Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BEASTM0DE2000x
Cthulhu
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 55L
1,481 Elo+
Solo
Danzaburou
Danzaburou
coolestrican1
Danzaburou
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 48L
1,685 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,556 Elo+

VS

Team Averages
Level 99
1,633 SR
1,544 Elo+
Neith
Neith
PPOISONESS
Neith
Level 124
God Stats
0W - 1L
1,317 SR
Queue Stats
21W - 25L
1,543 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yoshi SSJ
Cu Chulainn
Level 114
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
ungratfuldonut60
Zeus
Level 60
God Stats
2W - 5L
1,838 SR
Queue Stats
9W - 22L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 2 / 7
11,024
648
9,840
13,312
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 9
11,712
689
7,882
14,916
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
coolestrican1
Danzaburou
15
6 / 5 / 6
12,549
738
11,626
15,646
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 2 / 3
11,520
678
8,832
9,817
3,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Yoshi SSJ
Cu Chulainn
14
4 / 4 / 5
11,296
664
14,670
13,621
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
1 / 8 / 5
9,927
584
9,012
12,646
4,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
9
9
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
7
3.75
W
4
2
9
4.25
L
Neith
4
2
3
2.75
L
Cu Chulainn
Yoshi SSJ
Cu Chulainn
4
4
5
1.63
W
Danzaburou
coolestrican1
Danzaburou
6
5
6
1.8
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
32,514
43,874
Taken
36,084
24,482
Mitigated
17,097
14,388
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,840
1,168
1,986
7,116
13,312
4,820
725
2,909
10,403
37,414
0
W
7,882
545
0
519
14,916
13,516
42
3,818
11,098
40,506
0
L
Neith
8,832
3,098
0
3,826
9,817
3,850
850
3,790
5,802
0
51,301
L
Cu Chulainn
Yoshi SSJ
Cu Chulainn
14,670
4,390
0
1,420
13,621
8,929
240
8,048
5,351
6,715
54,507
W
Danzaburou
coolestrican1
Danzaburou
11,626
4,452
0
4,767
15,646
6,146
2,117
3,688
11,958
0
59,437
L
9,012
902
0
639
12,646
4,318
244
5,370
7,151
41,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
32,743
197
Minions Killed
211
0
Camps Cleared
0
948,123
Distance Traveled
896,790
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,024
648
54
3
0
308,104
0
W
Cthulhu
11,712
689
59
3
0
343,059
5
L
Neith
11,520
678
90
5
0
311,991
1
L
Cu Chulainn
11,296
664
65
4
0
318,356
3
W
Danzaburou
12,549
738
84
5
0
296,960
0
L
Zeus
9,927
584
56
3
0
266,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role