Player Matchup

Olorun
Olorun
LZCyo
Olorun
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,800 Elo+
Party 2
Yemoja
Yemoja
TheLocalBM
Yemoja
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 67L
1,800 Elo+
Party 2
Loki
Loki
Yes Bead
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,800 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,800 Elo+

VS

Team Averages
Level 93
1,543 SR
1,534 Elo+
Chang'e
Chang'e
BarraaCuda
Chang'e
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 26L
1,593 Elo+
Party 1
Fenrir
Fenrir
HenrySoup
Fenrir
Level 42
God Stats
34W - 32L
1,551 SR
Queue Stats
545W - 622L
1,439 Elo+
Solo
Neith
Neith
vX iDeStRoYeRzZ
Neith
Level 117
God Stats
6W - 4L
1,579 SR
Queue Stats
31W - 26L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LZCyo
Olorun
12
3 / 3 / 1
8,545
657
8,298
10,098
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
TheLocalBM
Yemoja
12
1 / 2 / 4
9,083
699
9,334
10,490
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
10
0 / 6 / 2
7,400
569
2,416
8,383
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BarraaCuda
Chang'e
13
4 / 0 / 5
9,119
701
7,257
10,311
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
HenrySoup
Fenrir
11
2 / 3 / 6
8,501
654
4,407
10,524
6,257
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 2 / 5
9,303
716
11,811
9,295
3,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BarraaCuda
Chang'e
4
0
5
6.5
W
Fenrir
HenrySoup
Fenrir
2
3
6
1.67
L
Olorun
LZCyo
Olorun
3
3
1
1.17
L
Yemoja
TheLocalBM
Yemoja
1
2
4
1.5
L
Loki
0
6
2
0.17
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
23,475
28,971
Taken
30,130
13,567
Mitigated
12,910
7,432
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BarraaCuda
Chang'e
7,257
236
3,584
6,155
10,311
3,373
565
5,782
4,529
38,044
0
W
Fenrir
HenrySoup
Fenrir
4,407
572
0
1,894
10,524
6,257
522
6,675
3,849
0
9,747
L
Olorun
LZCyo
Olorun
8,298
3,634
513
3,201
10,098
5,672
0
2,053
8,045
42,370
0
L
Yemoja
TheLocalBM
Yemoja
9,334
779
601
2,130
10,490
5,058
0
2,852
7,638
29,201
0
L
Loki
2,416
0
0
987
8,383
2,837
0
2,397
5,986
0
17,116
W
11,811
4,556
0
3,142
9,295
3,280
1,767
5,255
4,040
0
44,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
26,923
129
Minions Killed
128
0
Camps Cleared
0
665,776
Distance Traveled
698,745
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,119
701
62
5
0
230,114
2
W
Fenrir
8,501
654
10
1
0
266,125
3
L
Olorun
8,545
657
81
6
0
200,386
4
L
Yemoja
9,083
699
24
2
0
226,180
1
L
Loki
7,400
569
24
2
0
239,210
2
W
Neith
9,303
716
56
4
0
202,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role