Player Matchup

Zeus
Zeus
FutureTwo418103
Zeus
Level 48
God Stats
8W - 3L
1,933 SR
Queue Stats
10W - 3L
1,982 Elo+
Party 2
Thor
Thor
Meiiister
Thor
Level 29
God Stats
9W - 2L
1,928 SR
Queue Stats
10W - 5L
1,982 Elo+
Party 2
Tyr
Tyr
Stellar x Puma
Tyr
Level 89
God Stats
10W - 5L
1,757 SR
Queue Stats
122W - 67L
1,858 Elo+
Party 2
Team Averages
Level 55
1,873 SR
1,941 Elo+

VS

Team Averages
Level 66
1,400 SR
1,751 Elo+
Baron Samedi
Baron Samedi
I-Godsbane-I
Baron Samedi
Level 154
God Stats
5W - 6L
1,260 SR
Queue Stats
103W - 100L
1,737 Elo+
Party 1
Pele
Pele
MistressYuuki
Pele
Level 18
God Stats
20W - 26L
1,438 SR
Queue Stats
208W - 211L
1,802 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tfernizzle
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 10
11,998
750
17,975
9,183
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
14
3 / 0 / 16
10,743
671
5,594
6,833
4,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
9 / 3 / 9
11,820
739
13,083
18,925
18,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I-Godsbane-I
Baron Samedi
13
3 / 9 / 3
10,247
640
10,697
13,311
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 6 / 2
10,043
628
4,050
11,941
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Tfernizzle
Cu Chulainn
12
1 / 6 / 4
9,753
610
7,832
16,403
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
6
6
Deaths
21
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
3
10
4.67
L
Baron Samedi
I-Godsbane-I
Baron Samedi
3
9
3
0.5
W
Thor
3
0
16
11
L
2
6
2
0.5
W
9
3
9
4.5
L
Cu Chulainn
Tfernizzle
Cu Chulainn
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,652
Damage
22,579
34,941
Taken
41,655
26,496
Mitigated
24,573
10,599
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,975
944
944
1,694
9,183
3,481
578
4,739
4,159
50,853
0
L
Baron Samedi
I-Godsbane-I
Baron Samedi
10,697
190
544
1,377
13,311
5,369
84
5,992
6,846
27,116
0
W
Thor
5,594
1,073
0
1,492
6,833
4,569
1,039
2,121
4,368
0
14,163
L
4,050
380
0
1,057
11,941
5,968
330
5,273
6,430
0
26,328
W
13,083
1,700
0
6,469
18,925
18,446
574
4,908
13,031
0
66,619
L
Cu Chulainn
Tfernizzle
Cu Chulainn
7,832
1,108
0
1,918
16,403
13,236
0
5,989
9,936
5,476
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
30,043
169
Minions Killed
125
0
Camps Cleared
0
902,661
Distance Traveled
765,957
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,998
750
72
5
0
269,319
0
L
Baron Samedi
10,247
640
40
3
0
254,864
5
W
Thor
10,743
671
18
1
0
317,124
0
L
Pele
10,043
628
49
3
0
249,410
0
W
Tyr
11,820
739
79
5
0
316,218
1
L
Cu Chulainn
9,753
610
36
2
0
261,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role