Player Matchup

Anhur
Anhur
AggroAlex
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,575 Elo+
Party 1
Loki
Loki
ArieSH
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,533 Elo+
Solo
Scylla
Scylla
LGN13
Scylla
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 134L
1,492 Elo+
Solo
Hades
Hades
VioPnda
Hades
Level 69
God Stats
18W - 17L
1,222 SR
Queue Stats
307W - 316L
1,390 Elo+
Party 1
Osiris
Osiris
iGraBsy
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 107L
1,376 Elo+
Party 1
Team Averages
Level 30
1,444 SR
1,473 Elo+

VS

Team Averages
Level 23
1,576 SR
1,369 Elo+
Olorun
Olorun
SadgeGamer
Olorun
Level 16
God Stats
3W - 2L
1,532 SR
Queue Stats
65W - 60L
1,418 Elo+
Solo
Achilles
Achilles
Sashlex
Achilles
Level 16
God Stats
5W - 2L
1,725 SR
Queue Stats
98W - 69L
1,489 Elo+
Solo
Set
Set
Trolek123321
Set
Level 25
God Stats
6W - 4L
1,475 SR
Queue Stats
14W - 14L
1,520 Elo+
Solo
Apollo
Apollo
XeffmaN
Apollo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 195L
1,165 Elo+
Solo
Cerberus
Cerberus
suprèmeléviathan
Cerberus
Level 28
God Stats
11W - 2L
1,650 SR
Queue Stats
17W - 14L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AggroAlex
Anhur
12
5 / 6 / 2
7,580
474
4,795
9,993
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
ArieSH
Loki
11
2 / 5 / 4
7,046
440
5,308
13,109
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
LGN13
Scylla
12
1 / 6 / 4
6,915
432
3,448
9,901
2,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
VioPnda
Hades
12
3 / 8 / 7
7,759
485
9,216
12,593
5,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
iGraBsy
Osiris
11
0 / 5 / 1
6,641
415
7,228
11,267
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SadgeGamer
Olorun
15
6 / 3 / 7
9,189
574
6,815
10,617
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Sashlex
Achilles
17
6 / 0 / 3
9,888
618
11,351
12,247
11,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 1 / 4
10,301
644
9,612
8,296
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
XeffmaN
Apollo
14
10 / 2 / 8
9,606
600
12,024
10,393
3,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 5 / 12
8,292
518
4,873
10,326
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
11
Kills
30
30
Deaths
11
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
AggroAlex
Anhur
5
6
2
1
L
Loki
ArieSH
Loki
2
5
4
0.8
L
Scylla
LGN13
Scylla
1
6
4
0.5
W
Olorun
SadgeGamer
Olorun
6
3
7
3.17
W
Achilles
Sashlex
Achilles
6
0
3
7.5
W
8
1
4
10
L
Hades
VioPnda
Hades
3
8
7
0.81
W
Apollo
XeffmaN
Apollo
10
2
8
7
L
Osiris
iGraBsy
Osiris
0
5
1
0.1
W
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,995
Damage
44,675
56,863
Taken
51,879
25,346
Mitigated
29,056
6,631
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AggroAlex
Anhur
4,795
2,215
0
600
9,993
2,506
348
3,008
6,985
0
24,695
L
Loki
ArieSH
Loki
5,308
1,511
0
2,550
13,109
3,690
0
2,069
11,040
0
27,396
L
Scylla
LGN13
Scylla
3,448
596
0
480
9,901
2,812
0
3,182
6,719
30,587
0
W
Olorun
SadgeGamer
Olorun
6,815
3,461
120
4,107
10,617
3,480
1,631
3,989
6,628
50,941
0
W
Achilles
Sashlex
Achilles
11,351
4,309
0
4,747
12,247
11,357
84
1,467
10,780
0
57,288
W
9,612
4,921
0
5,387
8,296
3,157
0
2,256
6,040
0
84,138
L
Hades
VioPnda
Hades
9,216
2,055
230
2,771
12,593
5,170
0
2,571
10,022
34,845
0
W
Apollo
XeffmaN
Apollo
12,024
6,591
0
4,077
10,393
3,862
37
2,661
7,732
0
48,837
L
Osiris
iGraBsy
Osiris
7,228
1,574
0
0
11,267
11,168
0
858
10,409
8,643
24,297
W
4,873
664
0
1,626
10,326
7,200
1,379
4,048
6,278
24,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
47,276
278
Minions Killed
482
0
Camps Cleared
0
1,419,966
Distance Traveled
1,498,856
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,580
474
52
3
0
262,788
2
L
Loki
7,046
440
54
3
0
295,491
0
L
Scylla
6,915
432
56
4
0
275,986
6
W
Olorun
9,189
574
94
6
0
277,646
2
W
Achilles
9,888
618
120
8
0
310,223
0
W
Set
10,301
644
146
9
0
337,610
0
L
Hades
7,759
485
49
3
0
293,112
1
W
Apollo
9,606
600
64
4
0
305,604
4
L
Osiris
6,641
415
67
4
0
292,589
0
W
Cerberus
8,292
518
58
4
0
267,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role