1,959
6,702
2,063
0
3,425
2,761
25,889
0
L
Jormungandr
JaffaCakeInn
Jormungandr
3,146
310
0
1,016
9,108
4,657
0
5,012
3,526
16,572
0
L
Arachne
Kille D365
Arachne
3,121
2,180
0
412
6,885
3,092
0
4,473
1,978
2,844
12,014
W
4,198
608
0
4,316
6,491
4,790
0
3,353
3,138
0
25,347
W
6,641
796
0
159
2,524
784
0
1,443
1,081
23,637
0
W
Cthulhu
7,455
430
98
1,752
7,141
4,384
0
3,895
3,246
30,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,997
Gold Earned
18,560
150
Minions Killed
89
0
Camps Cleared
0
551,913
Distance Traveled
527,170
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,296
630
36
4
0
164,801
4
L
Jormungandr
6,363
636
28
3
0
178,067
1
L
Arachne
5,901
590
25
3
0
184,302
3
W
Chaac
7,101
710
45
5
0
187,113
4
W
Zeus
7,291
729
53
5
0
177,037
2
W
Cthulhu
7,605
761
52
5
0
187,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role