Player Matchup

Sun Wukong
Sun Wukong
Apex Sentinel
Sun Wukong
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 2L
1,763 Elo+
Party 1
Da Ji
Da Ji
Ceramiik
Da Ji
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 56L
1,546 Elo+
Party 3
Ymir
Ymir
JLSLAX
Ymir
Level 10
God Stats
9W - 6L
1,555 SR
Queue Stats
9W - 6L
1,479 Elo+
Party 3
Cernunnos
Cernunnos
Sieve9
Cernunnos
Level 45
God Stats
24W - 24L
1,518 SR
Queue Stats
42W - 52L
1,447 Elo+
Party 3
The Morrigan
The Morrigan
Twentea7
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,581 Elo+
Party 1
Team Averages
Level 52
1,515 SR
1,563 Elo+

VS

Team Averages
Level 69
1,597 SR
1,442 Elo+
Arachne
Arachne
DontPeekcat
Arachne
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 167L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
FutureApollo815
Danzaburou
Level 83
God Stats
5W - 3L
1,803 SR
Queue Stats
317W - 310L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
JasonTheGamer00
Nu Wa
Level 52
God Stats
14W - 13L
1,466 SR
Queue Stats
362W - 386L
1,479 Elo+
Party 2
Sobek
Sobek
StonedTarpan
Sobek
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
356W - 342L
1,466 Elo+
Solo
Achilles
Achilles
Vraeyz
Achilles
Level 57
God Stats
4W - 3L
1,715 SR
Queue Stats
45W - 53L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Apex Sentinel
Sun Wukong
17
3 / 2 / 4
10,871
435
11,321
24,205
23,059
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
Ceramiik
Da Ji
17
8 / 7 / 3
12,225
489
14,442
21,863
10,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
JLSLAX
Ymir
14
0 / 11 / 3
9,440
378
7,742
24,754
21,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Sieve9
Cernunnos
17
3 / 7 / 4
11,184
447
12,694
21,155
7,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Twentea7
The Morrigan
17
2 / 8 / 2
10,906
436
9,941
16,172
5,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DontPeekcat
Arachne
18
2 / 6 / 6
11,653
466
10,826
20,321
13,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
FutureApollo815
Danzaburou
19
13 / 3 / 10
12,762
510
23,014
14,708
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 3 / 14
12,692
508
26,222
12,729
5,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 3 / 18
12,129
485
10,814
22,019
28,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
Vraeyz
Achilles
18
8 / 2 / 7
11,810
472
14,768
17,297
20,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
16
Kills
35
35
Deaths
17
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Apex Sentinel
Sun Wukong
3
2
4
2.5
L
Da Ji
Ceramiik
Da Ji
8
7
3
1.36
W
Arachne
DontPeekcat
Arachne
2
6
6
0.83
W
Danzaburou
FutureApollo815
Danzaburou
13
3
10
6
L
Ymir
JLSLAX
Ymir
0
11
3
0.14
W
9
3
14
5.33
L
Cernunnos
Sieve9
Cernunnos
3
7
4
0.71
W
3
3
18
4
L
The Morrigan
Twentea7
The Morrigan
2
8
2
0.38
W
Achilles
Vraeyz
Achilles
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,140
Damage
85,644
108,149
Taken
87,074
67,568
Mitigated
77,049
24,151
Healing
20,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Apex Sentinel
Sun Wukong
11,321
1,794
243
10,261
24,205
23,059
116
6,727
17,224
0
65,411
L
Da Ji
Ceramiik
Da Ji
14,442
3,716
0
4,232
21,863
10,352
544
7,263
14,268
0
58,783
W
Arachne
DontPeekcat
Arachne
10,826
6,832
0
7,949
20,321
13,292
650
3,295
17,026
15,626
74,279
W
Danzaburou
FutureApollo815
Danzaburou
23,014
9,411
0
2,770
14,708
9,341
3,002
2,579
12,129
3,087
74,715
L
Ymir
JLSLAX
Ymir
7,742
1,229
0
721
24,754
21,200
0
8,246
16,282
37,636
0
W
26,222
5,053
0
3,092
12,729
5,181
536
4,222
8,507
82,225
0
L
Cernunnos
Sieve9
Cernunnos
12,694
6,372
0
5,449
21,155
7,188
0
8,548
12,387
0
76,294
W
10,814
1,287
0
6,025
22,019
28,679
584
4,852
17,167
53,310
0
L
The Morrigan
Twentea7
The Morrigan
9,941
2,305
0
3,245
16,172
5,769
336
6,476
9,320
72,935
838
W
Achilles
Vraeyz
Achilles
14,768
4,420
0
946
17,297
20,556
886
1,897
15,400
0
58,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
61,046
484
Minions Killed
472
0
Camps Cleared
0
1,922,002
Distance Traveled
2,276,447
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,871
435
97
4
0
397,401
1
L
Da Ji
12,225
489
91
4
0
378,109
3
W
Arachne
11,653
466
108
4
0
463,302
6
W
Danzaburou
12,762
510
111
4
0
464,666
0
L
Ymir
9,440
378
52
2
0
422,057
0
W
Nu Wa
12,692
508
113
5
0
439,655
3
L
Cernunnos
11,184
447
113
5
0
387,639
1
W
Sobek
12,129
485
64
3
0
431,143
0
L
The Morrigan
10,906
436
131
5
0
336,796
0
W
Achilles
11,810
472
76
3
0
477,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role