Player Matchup

Arachne
Arachne
DaKingisDaBoss
Arachne
Level 7
God Stats
3W - 0L
1,741 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 3
Scylla
Scylla
FK_DanCyfa
Scylla
Level 27
God Stats
27W - 20L
1,631 SR
Queue Stats
341W - 364L
1,555 Elo+
Solo
Anhur
Anhur
W3edboy4208747
Anhur
Level 29
God Stats
6W - 11L
1,596 SR
Queue Stats
16W - 27L
1,426 Elo+
Solo
Danzaburou
Danzaburou
jakesmithg
Danzaburou
Level 22
God Stats
5W - 5L
1,604 SR
Queue Stats
46W - 32L
1,639 Elo+
Party 3
Bellona
Bellona
somesayciel
Bellona
Level 17
God Stats
4W - 2L
1,253 SR
Queue Stats
17W - 19L
1,318 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,509 Elo+

VS

Team Averages
Level 19
1,602 SR
1,422 Elo+
Zeus
Zeus
Count_influenza
Zeus
Level 17
God Stats
1W - 3L
1,570 SR
Queue Stats
37W - 51L
1,267 Elo+
Party 2
Ymir
Ymir
JollyVerse
Ymir
Level 21
God Stats
1W - 2L
1,724 SR
Queue Stats
77W - 89L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
Qutsi9
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,218 Elo+
Party 2
Poseidon
Poseidon
Stamper-482
Poseidon
Level 28
God Stats
12W - 20L
1,716 SR
Queue Stats
38W - 60L
1,579 Elo+
Party 1
Neith
Neith
manuelgurnik
Neith
Level 27
God Stats
27W - 29L
1,500 SR
Queue Stats
49W - 71L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 12
12,040
482
8,701
15,980
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
FK_DanCyfa
Scylla
5
1 / 1 / 1
8,475
339
227
496
57
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 5 / 9
12,827
513
8,271
17,301
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
jakesmithg
Danzaburou
20
15 / 3 / 14
16,182
647
30,077
27,655
12,278
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
somesayciel
Bellona
20
20 / 3 / 8
16,298
652
29,482
26,704
30,957
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 6
11,149
446
11,363
14,838
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 9 / 8
12,845
514
9,744
32,352
41,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Qutsi9
Tsukuyomi
14
3 / 11 / 0
10,335
413
6,188
19,031
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Stamper-482
Poseidon
18
3 / 6 / 5
12,184
487
14,168
13,293
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 12 / 6
10,883
435
8,580
16,156
6,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
48
Kills
19
20
Deaths
48
44
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
W
7
8
12
1.63
W
Scylla
FK_DanCyfa
Scylla
1
1
1
1.5
L
5
9
8
1
L
Tsukuyomi
Qutsi9
Tsukuyomi
3
11
0
0.27
L
Poseidon
Stamper-482
Poseidon
3
6
5
0.92
W
5
5
9
1.9
W
Danzaburou
jakesmithg
Danzaburou
15
3
14
7.33
L
5
12
6
0.67
W
Bellona
somesayciel
Bellona
20
3
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,758
Damage
50,043
88,136
Taken
95,670
56,918
Mitigated
67,099
31,426
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,363
1,561
0
2,067
14,838
5,656
558
108
14,730
38,809
0
W
8,701
5,698
0
1,906
15,980
6,485
543
7,714
8,266
0
25,219
W
Scylla
FK_DanCyfa
Scylla
227
66
0
0
496
57
0
109
387
947
0
L
9,744
1,979
0
1,030
32,352
41,643
105
475
31,877
32,659
0
L
Tsukuyomi
Qutsi9
Tsukuyomi
6,188
1,306
0
1,024
19,031
8,340
1,452
129
18,902
0
45,269
L
Poseidon
Stamper-482
Poseidon
14,168
1,691
208
2,690
13,293
5,004
1,165
173
13,120
75,572
0
W
8,271
4,199
0
6,154
17,301
7,141
3,114
9,766
7,535
0
65,961
W
Danzaburou
jakesmithg
Danzaburou
30,077
16,448
0
16,246
27,655
12,278
3,438
8,413
19,242
0
145,456
L
8,580
5,470
0
1,080
16,156
6,456
612
266
15,856
0
39,645
W
Bellona
somesayciel
Bellona
29,482
13,011
0
7,120
26,704
30,957
891
9,908
16,796
11,056
130,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,822
Gold Earned
57,396
518
Minions Killed
393
0
Camps Cleared
0
1,829,424
Distance Traveled
1,853,467
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,149
446
72
3
0
325,588
2
W
Arachne
12,040
482
25
1
0
465,391
1
W
Scylla
8,475
339
3
0
0
36,338
0
L
Ymir
12,845
514
33
1
0
410,350
3
L
Tsukuyomi
10,335
413
72
3
0
362,470
4
L
Poseidon
12,184
487
130
5
0
408,403
3
W
Anhur
12,827
513
92
4
0
382,648
0
W
Danzaburou
16,182
647
172
7
0
475,541
1
L
Neith
10,883
435
86
3
0
346,656
0
W
Bellona
16,298
652
226
9
0
469,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role